Verified:

dantzig Game profile

Member
528

Jan 9th 2011, 16:06:35

This is mainly an issue in Express due to the rate of turns, duration of the set, and 24 hour minimum alliance time but might be good for all servers. Currently, you can send an alliance offer to someone, they can see your military and attack you then accept the alliance offer resulting in you being unable to retaliate for 24 hours/360 turns! To add insult to injury, if this is done in the last 24 hours of the set, you have absolutely no recourse.

I propose that if you send someone an alliance offer and they attack you, the offer is automatically rejected upon the attack. This would not prevent you from becoming allies with someone who recently attacked you but would protect you from getting punked.
FoG

iZarcon Game profile

Administrator
Game Development
2150

Jan 9th 2011, 16:13:01

nice idea. seems practical but in coding terms, its yet something else to check for during an attack. guess it wont really take that long to run a delete query.

*shrug* good idea
-iZarcon
EE Developer


http://www.letskillstuff.org