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llaar Game profile

Member
11,314

Jan 12th 2011, 20:33:39

You have grabbed 21,691 acres in the last 72 hours. You cannot drop land you've grabbed for 72 hours.

first time i've seen this

we got declared war on today, and since i went on a grabbing spree the last two days... now i can't drop land to wall! wtf thats so friggin lame. i love pumping SDI by dropping land, so even though i started with 550,000 points of SDI tech, it got missiled down to 50% and i couldnt drop land to increase it and i had no cash to buy enough to make a difference on 21k acres. very sucky rule in that regard

NOW3P Game profile

Member
6503

Jan 12th 2011, 20:36:37

There oughta be some sort of allowance for walling in this requirement.

I definitely see the benefits of it, but perhaps it would make more sense to allow dropping land if a person is say, 50+ hits into DR's? At that point, the alliance killing (what I'll assume to be) a suicider has no chance of getting their land back anyways.

Dibs Ludicrous Game profile

Member
6702

Jan 12th 2011, 20:52:35

gotta be at least a 2-3 month old policy. didn't your bots inform you about the rule changes llaar?
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llaar Game profile

Member
11,314

Jan 12th 2011, 21:01:40

clever retort there dibs

i last ran a bot 6 years ago...

Dibs Ludicrous Game profile

Member
6702

Jan 12th 2011, 21:05:36

that's not technically true.

you last used a bot to run your countries 6 years ago would be more accutare.

accurate. accutare. accurate. meh, need to work on my typing skills.

Edited By: Dibs Ludicrous on Jan 12th 2011, 21:09:26
See Original Post
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spawn Game profile

Member
1707

Jan 12th 2011, 21:09:46

karma, aint that a b*tch ;)
/slap iZarcon

All your deleted countries are belong to me!

iZarcon Game profile

Administrator
Game Development
2150

Jan 12th 2011, 22:12:27

i dont like the rule any, but the suggestion about dr goes a long way to making it better
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EE Developer


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Tertius Game profile

Member
EE Patron
1645

Jan 12th 2011, 22:27:06

I think if you added a DR exemption, then it would just be abused. =/

llaar Game profile

Member
11,314

Jan 13th 2011, 1:35:40

i'd be happy if it were even 500 defends until you can drop land

at that point chems have annhilated your buildings, so whats the point of sitting on 20k acres with 1k buildings, and not being able to drop unused land?

llaar Game profile

Member
11,314

Jan 13th 2011, 1:40:28

im at 600 defends now on another country and i've had to buy around 800,000 points of SDI to stay at 80+ % SDI (and i started with 550,000 points) and this country is at 13k acres... would love to drop more land...

lincoln

Member
949

Jan 13th 2011, 4:10:01

i have been railing against this rule for months

it is an effort to eliminate stonewalling in clan games but it has infected individual games as well
FoG

mrford Game profile

Member
21,378

Jan 13th 2011, 4:59:03

its a suicider prevention clause that wasnt fully thought through

but it is a rather old rule EE wise
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llaar Game profile

Member
11,314

Jan 13th 2011, 5:29:13

yeah well i have never suicided in EE like that, so i never ran into this before

something like 250-350 defends in, if you could drop as much land as you wanted, that would be nice...

llaar Game profile

Member
11,314

Jan 13th 2011, 5:29:49

cause my stonewalling totally got hosed, and now i'm tagkilled in FFA

when i could have done better

and more than half the land that i couldnt drop, wasn't even grabbed from the clan we went to war with

NOW3P Game profile

Member
6503

Jan 13th 2011, 7:04:57

So thoughts from the mods - is it worth revisiting, or even possible to revisit, this to make warring a little more waller friendly? Because unfortunately, as it is now, it takes away 2 or 3 really helpful walling tactics - some of which significantly decrease ability to wall a KR, even if you're not a suicider.

spawn Game profile

Member
1707

Jan 13th 2011, 13:09:00

it might be unfortunate that Llaar grabbed and his clan got FSed soon afterwards, but in general that doesnt happen. and grabbing 22k acres is a lot in that short time, so he just had the bad luck of grabbing a lot and getting decced on.

in general its a good suicider prevention and extremes like that dont happen too often (i dont know about FFA though). i wouldnt change it
/slap iZarcon

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Warster Game profile

Member
4172

Jan 13th 2011, 13:28:24

Originally posted by lincoln:
i have been railing against this rule for months

it is an effort to eliminate stonewalling in clan games but it has infected individual games as well


as i understand

it was never put in to eliminate Stonewalling,

it was to stop people going on a huge grabbing spree for like 40- 50 k land then dropping most of it so the people that got hit couldnt get anything back,

Originally posted by NOW3P:
So thoughts from the mods - is it worth revisiting, or even possible to revisit, this to make warring a little more waller friendly? Because unfortunately, as it is now, it takes away 2 or 3 really helpful walling tactics - some of which significantly decrease ability to wall a KR, even if you're not a suicider.


had llaar not hit for soo much land it wouldnt have been an issue


tho i dont know what way they could change it for ffa, Cos if you changed it so DR was taken into account, it would be easy for someone with 16 countries to get around it to farm the crap out of people and drop the land.

( personal opinion )

Edited By: Warster on Jan 14th 2011, 1:35:48
See Original Post
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NukEvil Game profile

Member
4328

Jan 13th 2011, 13:30:01

I deal with this everytime I go on a landkilling spree. And I get landkilled when waiting for the 3 days to drop land...
I am a troll. Everything I say must be assumed to be said solely to provoke an exaggerated reaction to the current topic. I fully intend to bring absolutely no substance to any discussion, ongoing or otherwise. Conversing with me is pointless.

spawn Game profile

Member
1707

Jan 13th 2011, 14:13:20

how can you get landkilled after going on a landkilling spree??
/slap iZarcon

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NukEvil Game profile

Member
4328

Jan 13th 2011, 14:16:56

I landkill 2 or 3 restarts.

I can't drop the grabbed land, and because of the networth I now have with all the land, I can't landkill small countries because of humanitarians. Cue me waiting for 3 days so I can drop land from my earlier grabs.

Cue death from a restart of a restart that I killed earlier.
I am a troll. Everything I say must be assumed to be said solely to provoke an exaggerated reaction to the current topic. I fully intend to bring absolutely no substance to any discussion, ongoing or otherwise. Conversing with me is pointless.

spawn Game profile

Member
1707

Jan 13th 2011, 14:33:44

lol you suck :P
/slap iZarcon

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iZarcon Game profile

Administrator
Game Development
2150

Jan 13th 2011, 17:05:31

i think 72 hours is far too steep anyway. 24 seems far better. why should the game give 3 whole days to get land back. rediculous.
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lincoln

Member
949

Jan 13th 2011, 17:11:06

72 hours in ffa is one thing
in express it is 24 hours or one fifth of the set


imagine if you couldn't drop land for twelve days

FoG

LittleItaly Game profile

Game Moderator
Alliance, FFA, & Cooperation
2219

Jan 14th 2011, 14:18:00

You should be allowed to drop <u>YOUR LAND</u> that you have obtained whenever you want to because it is now <u>YOUR LAND</u>!
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spawn Game profile

Member
1707

Jan 14th 2011, 15:44:45

even if you occupy new lands, you usually dont have 100% control over it right away, it takes some time ;)
/slap iZarcon

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NukEvil Game profile

Member
4328

Jan 14th 2011, 16:28:38

Yeah, there's an assimilation period before all the new people are 're-educated' into your society.
I am a troll. Everything I say must be assumed to be said solely to provoke an exaggerated reaction to the current topic. I fully intend to bring absolutely no substance to any discussion, ongoing or otherwise. Conversing with me is pointless.

lincoln

Member
949

Jan 14th 2011, 16:36:25

that analogy works about as well as an LaE honor code

we are not assimilating them we are dropping them

FoG

NukEvil Game profile

Member
4328

Jan 14th 2011, 16:51:48

My post was in agreement with Spawn's post above mine. Nothing to do with the topic at all.
I am a troll. Everything I say must be assumed to be said solely to provoke an exaggerated reaction to the current topic. I fully intend to bring absolutely no substance to any discussion, ongoing or otherwise. Conversing with me is pointless.

NOW3P Game profile

Member
6503

Jan 14th 2011, 16:54:16

Would that be re-education through fluffy bunnies and water boarding?

Warster - as much as I don't want to, I tend to agree with you though. However, one thing I think ought to be taken into consideration for at least solo servers, and IMO clan servers as well - If I am country A and grab country B, then Country C starts performing harmful spy ops because of the jump in land, or even worse starts trying to kill me (say suiciding for a double tap) I'm completely boned for doing nothing better than playing a good strat.

I just hate to see such an effective walling strat removed from the game. No more grabbing the folks trying to kill you for cash/bushels/pop to wall with - because you can't drop that land after taking it and get your SPAL back in line. That makes me a really sad panda...I used to love grabbing clans while they were trying to kill me! :-(

Marshal Game profile

Member
32,589

Jan 14th 2011, 20:37:36

solo-servers (and maybe alliance-servers too): special attacks needing dec of war* and if gets decced then can drop land.

*and that would solve misfluffs at alliance servers during wars.
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llaar Game profile

Member
11,314

Jan 14th 2011, 22:36:57

Originally posted by NukEvil:
I landkill 2 or 3 restarts.

I can't drop the grabbed land, and because of the networth I now have with all the land, I can't landkill small countries because of humanitarians. Cue me waiting for 3 days so I can drop land from my earlier grabs.

Cue death from a restart of a restart that I killed earlier.


oh man i didn't even think of that effect

i would have come in here screaming bloody murder about it though in another day though i bet

i always do that with restarts and landkilling in wars... now i can't do that either?

now thats lame

snawdog Game profile

Member
2413

Jan 15th 2011, 2:52:52

Can some one plz help me?...
I tried to screw a clan by grabbing >20k acres and then drop it...
I was not REALLY trying to suicide..er..i just want to drop that land now because i am too fat,and am having trouble defending...
Sheesh..Call it like i see it./.Suicide
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snawdog Game profile

Member
2413

Jan 15th 2011, 2:55:17

Suicide is still suicide...Even if you think you are above us...
KARMA...fluff.
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LittleItaly Game profile

Game Moderator
Alliance, FFA, & Cooperation
2219

Jan 15th 2011, 20:19:14

No dropping land for 72 hours takes away game strategies and killing methods. It was implemented to protect against suciders but face it... suciding is a part of the game! Suck it up and pray you have adequate defense to defend your country. :P
LittleItaly
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NukEvil Game profile

Member
4328

Jan 15th 2011, 20:34:38

...and hope every one of your clanmates has adequate defense as well. And hope that every other netter in the game also has adequate defense so the suicider doesn't get stock from somewhere to buy up enough offense to attack you/your alliance...
I am a troll. Everything I say must be assumed to be said solely to provoke an exaggerated reaction to the current topic. I fully intend to bring absolutely no substance to any discussion, ongoing or otherwise. Conversing with me is pointless.

Marshal Game profile

Member
32,589

Jan 15th 2011, 20:59:01

That suicide is painless
It brings on many changes
and I can take or leave it if I please.
Patience: Yep, I'm with ELK and Marshal.

ELKronos: Patty is more hairy.

Gallery: K at least I am to my expectations now.

LadyGrizz boobies is fine

NOW3P: Morwen is a much harsher mistress than boredom....

SakitSaPuwit

Member
1168

Jan 16th 2011, 14:34:16

another change to make it harder for UnClanned/Non Politic players!

Edited By: SakitSaPuwit on Jan 18th 2011, 6:02:24. Reason: I got drunk and wanl
See Original Post
but what do i know?
I only play this game for fun!

koonfasa

Member
124

Jan 21st 2011, 13:01:31

Landkills, going to be a thing of the past. Restartkilling is really hard to do now. Still possible, but I'd like a chance of survival, like maybe more turns (and storage capacity) or something could offset the need to really get small. Landkills are especially funny OOP in high level tourney games.

I like dropping land, and use it alot. It was impossible to fight a sustaining war not being able to drop land. Particularly one on one battles.

This game is all about taking land from others. Logically taking all land should be the primary way to kill a country...


Edited By: koonfasa on Jan 21st 2011, 13:12:17
See Original Post