Jul 29th 2019, 18:16:44
As well as Too high returns on BR and AB especially with regards to CS (early game)
Both of these things incentive early wars and techers alot of the time.
Also high SPALs are too effective IMO
You could try some things like BR and ABs cant reduces CS by more than 50%. Like if you have 400 you can never have less than 200.... something like that (or test some different values)
You could make it so that ABs are disabled for X number of days at the start of the round.
You could increase the base production of farmer/cashers under X land values to encourage startup (or alternatively decrease the Tech per acre requrired below 20k land and increase it above 20k land)