May 16th 2010, 15:03:13
suiciding is a part of the game mechanics
-- it allows players who're bored out of their minds to express such boredom
-- it allows players who are being farmed (or were being farmed) like no tomorrow to get back at those people (even if its outside the politically accepted 72h retal window)
-- it encourages running some defense as opposed to no defense
Although a server full of suiciding is bad, the occassional suicide here and there is ok. There really shouldn't be new game mechanics put into play to counteract these activities. Every player knows he/she has the potential to be attacked at any moment - it's part of the game - there's no need to give extra special protection for people who want to net, or people who wantto explore all-day.
-- it allows players who're bored out of their minds to express such boredom
-- it allows players who are being farmed (or were being farmed) like no tomorrow to get back at those people (even if its outside the politically accepted 72h retal window)
-- it encourages running some defense as opposed to no defense
Although a server full of suiciding is bad, the occassional suicide here and there is ok. There really shouldn't be new game mechanics put into play to counteract these activities. Every player knows he/she has the potential to be attacked at any moment - it's part of the game - there's no need to give extra special protection for people who want to net, or people who wantto explore all-day.
Just because they're young, fictional, and two-dimensional does not make it wrong!