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3186

Apr 8th 2012, 21:31:54

This is an automatically generated thread. If you are an expert feel free to provide advice. Please follow all of the rules listed in the sticky thread. Respect the anonymity of this player's country: deducing and posting the country number of this country is a bannable offense. Further information about the player and the country:

Country owner:bstrong86
Country strategy:Farmer
Player experience:New
Best finish:45
Total finishes:4

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3186

Apr 8th 2012, 21:31:54

This is an automatically generated post. Please note that certain values have been rounded and some have been omitted to protect the identity of the country.

Basics
GovernmentD
Land12000
Tax Rate35%
Net Income$-2,410,000
Net Food90,000
Money$110
Food0
Oil0
Turns0
Turns Played1776
Turns Stored0
Technology
Military100%
Medical100%
Business147.74%
Residential165.34%
Agricultural193.51%
Warfare2.4037%
Military Strategy100%
Weapons108.68%
Industrial100%
Spy101.15%
SDI1%
Structures
BPT44
Enterprise Zones0
Residences0
Industrial Complexes500
Military Bases0
Research Labs0
Farms10,000
Oil Rigs0
Unused580
Military
Spies73,000
Troops1,100,000
Jets620,000
Turrets4,600,000
Tanks3,800,000
Readiness100%
Nuclear Missiles0
Chemical Missiles1
Cruise Missiles0

finnis Game profile

New Member
2

Apr 8th 2012, 23:04:28

so lots of farms

Corsair Game profile

Member
195

Apr 10th 2012, 3:12:54

Im curious, ive been gone from the game for a while and im just asking a question to re learn the game.

How come farmers need bus/residential tech?

McPimp Game profile

Member
105

Apr 10th 2012, 13:25:43

really any strat can use bus/res tech because it helps to increase income which lowers your cost per turn

not exact numbers by any means, but lets say you have no bus/res tech and are making 100,000 food per turn and it's currently selling for $40. Since you have no bus/res tech but do have military your net income is $-1,000,000. Therefore each turn you are netting (after sales) $3,000,000.

If you have bus/res tech you can increase that net income from the $-1,000,000 to say $-500,000, and now you are making $3,500,000 per turn after sales instead.

make sense?