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g0nz0 Game profile

Member
903

Oct 29th 2021, 15:18:25

Food: 141,965.33333333334

Is this an issue or just a random occurrence? Has happened before. This was in Alliance.

galleri Game profile

Game Moderator
Primary, Express, Tourney, & FFA
14,317

Oct 29th 2021, 16:13:21

Originally posted by g0nz0:
Food: 141,965.33333333334

Is this an issue or just a random occurrence? Has happened before. This was in Alliance.

This was showing up on bushels available in the market or where on your screen?
(I feel like I once seen this before, but don't hold me to that)


https://gyazo.com/...b3bb28dddf908cdbcfd162513

Kahuna: Ya you just wrote the fkn equation, not helping me at all. Lol n I hated algebra.

Tmac Game profile

Member
890

Oct 29th 2021, 16:18:01

Happens to me every once in a while too. Definitely confusing to see at first glance, lol.

KoHeartsGPA Game profile

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30,120

Oct 29th 2021, 19:29:15

Yeah nothing to see here..
Mess with me you better kill me, or I'll just take your pride & joy and jack it up
(•_•)

https://youtu.be/...pxFw4?si=mCDXT3t1vmFgn0qn

-=TSO~DKnights~ICD~XI~LaF~SKA=-

S.F. Giants 2010, 2012, 2014 World Series Champions, fluff YEAH!

g0nz0 Game profile

Member
903

Oct 29th 2021, 21:48:20

Originally posted by galleri:
Originally posted by g0nz0:
Food: 141,965.33333333334

Is this an issue or just a random occurrence? Has happened before. This was in Alliance.

This was showing up on bushels available in the market or where on your screen?
(I feel like I once seen this before, but don't hold me to that)



I attacked a country, in the results window the food was displayed in decimal format. I switched to another server. When I came back the amount had rounded to a whole number again. Seen this before, but it was Express. I'm not a math nerd. I'm still sketchy calculating the .06 in my sales, like I really need this.

galleri Game profile

Game Moderator
Primary, Express, Tourney, & FFA
14,317

Oct 30th 2021, 2:23:29

Since Tmacaroni and KoH confirmed it.... I think it is some random odd bug. Why I have no clue, thankfully I am not the coder. No worries I can't math either. lol


https://gyazo.com/...b3bb28dddf908cdbcfd162513

Kahuna: Ya you just wrote the fkn equation, not helping me at all. Lol n I hated algebra.

Bug Game profile

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1539

Oct 30th 2021, 2:31:02

it happens inside of the warroom, when you have a Gain/Loss of food or money and its calculated and not rounded correctly, moving to any other screen will round it and stop it from showing.

Its well known and a fix just hasn't been implemented.

Requiem Game profile

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EE Patron
9477

Oct 30th 2021, 13:57:39

One of my biggest complaints about this game is the lack of commas. Lacking commas in large numbers is annoying at best and catastrophic at worst. How can I ever become the best Earth Empires player of all time if I cannot correctly decipher large numbers because of a missing comma or two?

Let me say this. Numbers/words have meaning, and so does punctuation. The lack of one comma can cost lives!


Edited By: Requiem on Oct 30th 2021, 14:02:56

DerrickICN Game profile

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6344

Oct 31st 2021, 7:11:11

It's not necessarily a war room bug. Mind you, this bug didnt exist until either changeset 18 or 19, so something in that changeset created this bug. It's only about a year and a half or two years old.

In any circumstance of reverse boom, (i.e. "your people demand a tax rebate" or "a drought occurs lowering your food production"), when the game does the math for those it takes your food or income production × 1/3. What displays after will often be .3333333 or .6666667 depending on the actual math. Clicking anything, like literally any button, will cause the math to correct and round in the proper direction. I've seen it occur on both the build and war screens.

It isnt just limited to the war room, but in the war room, standard turns can cause the non-rounded amount to show. Most typically tho, it is a bug that is a product of droughts and tax rebates, not necessarily a war room bug. I would bet the farm on the fact that he had a reverse food boom and was not necessarily in his war screen.

The oddest thing about it, is that in fact your cash income and food income are based on, at times, long decimal points. And the rounding bug occurs after those numbers are rounded. I'm going to be bad at explaining this, but I will try.

Let's say I produce 12,343.4 food per turn after my tech percentage is figured in and consume 500. If I have a food based negative boom, the game will round my production down to 12,343 and then times it by .33333, round it again, and then finally it will minus consumption...also rounded already ofc. So you will end up with 3,614.33333333 food being added to your total, and then clicking anything will remove the rounding error food of .333333. So you can lose an extra food or two to rounding errors due to that bug.

Negative boom feels like:
Round(<glitch>Round(food or cash production) × 0.3) - Round(consumption)

When in reality the formula should behave like:
Round(food or cash production × 0.3 - consumption)

It's like waaaay overcomplicated for no reason. Someone working on a changeset just like got high and molested that formula trying to fix a bug is my guess. Or like, added a rounding function in like 4 different spots trying to fix the bug itself. Either way, sorta funny.

Edited By: DerrickICN on Oct 31st 2021, 8:41:53
See Original Post

KoHeartsGPA Game profile

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30,120

Oct 31st 2021, 17:28:45

TL:DR
Mess with me you better kill me, or I'll just take your pride & joy and jack it up
(•_•)

https://youtu.be/...pxFw4?si=mCDXT3t1vmFgn0qn

-=TSO~DKnights~ICD~XI~LaF~SKA=-

S.F. Giants 2010, 2012, 2014 World Series Champions, fluff YEAH!

Requiem Game profile

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9477

Oct 31st 2021, 17:50:12

Originally posted by KoHeartsGPA:
TL:DR

DerrickICN Game profile

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6344

Nov 1st 2021, 16:32:35

=Round(Round(Round(Round(T)L:)D)R)

Make sure you use standard EE math when saying something is roughly too long.

KoHeartsGPA Game profile

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EE Patron
30,120

Nov 1st 2021, 17:59:45

LOL yes sir! 🤣
Mess with me you better kill me, or I'll just take your pride & joy and jack it up
(•_•)

https://youtu.be/...pxFw4?si=mCDXT3t1vmFgn0qn

-=TSO~DKnights~ICD~XI~LaF~SKA=-

S.F. Giants 2010, 2012, 2014 World Series Champions, fluff YEAH!

Requiem Game profile

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EE Patron
9477

Nov 1st 2021, 19:50:30

LOL, A+

g0nz0 Game profile

Member
903

Nov 1st 2021, 20:34:21

Originally posted by DerrickICN:


I would bet the farm on the fact that he had a reverse food boom and was not necessarily in his war screen. (I'm lying of course. G0nz0 has a better memory than me. He's also stronger, more attractive and knows karate.)

I'm going to be bad at explaining this, but I will try.

Let's say I produce 12,343.4 food per turn after my tech percentage is figured in and consume 500. If I have a food based negative boom, the game will round my production down to 12,343 and then times it by .33333, round it again, and then finally it will minus consumption...also rounded already ofc. So you will end up with 3,614.33333333 food being added to your total, and then clicking anything will remove the rounding error food of .333333. So you can lose an extra food or two to rounding errors due to that bug.

Negative boom feels like:
Round(<glitch>Round(food or cash production) × 0.3) - Round(consumption)

When in reality the formula should behave like:
Round(food or cash production × 0.3 - consumption)

It's like waaaay overcomplicated for no reason.


Someone stole their classmates final project. What complications could a 'rollback' cause? There must be some consequence for this rounding issue. Anything in error logs, or etc..