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3186

Mar 16th 2012, 15:57:23

This is an automatically generated thread. If you are an expert feel free to provide advice. Please follow all of the rules listed in the sticky thread. Respect the anonymity of this player's country: deducing and posting the country number of this country is a bannable offense. Further information about the player and the country:

Country owner:Withheld
Country strategy:Indy
Player experience:New
Best finish:118
Total finishes:3

Status Uploader

Bot~
!!!
3186

Mar 16th 2012, 15:57:23

This is an automatically generated post. Please note that certain values have been rounded and some have been omitted to protect the identity of the country.

Basics
GovernmentC
Land9000
Tax Rate35%
Net Income$90,500
Net Food1,450
Money$120,000
Food150,000
Oil6,500
Turns4
Turns Played618
Turns Stored0
Technology
Military99.99%
Medical100%
Business114.97%
Residential100.43%
Agricultural108.84%
Warfare0.2401%
Military Strategy100%
Weapons100.05%
Industrial104.61%
Spy100%
SDI1.01%
Structures
BPT30
Enterprise Zones100
Residences100
Industrial Complexes5,000
Military Bases200
Research Labs1,000
Farms800
Oil Rigs400
Unused500
Military
Spies38,000
Troops13,000
Jets610,000
Turrets840,000
Tanks38,000
Readiness91%
Nuclear Missiles0
Chemical Missiles1
Cruise Missiles0

JJ23 Game profile

Member
2296

Mar 16th 2012, 18:53:17

like ive told other players. get rid of enterprise zones and residences, as well as military bases and labs, and finally the farms. you also need to focus on only acquiring industrial tech. once you get that to a decent level (140pct) you can start getting bus/res.

you can keep the oil rigs thats fine, as oil prices will rise.. you are also growing at a decent rate that you definitely need a higher bpt. aim for 60-70... depending on your land goal. (60 for under 20k land, 70 for 20k+)
Originally posted by blid:
The way my 30m got busted was the ultimate in nobility and self-sacrifice because I could have simply canceled the alliance but I was too big a person to do so.