Aug 9th 2011, 8:53:47
I think there should be a government bonus or dependent on construction sites, where a percentage of the buildings that you get from grabbing a country an be refitted to buildings you already have instead of any that you have 0 of (obviously not CS though). The cost of this refit should be taken out on the turns of the grab (destruction cost plus building cost or a percent of them combined). The advantage of this is you won't have to spend any turns building the empty land you would have cleared to rebuild on.
I don't know exactly what percentage would be appropriate (really think a government with this bonus would be best) but I think it could be a useful addition to the game that wouldn't affect very much in the way of balance.
I'm not ready to speculate on what government should get this particular bonus. I just think it's a good idea that makes sense. It doesn't make sense that I attack a country take their land (while destroying a bunch of their buildings) and then save buildings I have no use for and will have to clear at a cost and rebuild.
I don't know exactly what percentage would be appropriate (really think a government with this bonus would be best) but I think it could be a useful addition to the game that wouldn't affect very much in the way of balance.
I'm not ready to speculate on what government should get this particular bonus. I just think it's a good idea that makes sense. It doesn't make sense that I attack a country take their land (while destroying a bunch of their buildings) and then save buildings I have no use for and will have to clear at a cost and rebuild.