Aug 6th 2012, 17:56:15
Just letting you all know, the ghost acre changes help landtraders. It weakens them very slightly, and makes them have to change partners, but with little penalty if they can find multiple partners and 'sleep around'. But bottomfeeders tend to attack the same targets over and over again, and they need to do many attacks to gain as much land as a landtrader gains in one attack.
This ghost acre change hurts bottomfeeders a lot more than it hurts landtraders. Thus, it in effect helps landtraders (since all-explore countries aren't a threat for the top 10). More than anything else, it helps makes all-explore more competitive compared to grabbing, but it will give landtraders a bigger edge over landgrabbers.
If you expected landtraders to suffer this set, you're going to find out that its the opposite occuring. It'll be even easier for them to dominate the top land charts.
Just giving you guys a heads up, so that none of you are at all surprised by what happens.
This ghost acre change hurts bottomfeeders a lot more than it hurts landtraders. Thus, it in effect helps landtraders (since all-explore countries aren't a threat for the top 10). More than anything else, it helps makes all-explore more competitive compared to grabbing, but it will give landtraders a bigger edge over landgrabbers.
If you expected landtraders to suffer this set, you're going to find out that its the opposite occuring. It'll be even easier for them to dominate the top land charts.
Just giving you guys a heads up, so that none of you are at all surprised by what happens.


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