i made a slightly different proposal recently:
Originally
posted by
enshula:
bonus points and bonus turns however you can get a lot extra with perfect playtimes, id prefer a system where you can still do it every 22 hours if you want to but it banks the extra checkins and gives out rewards on a 24h cycle regardless
and for bonus turns maybe cap it at 6/24 hours but let you build up extra at the 8/24 hours rate
basically i meant allow the crazy login schedule to still happen but instead off rewarding it with 2 extra turns a day and .8181 extra bonus points a day just make it so if you did bonus turns perfect 3 days in a row you could skip the 4th one but still get double bonus turns when you logged in on the 5th day
of course that could lead to a dumb game of optimising extra bonus turns for FS's but in general it would be casual friendly
and its sort of the opposite of the login once a day idea here
sounds like this one would use the login once a day during a 24h calendar day similar to mobile games or whatever, which for most people is much more flexible, i guess you could set individual timezone to do it at 00:00 based on where people play from or let people choose but i dont think its critical
Originally
posted by
enshula:
so it would be nice to have any bonus got on the creation day banked then applied at the same time for everyone at the start of the first day which would help with cross server play, because one reason multiple game accounts are useful is to get optimal bonuses on multiple servers without choosing which you prioritise
if your banking all points and turns then its fine to make everyone start of with first bonus at same time, either start or end of first day
if bonuses were auto for premium (which i like the idea of, perhaps limited by staying above x% of recent daily logins) then i guess you could prorate missed bonuses from being on cooldown when reset starts, can even do that without auto bonus's, i dont like it as much but i think its definately worth encouraging people who want to play offset servers
presumably the things to balance are:
1) equality and hassle
2) server load
3) activity