Originally posted by dantzig:
Originally posted by Prima:
Rule of thumb:
Day1 Turns 0001-0360 --- Minimum Price $5000
Day2 Turns 0361-0760 --- Minimum Price $4000
Day3 Turns 0761-1120 --- Minimum Price $3000
Day4 Turns 1121-1480 --- Minimum Price $2800
Day5 Turns 1481-1840 --- Sell at whatever price
Are those guidelines still correct considering the recent adjustment to the tech production coefficient.
i may have the old TPT formula
ROUND(.26*LABS*(.5+.5*(LABS/LAND))+3,0)
looks like the new formula is at:
ROUND(0.34*Labs*(0.5+0.5*(Labs/land))+3,0)
if it is at .34 then comparing tech price to bushel price per turn taken I'm getting:
$500 tech -- $11 Bushel
1000 -- 23
1500 -- 34
2000 -- 45
2500 -- 57
3000 -- 68
3500 -- 79
4000 -- 90
4500 -- 102
5000 -- 113
5500 -- 124
so you need to sell tech @2000 just to keep up with a fascist farmer, and that is assuming you sold all your tech.
So realistically selling twice a day we can sell 55% of the tech
putting the numbers at:
500 -- 7
1000 -- 13
1500 -- 20
2000 -- 27
2500 -- 34
3000 -- 40
3500 -- 47
4000 -- 54
4500 -- 60
5000 -- 67
5500 -- 74
just using some quick and dirty math ... there are a lot of other variables not being brought in so this is just a straight production comparison.
Food production was calculated using :
round((farms*5.3 + empty_acres*0.4)*govt_food_bonus*agri_tech)
gov bonus = 1.15 and agri_tech = 2.2 empty_acres = 0
--
with land = 10260 and producing acres = 10000
TPT = 3360 and FPT = 137576
if anyone wants to double check it ... I have been known to make errors ;)