Jun 12th 2011, 12:49:45
From wiki changelog: http://wiki.earthempires.com/index.php/Gameplay_changes
"Updated ALL numerical form fields so that the "k" and "m" qualifiers will multiply your input by 1000 and 1,000,000, respectively. Examples: 2.5k = 2500, 2.5m=2.5kk=2500000"
so i keep trying to put in 1b in some places and thinking ive forgotten the correct letter
it seems you can just do double letters, but it would be handy to have a billion multiplier as well
and i also find myself typing in 2k5 a lot which is a shorter way to write 2500 than 2.5k so it would be nice if that logic was in but then of course you couldnt do it just as a multiplier which it seems to be now
going to try and remember to use 1mm for now or 1km but either editing the changelog to show the billion multiplier or adding one in would be handy
another input that could be considered for change is the sell fields on private, they handle differently to buy on public and private
if you try to buy more than is present its fine, if you try to sell more than is present it forces you to reenter a number equal or less than what you possess
selling on public could be set to sell max if you enter above max too perhaps, and sending mil above max could also send max, or at least a preferences toggle to allow that functionality
"Updated ALL numerical form fields so that the "k" and "m" qualifiers will multiply your input by 1000 and 1,000,000, respectively. Examples: 2.5k = 2500, 2.5m=2.5kk=2500000"
so i keep trying to put in 1b in some places and thinking ive forgotten the correct letter
it seems you can just do double letters, but it would be handy to have a billion multiplier as well
and i also find myself typing in 2k5 a lot which is a shorter way to write 2500 than 2.5k so it would be nice if that logic was in but then of course you couldnt do it just as a multiplier which it seems to be now
going to try and remember to use 1mm for now or 1km but either editing the changelog to show the billion multiplier or adding one in would be handy
another input that could be considered for change is the sell fields on private, they handle differently to buy on public and private
if you try to buy more than is present its fine, if you try to sell more than is present it forces you to reenter a number equal or less than what you possess
selling on public could be set to sell max if you enter above max too perhaps, and sending mil above max could also send max, or at least a preferences toggle to allow that functionality