Sep 15th 2010, 19:02:31
i suggust re tweaking how we work sdi.
by increasing the maximum percentage you can have.
e.g,
max Sdi up to 125/150%
I feel it is something that will benefit the entire game and this is how
FS are now slightly less powerful along with missiles which are still easy to generate.
Netters are slightly more protected from suiciders which ruin the sprit and point of the game. Which is easier done now that both casher and techer work well with a theo goverment
Sdi tech isnt affected in production or sales due to the amount required being constant. Some will want max some will want a decent amount. So rather than 50% as a normal gov for the same price you would get 65% say.
or keep it at the same levels where an extra 200m say will get you to the new threshold
Thanks
Now discuss please...
by increasing the maximum percentage you can have.
e.g,
max Sdi up to 125/150%
I feel it is something that will benefit the entire game and this is how
FS are now slightly less powerful along with missiles which are still easy to generate.
Netters are slightly more protected from suiciders which ruin the sprit and point of the game. Which is easier done now that both casher and techer work well with a theo goverment
Sdi tech isnt affected in production or sales due to the amount required being constant. Some will want max some will want a decent amount. So rather than 50% as a normal gov for the same price you would get 65% say.
or keep it at the same levels where an extra 200m say will get you to the new threshold
Thanks
Now discuss please...