Jun 19th 2011, 11:49:22
It makes sense that as in individual servers players can choose to Declare War on other countries, so it should be on a tag level in the Alliance server.
The benefits are many.
1. Formalising ingame war declarations makes it easy to introduce improvements to the war dynamic without affecting the netgaining side of the server.
2. It is a starting point that must be made in order to advance and improve the war aspect of the game which has descended into the sphere of meaningless wars that have no real outcomes.
3. It gives ingame validation to war. Advantages and disadvantages can be given out to alliances 'at war' to improve and enhance gameplay. Most importantly, to BALANCE gameplay.
This will not be a project that needs to be coded all at once, but implemented in stages. The great advantage of it, is that it can be phased in in stages. This should lower and spread the amount of work needed to get this system up and running.
The benefits are many.
1. Formalising ingame war declarations makes it easy to introduce improvements to the war dynamic without affecting the netgaining side of the server.
2. It is a starting point that must be made in order to advance and improve the war aspect of the game which has descended into the sphere of meaningless wars that have no real outcomes.
3. It gives ingame validation to war. Advantages and disadvantages can be given out to alliances 'at war' to improve and enhance gameplay. Most importantly, to BALANCE gameplay.
This will not be a project that needs to be coded all at once, but implemented in stages. The great advantage of it, is that it can be phased in in stages. This should lower and spread the amount of work needed to get this system up and running.
signatures are stupid.
Months since LaF netgained: 22
Months since LaF netgained: 22