May 9th 2011, 21:30:52
Allies just gives people a mandate for team play in a solo-server.
GDI can give a defense bonus to help recover the style of gameplay where people tend to have d allies but not o allies.
Implementation could be based on
-Percentage (so d allies could up to double your defense but realistically 50% would be your bonus if your allies were your size which is the highest I'd want to make a defense bonus... would counter-act PSing at least)
-Flat contribution, maybe 300-500k turrets worth of defense - would allow people protection while getting settled yet not be too much of a contribution later on
-As if you had a defense ally with a fixed amount of defense so at low defense levels it doubles your defense but at higher levels it becomes a fixed contribution.
This change would help to eliminate the clan-mate intervention that seems to have at least one fiasco each round by eliminating any basis for acting on someone's behalf. This is supposed to be a solo server so by my understanding so this would help maintain the current gameplay while removing the unwanted elements.
GDI can give a defense bonus to help recover the style of gameplay where people tend to have d allies but not o allies.
Implementation could be based on
-Percentage (so d allies could up to double your defense but realistically 50% would be your bonus if your allies were your size which is the highest I'd want to make a defense bonus... would counter-act PSing at least)
-Flat contribution, maybe 300-500k turrets worth of defense - would allow people protection while getting settled yet not be too much of a contribution later on
-As if you had a defense ally with a fixed amount of defense so at low defense levels it doubles your defense but at higher levels it becomes a fixed contribution.
This change would help to eliminate the clan-mate intervention that seems to have at least one fiasco each round by eliminating any basis for acting on someone's behalf. This is supposed to be a solo server so by my understanding so this would help maintain the current gameplay while removing the unwanted elements.