If someone makes a massive topfeed on a country playing a different strat, and then destroys the buildings they gained, and doesn't rebuild any of the empty acres, what would you think about that?
Do the same back and apply the same retal policy used.
Would the other alliance have any right to complain then if they get a taste of their own medicine?
God.. the most that happened in my school was a mate of mine brought in a swiss army knife to show and got busted. There was 1 incident where a pedo came to try and pick up a few girls outside our school but that was it
Laf did very well coming 2nd in anw whilst having 86 members. only dropped 1 member towards the end too, not as bad as RD dropping 7 in the last week or so
I'm with Servant on this one. It may be a lot harder to kill a country, but that just means strategies need to be adjusted. From what I understand, with the "attack again" button, if you were targetted in war, you were dead no matter what. Maybe that's overstated.. I don't know because I hadn't been around under that system before these changes.. but I've never been a fan of the virtually guaranteed kill. I always thought it would be better if there were more options in war besides just "do 300 GS or BR" on every target.
I don't know if anybody really cares about this kind of stuff, but the fact that buying up troops extends a kill run is a lot more in line with reality. One troop trying to defend 30,000 citizens should be disastrous. Two million troops defending those same 30,000 citizens should be an entirely different story.
If these changes stay as they are, perhaps the goals in war will change. Instead of just tallying up kills, maybe alliances will focus more on reducing the enemy to a point where they can't do much damage. I don't really see what's so wrong with that.
And BTW, against certain targets, I can think of some pretty easy ways around the big buy up of troops. Just requires some different strategies. Almost every country has some exploitable holes in its defenses, if people just take a breath and look for what they are. And those that don't have any holes should be very hard to kill indeed.
It already took us at Mercs about 30 minutes a day to run our countries. Now its going to take 40+ minutes a day in order to make sure we setup all the landtrading properly. For less efficient people, I doubt they'll be able to landtrade properly in under an hour a day.
At least it's adding a little bit of skill into LT'ing then just hitting back and forth with 2 countries. If you can't be bothered don't run 16 countries. You could also run allx if you can't be fluffed about it