Sep 9th 2010, 14:49:27
Cash corruption in my opinion is slightly too high, when a single day of sales nowadays on a non self farmed country in FFA, pretty much maxes the 2b limit on its own, I think it should be a lower % that is lost.
But that is my opinion and not why I made this thread.
People have to stock something besides cash, as having more then 2b cash is extremely impractical, and wasteful.
And judging from just general experience, and most common governments, as well as how poorly certain types fair at netting, I would say Communism Indu is the worst at higher NW's, followed by tyranny then monarchy. In terms of warring, communism and monarchy are in the low range too. For a commie to stock up on war type tech he needs to sell his indu stuff, buy tech, taking a 10% hit on each exchange, his 120% tech bonus is countered out solely from that. Not to mention communism indu's have a very high military expenses, as well as generally a pretty shallow cash flow (if someone doesn't sell you will have to wait a day or more to use a turn).
I know this has been long but just getting at what I think would be a good idea.
What about getting rid of cash corruption for communism governments.
A) This would be easy to implement
B) Very difficult to exploit, the 10% market loss on any exchange guarantees that.
C) Gives some sort of end game potential to communist governments if ran right, as opposed to no potential pretty much.
Possibly include this in monarchy as well, but the drawbacks of communism counter the potential advantages of exploiting this, not so with monarchy. Tyranny maybe, but tyranny is already pretty good and has its own niche.
Id like to hear people's thoughts.
But that is my opinion and not why I made this thread.
People have to stock something besides cash, as having more then 2b cash is extremely impractical, and wasteful.
And judging from just general experience, and most common governments, as well as how poorly certain types fair at netting, I would say Communism Indu is the worst at higher NW's, followed by tyranny then monarchy. In terms of warring, communism and monarchy are in the low range too. For a commie to stock up on war type tech he needs to sell his indu stuff, buy tech, taking a 10% hit on each exchange, his 120% tech bonus is countered out solely from that. Not to mention communism indu's have a very high military expenses, as well as generally a pretty shallow cash flow (if someone doesn't sell you will have to wait a day or more to use a turn).
I know this has been long but just getting at what I think would be a good idea.
What about getting rid of cash corruption for communism governments.
A) This would be easy to implement
B) Very difficult to exploit, the 10% market loss on any exchange guarantees that.
C) Gives some sort of end game potential to communist governments if ran right, as opposed to no potential pretty much.
Possibly include this in monarchy as well, but the drawbacks of communism counter the potential advantages of exploiting this, not so with monarchy. Tyranny maybe, but tyranny is already pretty good and has its own niche.
Id like to hear people's thoughts.
So many ways to die, only one way to live...
NBK
NBK