May 7th 2014, 8:16:04
I agree that compatibility of personalities matters greatly. When I've sought clans/guilds/etc for online games I've usually pursued those that provided community more than "raiding status." To clarify what I mean by that, I've disliked being a nameless face in a sea of rotating members, and I'm not simply looking to join the "biggest and baddest" clan on the block to advance myself. Something middle of the pack would suit me just fine if that's where I'd fit best. I'd appreciate a community of people willing to mentor and nice people with whom I can shoot the proverbial fluff when I've got extra time to kill. I've always preferred the company of good-humored but respectful adults to assholes -- one guild I still frequent for another game has a debate subforum we used to joust in quite regularly, and no matter how heated the debates got we were always respectful to one another; I made a number of good friends that way.
Regarding war vs net, perhaps I don't know enough about how clans operate, but I imagine there are some members of a clan that specialize in netting and others for war -- to retal. Am I correct? I've read up a lot on techers, cashers, etc and I'm trying to feel out which style comes most naturally to me. I find I'm usually more defensive, cautious and calculated in terms of striking landfat targets and trying to avoid RoR wars. I'm drawn to playing Tyranny Techer, not because I love to war, but because of the flexibility it provides to war efficiently when I need it most. I could stand to benefit from an updated strategy since I gather much of the information online is outdated and I'm not a mathematician.
As a side note, a part of me really hopes people would RP international relations, like drafting actual declarations of war statements, attaché briefings, and the like. I've toyed with the idea because I've got a long history of playing tabletop RP games like D&D.