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DeDLySMuRF Game profile

Member
879

May 5th 2011, 0:15:06

Give Countries a 200% Ghost Acre bonus for thier 1st hit on any country during a set.

Give Countries a 100% Ghost Acre bonus for any subsequent attack on that same country after a 1 week cooldown period.


Example:

5/4/2011 Country A hits Country B. Receives 200% Ghost Bonus.
5/4/2011 Country A hits Country B. Receives No Additional Bonus.
5/11/2011 Country A hits Country B. Receives 100% Ghost Bonus.
5/11/2011 Country A hits Country B. Receives No Additional Bonus.

Or

5/4/2011 Country A hits Country B. Receives 200% Ghost Bonus.
5/4/2011 Country A hits Country C. Receives 200% Ghost Bonus.
5/4/2011 Country A hits Country D. Receives 200% Ghost Bonus.
5/4/2011 Country A hits Country E. Receives 200% Ghost Bonus.



This provides players with incentives to SS/PS different countries instead of farming the same country.


I believe this would also help bridge some of the gap between land sizes of Self Farmers and those that prefer SS/PSing other players.


If Self Farmers want to Self Farm, I think it wouldn't be a problem. As long as those who don't Self Farm are provided the same opportunity to get high land sizes.


*Please do not try to argue Self Farming or DR in this thread. This thread is about the suggestion posted. Please provide feedback on just that.
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Chaoswind Game profile

Member
1054

May 5th 2011, 0:54:05

Is actually a good idea, I would say to make it +150% instead of 200%, as 200% place lazy people even more far behind the active attackers, and the game must be kind of fair at the least
Elysium Lord of fluff
PDM Lord of fluff
Flamey = Fatty
Crazymatt is Fatty 2

DeDLySMuRF Game profile

Member
879

May 5th 2011, 1:23:19

To be honest, I don't know if even 200% Ghost Acre bonus will be enough to bridge the gap between Non Self Farmers and Self Farmers. That is because Self Farmers do not have to worry about 1 retal for every hit they do on themself. They only worry about being topfeed. So they put themself into DR.


But 200% is a start, and I think its a good direction to take the server. I love the thought of encouraging hits between different players, instead of vendetta's and farming.
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qzjul Game profile

Administrator
Game Development
10,263

May 5th 2011, 2:31:51

Interesting idea...
Finally did the signature thing.

aponic Game profile

Member
1879

May 5th 2011, 3:08:06

I farmed every single untagged or crap tag country this reset prepping for war and had about the fattest countries in the game. This is because it is not beneficial to self-farm yourself until you reach near 7k with your farms. However, this would benefit me also because I would by default get the 200% and the 150% the next week. Although I like new ideas, I really don't see this preventing people from farming a country. Some extra land, noted. It won't stop me from simply going down a list of countries listed by nw/land.

I assume this idea was mainly meant to discourage self-farming. I don't really see how you would exclude the self-farmers from benefiting either however, which really negates the idea entirely. If I completely misinterpreted this idea, my apologies.
SOF
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DeDLySMuRF Game profile

Member
879

May 5th 2011, 5:44:25

@aponic


I agree, it wouldn't eliminate farming of untags and small tags. But it might encourage players to hit more around there NW to get the max gains from Ghost Acres. I don't think this idea or any idea will completely eliminate farming of the little guys, but it could very well lessen it.


And this idea isn't meant to discourage Self-Farming. Its meant to provide an Alternative to Self-Farming. Since some players do not feel Self-Farming is within the spirit of the game, I think its a little unfair to not provide us with a way to gain the same effects as Self-Farming.


If you can get to 250k acres Self Farming, I believe there should be a way to get to 250k acres doing SS/PS's against other players. And I think this idea may do that.



As for Self-Farmers benefiting from this. Make the Ghost Acre Bonus only available when hitting other peoples countries and not your own.



Lastly, This will not eliminate Self-Farming. Whoever Self Farms will still be able to Self Farm. It just bridges the gap between Self Farmers and everyone else. Because lets face it, there have been hundreds maybe even thousands of Self Farmed countries to have over 60k acres. How many countries have ever gone over 60k acres by using SS/PS against other players? I'd safely say that 99% of all countries over 60k acres were self farmed. That is what I'd like to change with this Idea.
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Rockman Game profile

Member
3388

May 5th 2011, 5:47:22

Originally posted by DeDLySMuRF:
*Please do not try to argue Self Farming or DR in this thread. This thread is about the suggestion posted. Please provide feedback on just that.


Originally posted by DeDLySMuRF:
To be honest, I don't know if even 200% Ghost Acre bonus will be enough to bridge the gap between Non Self Farmers and Self Farmers. That is because Self Farmers do not have to worry about 1 retal for every hit they do on themself. They only worry about being topfeed. So they put themself into DR.


So it took one post which didn't say anything at all about DR before you had to disobey your request and bring up DR.

You aren't trying to address the real problem, which is that countries who grow larger are penalized because a smaller country benefits from a 1:1 exchange, and its not viable for a larger country to run enough defense that a slightly smaller country cannot break them.

If I do a good job exchanging land with other alliances and growing well through that method, all it means is that some lazy person who has done a much worse job growing through exchanging land with other alliances and is significantly smaller than me will then grab me and my hard work will be seriously hampered because of someone else's laziness.

When you take away the incentive to grow, people are less likely to grow. Give people an incentive to grow, give them a reason to be large. Give them some type of protection against smaller countries. Otherwise, its too advantageous to be the lazier smaller country that grabs a larger country and gains more land in the 1:1 exchange of grabs.

DeDLySMuRF Game profile

Member
879

May 5th 2011, 6:26:34

I made that first comment so people wouldn't come into this thread thinking "This is Anti-Self Farming or Anti-DR".


I had to re-read your post a few times Rockman. Did you not read my suggestion?

The way it is currently, defiantly is stacked in favor of the smaller guy hitting the bigger guy. But my suggestion would fix that. The smaller guy would get huge gains, but the bigger guy would get his land back + more after ghost.


Lets say I am Country A... And you are Country B...
Lets say I am 7k Acres... And you are 20k Acres...
Lets say I am 5m NW... And you are 5m NW...


Country A hits Country B and 200% Ghost Acres Bonus is Applied. Country A Takes 2.5k Acres from Country B and also gains 5k Ghost Acres. Country A now has 14.5k Acres.



Country B retals Country A and 200% Ghost Acres Bonus is Applied. Country B Takes 1.5k Acres from Country A and also gains 3k Ghost Acres. Country B now has 22k Acres.



How is that not a win win situation?

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Drinks Game profile

Member
1290

May 5th 2011, 7:27:58

Presses the dislike button.
(not going to argue why cause it will just start an endless argument)
<Drinks> going to bed
<Drinks> pm me if I get hit
<-- Drinks is now known as DrinksInBed -->
<DrinksInBed> looks like I'm an alcoholic

Tin Man

Member
1314

May 5th 2011, 12:45:23

Jesus, just put land on the market... will solve everything

DeDLySMuRF Game profile

Member
879

May 5th 2011, 21:50:06

How will that solve anything Tin Man? Self Farmers would still benefit the most out of that exchange.


I am looking for an alternative way to gain alot of land. Without having to Self Farm to do it. I think its only logical that hitting other players countries should in the end give you as much land as hitting your own countries.
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Angryjesus Game profile

Member
651

May 5th 2011, 22:05:20

how would this not result in someone just selffarming themself in circles and gaining even more land?

DeDLySMuRF Game profile

Member
879

May 5th 2011, 22:26:06

Because you do not get the bonus if you hit your own countries. You only get the bonus if you hit someone else's countries.


I don't know if its possible, but maybe even restrict it from intra-tag hits. So it only available when hitting outside your tag or outside your own countrys.
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DruncK Game profile

Member
2134

May 5th 2011, 22:30:20

Why not make it impossible to hit countries in your own tag?

Chaoswind Game profile

Member
1054

May 6th 2011, 0:37:57

Sounds much easier to be honest

People would just have 2 tags and self farm each other, but that also weakens their position while doing retals (I don't take 1 alliance = 2 tags bullfluff) and if anyone tries to force cross tag retals we (the community) just FSes the living fluff out of said alliance(s) until they stop their nonsense and play nice :)

is a win win situation :)
Elysium Lord of fluff
PDM Lord of fluff
Flamey = Fatty
Crazymatt is Fatty 2