Feb 5th 2020, 14:22:56
and then to address the other changes people brought up
1) sdi losses capped at 1% losses at 99% of max sdi
maxloss = 0.01 * techpointsfor99%ofmaxtech
that sort of thing
so if you want to way overbuy SDI you arnt punished for it and it still costs the same amount to stop missiles as if you were logged in buying it, otherwise if you buy 200% or 300% of what you need you end up losing huge amounts of stock equivalent on a DH
2) bioterrorism changes
currently at low pops it reduces regain by half, changing it to be zero isnt a huge deal, and would make military tech more valuable which isnt a bad thing
the big effect would be potentially reducing stonewalling turn effectiveness a lot when on super low pop which isnt a bad thing
3) cd nerf
has been long needed
especially with restarts having no bonus currently, and if it does come back presumably it being lower, there has been a big loss in effectiveness of BR kills
in the current SoF vs Elders war Elders ran a lot of BR's early because SoF had very low turrets, but that caused Elders to spend a lot of stock increasing jets instead of troops and so they were also very easy, and cheaper for SoF to kill in return
and sof did no br kills, when they could have easily done some with the stock and breaker and income advantage
4) attack specific DR
mixed feeling on this idea, its not bad but id try other things first, (particularly a CD nerf) and start it off small to slightly incentivise it rather than going heavy from the start
1) sdi losses capped at 1% losses at 99% of max sdi
maxloss = 0.01 * techpointsfor99%ofmaxtech
that sort of thing
so if you want to way overbuy SDI you arnt punished for it and it still costs the same amount to stop missiles as if you were logged in buying it, otherwise if you buy 200% or 300% of what you need you end up losing huge amounts of stock equivalent on a DH
2) bioterrorism changes
currently at low pops it reduces regain by half, changing it to be zero isnt a huge deal, and would make military tech more valuable which isnt a bad thing
the big effect would be potentially reducing stonewalling turn effectiveness a lot when on super low pop which isnt a bad thing
3) cd nerf
has been long needed
especially with restarts having no bonus currently, and if it does come back presumably it being lower, there has been a big loss in effectiveness of BR kills
in the current SoF vs Elders war Elders ran a lot of BR's early because SoF had very low turrets, but that caused Elders to spend a lot of stock increasing jets instead of troops and so they were also very easy, and cheaper for SoF to kill in return
and sof did no br kills, when they could have easily done some with the stock and breaker and income advantage
4) attack specific DR
mixed feeling on this idea, its not bad but id try other things first, (particularly a CD nerf) and start it off small to slightly incentivise it rather than going heavy from the start