Sep 18th 2010, 16:52:25
So for a while now Ive had 70 missiles. Not bad, I know. Actually it is the maximum...devaluing my warfare tech (like 4.5% @ 15k acres) to whatever I can sell it for. I realize having a missile limit is logical so that alliances dont gather huge amounts of chems and kill each other off like nothing, but perhaps having a way of defusing your own missiles to allow production of other missiles would be appropriate. Of course I could just shoot them at some unsuspecting country but that takes turns and just creates suiciders and as a good RAGEr I dont want to make people suiciders :)
And if the missile cap wasnt to prevent those huge missile fses then Im actually wondering why its there anyways...
And if the missile cap wasnt to prevent those huge missile fses then Im actually wondering why its there anyways...