i think turns should be the same, except more storable's incase some one cant make it for a while but still keep 120(400) just think of the drama, however i bet some people will get ab for the entire set. Now that it think about it I think it would get ruined just like express, unless mandatory GDI with suicider protection.
But what kinda server. Individual servers are my favorite!
Team: recruit me
Alliance: recruit me
contact- - pm right here will work just fine tho
I like this idea. The only major downside I could see to it would be if you started say....3, 6, 9 months into the set. There wouldn't be much point to starting that late into a set if you had any hopes of netting, and you're at a severe disadvantage in war.
If they did it, they would have to run several servers in cycles to make sure new players could participate.
closed server clan based is a bad idea, because if you got killed on day 3. Which is possible, i guess. Your not gonna play that server for 6 months. That would suck. However major bragging rights to be the last clan left.
I still the it as a individual server idea better. Then maybe a closed server. The chances of dieing on day 3 is very little-none.
Maybe an all out war clan server that doesn't end until there is only one tag left. Have the dead country's start in a new server automatically. As a perk of winning, the remaining country's from the original server get to keep their country's in the new server. To limit that perks strength country's cannot be carried over more then 2 times. Now That could be nuts.
that's what our test server has atm, 1 turn/min for.... well an indefinite amount of time 'cause i keep putting the reset back for testing purposes... over a year atm....
it's kindof silly though
we'd have to change the DB alot if we allowed people to actually play that, the numbers would end up above the 4B mark in almost every category rather rapidly