Mar 31st 2011, 9:54:42
when you mess up while putting up goods on the public market (i.e. trying to put up 6,000 turrets when you can only put up 5,000), the rest of your goods are put on the market while your turrets aren't.
this also happens when you try to price something too high. i tried to put up turrets for $500 because i didn't want them to sell, while at the same time putting up bushels for $39. the bushels were put on the market while the turrets didn't causing me to waste an extra turn.
can this be changed so nothing is put up in these situations so we don't have to waste an extra turn?
i understand if nothing is done about the first situation since it's your own fault, but the second one should at least be fixed. or at least post somewhere what the max public market prices are for each category
this also happens when you try to price something too high. i tried to put up turrets for $500 because i didn't want them to sell, while at the same time putting up bushels for $39. the bushels were put on the market while the turrets didn't causing me to waste an extra turn.
can this be changed so nothing is put up in these situations so we don't have to waste an extra turn?
i understand if nothing is done about the first situation since it's your own fault, but the second one should at least be fixed. or at least post somewhere what the max public market prices are for each category