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Chaoswind Game profile

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Aug 14th 2011, 17:24:02

or get rid of such an useless and lame penalty and actually hit them with something else.

-15% private market costs
+40% construction speed.
+50% maximum population.
-35% maximum technology.

Also increase how Millitary Bases decrease the Private Market prices, and hit the game with a slower regeneration of the private market.

Actual Formula

(units_on_logoff*(0.985)^TGAL)+bonus*unit_rate*Land*TGAL

Rates:
Troops 3
Jets/Turrets 2.5
Tanks 1
Bushels 2


Changed to:

(units_on_logoff*(0.985)^TGAL)+bonus*unit_rate*Land/3*TGAL*(1+(MB/Land)

So a country with 25000 acres and 0 MBs would generate

1,800,000 Troops daily

and one with 25000 acres build up as bases would get double of that aka

3,600,000 Troops daily



so a MBR would generate Millitary twice as fast as the rest of the countries this should hinder if not KILL non MBR private market destocks late set.


EDIT:

Oh and before you point it out, yes I am aware I nerfed the regeneration beyond belief, that is why the Regeneration bonus should give more % points so those that decide to go MBR can actually exploit their strat.

Bonus Changed from +0.5% to +0.75%, increasing the max per set from +32% estimate to 45%


Edited By: Chaoswind on Aug 14th 2011, 17:39:08
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