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Jelly

Member
277

Sep 12th 2010, 21:51:26

For the farmers.

seriously.

please?

Chewi Game profile

Member
892

Sep 12th 2010, 23:13:14

No

dantzig Game profile

Member
528

Sep 13th 2010, 3:11:40

Also an indy button, oil button, super tech button, steal goods from market button, and make a missile button please.
FoG

qzjul Game profile

Administrator
Game Development
10,263

Sep 13th 2010, 3:13:14

heh... a Build Missiles button that takes 5 turns to make a missile?
Finally did the signature thing.

dantzig Game profile

Member
528

Sep 13th 2010, 18:42:34

I was fluffing around with what I thought were bad ideas but the way you spun it makes it a pretty cool idea.

Maybe income and/or industrial production could be depressed a little during the missile building phase. You know, to pay for the high costs of building a missile. Allow warfare tech to decrease # turns required to build a missile and also allow missiles to be sold on the black market.

Another idea is that missiles could vary in destructive capabilities based on the # of turns invested in them and the % of warfare tech. (Perhaps also the income or NW of the country building the missile since larger countries would be putting more $$$ into building missiles.) The market listings could show the destructive capability of each missile and more destructive missiles would sell for more money. This would give missile strat countries incentive to grow their size vs. just staying small with max tech and hitting the missile button all set long.
FoG

lincoln

Member
949

Sep 14th 2010, 2:01:17

since cruise missiles are essentially worthless
what if once in a blue moon
you received back this report
your cruise missile hit enemy command and control
opp forces' readiness diminished by some ungodly amount

dantzig may have something here
replace medical tech
with missile tech
investing in missile tech increases missile destructive power
but obviously there are too many missile maniacs already

and i love the steal goods from the market button
and infiltrate GDI
or a spy op that would block your opp's access to the market for some period of time

Edited By: lincoln on Sep 14th 2010, 2:08:21
See Original Post
FoG

qzjul Game profile

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Game Development
10,263

Sep 14th 2010, 2:28:40

cruise missiles are by no means useless
Finally did the signature thing.

diez Game profile

Member
1340

Sep 14th 2010, 10:53:39

I don't think lincoln knows that cruise missile kills readiness.

Ozzite Game profile

Member
2122

Sep 14th 2010, 11:19:34

I don't think gregg actually knows how to play this game
Ah, mercury. Sweetest of the transition metals.

mrford Game profile

Member
21,378

Sep 14th 2010, 16:08:43

cruises help:

lower readiness on target
lower SDI on target
lower SS, PS, GS, BR, AB break on target
raise your readiness



i think you just think they are worthless because you are a worthless suicider. in reality, nukes are the most worthless missile. but ill bet they are your favorite, right gregg?
Swagger of a Chupacabra

[21:37:01] <&KILLERfluffY> when I was doing FA stuff for sof the person who gave me the longest angry rant was Mr Ford

lincoln

Member
949

Sep 14th 2010, 16:21:28

cruise missiles are worthless in individual games for LGing
that is what i should have said
they may have some use in clan games and on KRs but in individual games for LG they are pointless
have you ever been hit with a cruise missile barrage and then LGed? i never have in all the years of playing this game
if they were useful as a prelude to an LG you would see them used in that fashion in individual games and it never happens
read the news of any individual server do you ever see
x EM y, x EM y, x PS y,
no you never see that ever
having read express news for months i have never seen that
if the admins want cruise missiles to be an effective weapon in individual games for LG then some changes need to be made

if i am wrong and EMs are widely used as a prelude to an LG in individual games i would love to see some evidence of it

Edited By: lincoln on Sep 14th 2010, 16:29:49
See Original Post
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Ozzite Game profile

Member
2122

Sep 14th 2010, 16:38:14

How the fluff are CMs or NMs useful for "individual landgrabbing".

Hmm, i wanna do a LG...let me KILL SOME CIVILIANS AND BUILDINGS, thus netting me fewer buildings on a grab

OR

let me DESTROY SOME ACREAGE, thus netting me fewer acres grabbed, fewer ghost acres, and raise their tech %'s

you are so fluffing stupid it is hilarious
Ah, mercury. Sweetest of the transition metals.

qzjul Game profile

Administrator
Game Development
10,263

Sep 14th 2010, 16:41:02

EM's will actually lower readiness and # of units, hence is always useful as a prelude to any attack.... but as ozzite said.... the others are purely destructive, so actually BAD to do before LG's
Finally did the signature thing.

dantzig Game profile

Member
528

Sep 14th 2010, 17:05:32

People in Express would get PISSED if you EM'd them a bunch before an LG. Might help with top farming though.

I think what gregg was trying to say is that EMs are useless in individual games because no one uses them properly and no one is scared of them. NMs and CMs act as a good deterrent for LGs and using them as retals can deter others from grabbing you in the future. They can also be used to effectively cripple a netting player. A strategically launched battery of NMs and CMs can definitely keep a netter out of the top 10. He wasn't saying that NMs and CMs helped with grabbing.
FoG

Ozzite Game profile

Member
2122

Sep 14th 2010, 17:34:02

lets assume dantzig properly interpreted greggspeak:

why should EMs help for LGing?

why should EMs be as powerful as you seem to think CMs and NMs are?

why should EMs be changed just because people don't use them to their full extent?
Ah, mercury. Sweetest of the transition metals.

lincoln

Member
949

Sep 14th 2010, 18:04:25

qz and dantzig
EM's 2% readiness reduction and minimal force reduction may have some utility in a situation where forces are closely matched
so here is a different question and proposal

do EMs on EE result in DR?
i know they did on Earth2025 i learned that the hard way when hitting a big money lurker.

as long as EMs produce DR they are actually counterproductive to yield when used prior to an LG

so if EMs do result in DR the proper use of EMs is to let them sit in the silo
if EMs are not counted in DR then they can be very useful in very tight circumstances
please consider making EMs more useful in individual games

thanks for your consideration

Edited By: lincoln on Sep 14th 2010, 18:12:15
See Original Post
FoG

mrford Game profile

Member
21,378

Sep 14th 2010, 18:10:22

by that logic, no missiles are worth anything in a individual game

do not see why you are just harping on EMs


now, if you are suiciding, which would be the ONLY reason you would use missiles in a individual game, cruises very useful

they will break down the targets SDI before you chem him, and cheming him will further break down the SDI before you raise it again with nukes


every missile is equally important when suiciding on a individual server.

nukes are just about worthless on a clan server
Swagger of a Chupacabra

[21:37:01] <&KILLERfluffY> when I was doing FA stuff for sof the person who gave me the longest angry rant was Mr Ford

Chewi Game profile

Member
892

Sep 14th 2010, 20:57:03

Missiles do not produce DR. They did not produce DR in earth 2025 either.

lincoln

Member
949

Sep 14th 2010, 22:44:20

i would appreciate a definitive answer from a someone who knows

i can name at least one server on earth 2025 and a year when they did

FoG

qzjul Game profile

Administrator
Game Development
10,263

Sep 14th 2010, 22:50:06

I don't believe they ever affected DR; they do not in their current form.
Finally did the signature thing.

lincoln

Member
949

Sep 14th 2010, 22:55:07

ok great thx
they do have great utility then in the exact right circumstnces

i wrongly assumed that like my bad experience on swirve that they did diminish yield
FoG

qzjul Game profile

Administrator
Game Development
10,263

Sep 14th 2010, 22:56:17

Even on swirve they didn't affect DR; there are situations when it can "appear" to lower DR if you're not paying attention to everything.
Finally did the signature thing.

mrford Game profile

Member
21,378

Sep 14th 2010, 22:57:30

holy fluff
Swagger of a Chupacabra

[21:37:01] <&KILLERfluffY> when I was doing FA stuff for sof the person who gave me the longest angry rant was Mr Ford