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3186

Jul 14th 2011, 21:01:10

This is an automatically generated thread. If you are an expert feel free to provide advice. Please follow all of the rules listed in the sticky thread. Respect the anonymity of this player's country: deducing and posting the country number of this country is a bannable offense. Further information about the player and the country:

Country owner:Withheld
Country strategy:N/A
Player experience:New
Best finish:3
Total finishes:13

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3186

Jul 14th 2011, 21:01:10

This is an automatically generated post. Please note that certain values have been rounded and some have been omitted to protect the identity of the country.

Basics
GovernmentH
Land0
Tax Rate35%
Net Income$7,900
Net Food1
Money$130,000
Food5,400
Oil0
Turns294
Turns Played72
Turns Stored309
Technology
Military100%
Medical100%
Business100%
Residential100%
Agricultural100%
Warfare0.2%
Military Strategy100%
Weapons100%
Industrial100%
Spy100%
SDI1%
Structures
BPT31
Enterprise Zones0
Residences0
Industrial Complexes0
Military Bases0
Research Labs0
Farms0
Oil Rigs0
Unused120
Military
Spies0
Troops0
Jets0
Turrets0
Tanks0
Readiness100%
Nuclear Missiles1
Chemical Missiles0
Cruise Missiles0

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3186

Jul 14th 2011, 22:15:58

This is an automatically generated post. Please note that certain values have been rounded and some have been omitted to protect the identity of the country.

Basics
GovernmentH
Land0
Tax Rate35%
Net Income$22,000
Net Food-121
Money$3,700,000
Food9,400
Oil0
Turns8
Turns Played394
Turns Stored291
Technology
Military100%
Medical100%
Business100%
Residential100%
Agricultural100%
Warfare0.2%
Military Strategy100%
Weapons100%
Industrial100%
Spy100%
SDI1%
Structures
BPT141
Enterprise Zones0
Residences0
Industrial Complexes0
Military Bases0
Research Labs0
Farms0
Oil Rigs0
Unused110
Military
Spies0
Troops0
Jets0
Turrets0
Tanks1,200
Readiness100%
Nuclear Missiles1
Chemical Missiles0
Cruise Missiles0

Kingme Game profile

Member
1950

Jul 14th 2011, 22:52:54

Hmm, not sure what you are going for here but you do not need anymore construction sites. While it is true that building more turns is good, the express server is shorter and thus the optimal BPT is lower.

Since you've gone with a full CS startup I would suggest going Farmer. To do this strat you basically would build Farms and buy agricultural tech. You sell your surplus of food on the market for income.

Rockman Game profile

Member
3388

Jul 14th 2011, 23:22:54

Kingme - read a little bit better next time

His best finish is rank 3, so he's at least a decent player. He knows what a farmer strategy is, and he's not doing it. He's a theocracy, and he knows theocracies don't play farmer.

Kingme Game profile

Member
1950

Jul 15th 2011, 2:59:45

Ouch.

In my defense it does say Experience: NEW

That's what I normally look for. It also doesn't change the fact that 141 BPT is incredibly inefficient for such a short game. I'm sure this person must just be screwing around.

Edited By: Kingme on Jul 15th 2011, 3:03:25
See Original Post

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3186

Jul 15th 2011, 7:28:08

This is an automatically generated post. Please note that certain values have been rounded and some have been omitted to protect the identity of the country.

Basics
GovernmentH
Land1000
Tax Rate35%
Net Income$37,200
Net Food-210
Money$4,000,000
Food9,300
Oil0
Turns2
Turns Played678
Turns Stored152
Technology
Military100%
Medical100%
Business100%
Residential100%
Agricultural100%
Warfare0.2%
Military Strategy100%
Weapons100%
Industrial100%
Spy100%
SDI1%
Structures
BPT235
Enterprise Zones0
Residences0
Industrial Complexes0
Military Bases0
Research Labs0
Farms0
Oil Rigs0
Unused390
 

Rockman Game profile

Member
3388

Jul 15th 2011, 7:37:00

Ok, 235 is overkill for express. There's no way you're getting to 80k+ acres in express.

Mibsy

New Member
1

Jul 15th 2011, 7:53:31

I couldn't get this to work earlier, so I made a game journal. For my strategy, I was just following the tutorial advice at the top of each page as close as possible.



"Work is moving slowly!
Consider building more construction sites to increase the number of buildings you can build each turn!"

I should build more CS.


"Build your acres!
Your land is empty and construction crews await your orders. Creating buildings will increase your country's production and networth."

I should build up all of my acres as CS.


"Specialize!
Mixing strategies (constructing many types of buildings) is generally not efficient. Without specialization, it is more difficult to fully take advantage of government bonuses and technological improvements. In addition, the production of some types of buildings is dependent on what percentage of our land is filled with them. We should pick a strategy and use the public and private markets to get any goods that we don't directly produce."

It would be unwise to build any buildings other than CS. I will buy whatever I need from the market. Perhaps I should also specialize my government? I'll switch to Theocracy for the bonus to CS; that should complement my strategy perfectly.

"Indy production
With our limited number of industrial complexes, typical indy production would be 100% spies. We would then use income from our other buildings to get other types of military from the public and private market. Producing spies is important because they cannot be bought from the public or private market"

I will switch my Industry to 100% spies.

"Gain more acres
Without an empty acre we cannot construct buildings. We need to gain more acres or to destroy less useful buildings before building more."

Maybe I'll see what exploring will do for me.

"Watch food and cash
Our explorers stop working if we experience a food or cash shortage. Be certain that we have enough food and cash to fund any exploring that we attempt."

Good point, I need food. As my strategy is to focus on CS, I should buy the food off the market.

"Consider making an order
Standing orders allow our country to conveniently purchase goods even when we aren't logged in. If we put up an order for Q quantity at price $P of good G, then our country will buy purchase up to Q units of G for all prices less than or equal to $P."

I need to order food. Waiting for activation: Purchase up to 3,000 Bushels at $35 or less. Good.

"Standing orders may take up to 1 minute to come into effect."

Waits a minute...

0.5 mins ago
You purchased 3000 Bushels at $35 for $111,300 via standing order. No more Bushels remain in your order.

Back to exploring it is! 10 million acres please.

"Exploration was halted. Your people demand you build on your existing land before exploring further. You are not allowed more to explore with more than 50% of your lands barren."

"Build your acres!"

Builds more CS. I'm not making a lot of cash though, maybe I should get more by cashing.

"Think long term
Cashing provides extra income for one turn but does not help our long term growth. Given the time remaining the round, perhaps we should spend turns increasing long term productivitity by gaining land or constructing buildings."

Oh okay. I'll keep building CS then.

"We can use our turns more efficiently
The marginal benefit of research labs rises with the percentage of our total acreage that are labs. Therefore, we should only tech turns when the majority of our land is covered with labs."

Oh, I've already started my CS strategy, so building labs would be silly.

"Look for allies!
We still have alliance slots empty. In some situations, this is a good thing. For example, if we don't do many standard strikes then we shouldn't get offensive allies. However, if we wish to find more allies, one way to do so is to message a few of the countries similar to us and ask them if they wish to ally up."

I'm not sure how I get allies exactly, but I'll look through all of the links to find out more! Ah, Relations.

"Ally expenses
The maximum cost of a pact is 0.2% of your networth per turn. However, if you get defensive allies with two countries your size, you get a 50% defense boost for the price of 0.4% of your networth. Don't let ally costs prevent you from forming alliances!"

Great, I would love to have allies. I'll just type numbers for my allies.

"Your defensive alliance offer to (#xx) was declined because that country already has the maximum number of pacts for that type."

Try again.

"Your defensive alliance offer to (#xxx) was declined because that country does not exist!"

Try again. Okay, pending alliances, perfect. I'm sure they'll want me as an ally since I'm following all of the written advice and I have a specialized strategy. Maybe I'll go to my Main Menu and check out my awesome country.

Oh I didn't notice that link before.

"Global Defense Initiative
This server has a special form of GDI that prevents special attacks in some cases."

Cool, the whole globe will help defend me in a special way. My mom always said I was special. :D

"Thank you for being a member of the GDI.
Your GDI expenses of $2475 are shown within your alliance expenses"


"Gain more acres
We currently don't have enough empty land to construct a full bpt worth of buildings. Unless we are building cs, we should acquire more land from exploring or attacking before constructing additional buildings."

I'm building CS, so I guess I don't need to worry about that.


"We have no tanks!
We are very vulnerable to artillery barrages which can be very devastating to our income and long term growth. Our generals suggest that we purchase tanks immediately."

Oh no! I will buy them immediately, so I will not wait for a standing order this time. Price is no object. I wonder how many I will need? I will buy as many as I can.

"You purchased xx Tanks, for $xxx.
Some of these goods were purchased for a better price on your private market."

There we go, safe and sound.

"Our explore rate will drop
Once we reach 1925 acres, our explore rate will drop by one acre. A common exploring strategy is to get close to this point, then to explore many turns at once. If we explore in this fashion we will gain many more acres than exploring turn by turn!"

I should be careful, I'm only 1400 acres away from there!

"We have no troops!
We are very vulnerable to guerilla strikes. Our generals suggest that we purchase troops if we have a lot of food or civilians to protect."

I have more than 10,000 population, are those civilians? Will I turn them into troops? I thought my GDI was going to defend me? :(

"You purchased xx Troops, for $xxx.
Some of these goods were purchased for a better price on your private market."

Looks like I can buy more than my population afterall!

"We have no turrets!
We are very vulnerable to standard strikes, planned strikes, and bombing runs. Our generals suggest that we purchase or produce turrets immediately."

Oh no, I need turrets immediately too! I wish I had saved more of my money. I should run more turns on CS to produce some.

"You purchased xx Turrets, for $xxx."

Well, I'm out of turns for today, but I'll continue to update as I play, thanks to everyone for looking at my thread.

Rockman Game profile

Member
3388

Jul 15th 2011, 14:35:27

That post was way too long. I think I read about 1/10th of it.

galleri Game profile

Game Moderator
Primary, Express, Tourney, & FFA
14,317

Jul 15th 2011, 15:22:16

No offense, TL;DR. I think u are relying too much on the game tutorial. Break down those cs's. I have never ran casher and i suck for netting, but even i know u have WAY too many cs's. Drop down to about 60 bpt. You may wanna get yourself into a clan on alliance server. One that specializes in netting like EVO or OMEGA.
Also you will never get to a million acres ;)

Edited By: galleri on Jul 15th 2011, 15:38:04
See Original Post


https://gyazo.com/...b3bb28dddf908cdbcfd162513

Kahuna: Ya you just wrote the fkn equation, not helping me at all. Lol n I hated algebra.

Status Uploader

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3186

Jul 16th 2011, 19:38:40

This is an automatically generated post. Please note that certain values have been rounded and some have been omitted to protect the identity of the country.

Basics
GovernmentH
Land1000
Tax Rate35%
Net Income$39,200
Net Food-348
Money$9,900,000
Food34,000
Oil0
Turns0
Turns Played1044
Turns Stored339
Technology
Military100%
Medical100%
Business100%
Residential100%
Agricultural100%
Warfare0.2%
Military Strategy100%
Weapons100%
Industrial100%
Spy100%
SDI1%
Structures
BPT361
Enterprise Zones0
Residences0
Industrial Complexes0
Military Bases0
Research Labs0
Farms0
Oil Rigs0
Unused35
 

HeadHunter Game profile

Member
281

Jul 16th 2011, 20:40:15

hahaha priceless. Dude construction sites is just a tool to allow you to build more of the other buildings. Specializing is meant for the other buildings. I would explore and build indies, once you get some cash from selling military and have decent acres and defense, start destroying your indies one turn at a time and replace them with labs and then start teching

Edit- okay your best finish is 3 so I guess you're just trying to be funny, which worked, I laughed a little :)
Error 354 - Signature too awesome

Status Uploader

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3186

Jul 17th 2011, 18:21:17

This is an automatically generated post. Please note that certain values have been rounded and some have been omitted to protect the identity of the country.

Basics
GovernmentH
Land2000
Tax Rate35%
Net Income$62,700
Net Food-563
Money$32,000,000
Food43,000
Oil0
Turns0
Turns Played1702
Turns Stored25
Technology
Military100%
Medical100%
Business100%
Residential100%
Agricultural100%
Warfare0.2%
Military Strategy100%
Weapons100%
Industrial100%
Spy100%
SDI1%
Structures
BPT585
Enterprise Zones0
Residences0
Industrial Complexes0
Military Bases0
Research Labs0
Farms0
Oil Rigs0
Unused10
 

Tertius Game profile

Member
EE Patron
1645

Jul 18th 2011, 18:27:15

I'm glad someone thought it was funny. 3000 CS startup ftw!