Verified:

mazooka Game profile

Member
454

Apr 8th 2010, 14:46:02

Hello and welcome to earth! This is the best on-line game I've ever played, and has very advanced options which aren't all easy to figure out. Small changes in your strategy can make quite a difference. That's why this thread is here, to allow for you to ask any quetion you have. There is also a more advanced strategy FAQ thread. It is important for you to read the second and following posts in this thread, as they will provide you with a short guide through the game.

If you have any questions, just create a forum name in the main forum window by pressing the 'register' button and feel free to ask. Most strategy board posters will be eager to answer your questions.

General game concepts:

- Turns: These are what it is all about. The best way to play this game efficiently is to be careful with spending turns. For every 40/25 minutes (depending on the game server) in real life time, you will be granted a turn.

- Your military: This is your most obvious way of getting things done in-game. If you want to: take down another player, help your allies out, get more land or defend yourself. you will mostly have to use your army. You can produce your own or buy one, which depends on your strategy.

- Land is the way to provide an income for yourself. There are different buildings to put on your land. Construction sites are the most important buildings, as they are very costly, but will help you a great deal. Though they may seem a waste of turns at first, they will help you save a lot of them in the long run. For a good build strategy see with 'strategies'

- Tech: Technology is a way of boosting your income without having to increase your land, which may make other players eager to attack you, since they also want more land. You can either produce or buy technology. Some, for example weapons tech are of very good use to every strategy, others are beneficial for specialised playing styles only, ie a 'casher'.

- Allies: These are also an important key to success. If you are a great player but you have lousy allies, this will hold you back! Sometimes it is wise to switch allies, but beware former allies can become enemies or people that offer you an alliance can just want you to open up a 'slot' so they can attack you more easily. The alliance page has slots of different types, two defensive alliance slots, three offense all slots, three technological alliance slots two intel and two trade slots. The defense allies boost your defense up to 100% (depending on their military), the bonus for offense allies is more limited, but also worth it. Research allies give you a share of your allies technological researches, intelligence allies help you in defense from enemy spy operations and trade pacts are just 'empty' alliances, they only ensure peace between you and someone else and enable the foreign aid function (for which you need a formal link to the other player). Make sure your alliances are worth it, because they cost you money!

- Tech: Technology is, for example, a way of boosting your income without having to increase your land, which may make other players eager to attack you, since they also want more land. These are beneficial for specialised playing styles mostly, ie business and residential tech for a 'casher'. Some other techs , for example weapons tech or SDI tech are of very good use to every strategy.
You can either produce technology in research labs or buy it.

- Spy operations: These are used for two purposes. To learn about you opponents country or to sabotage your opponent in it's ways. Well, there's always the 'steal technology' operation, but it is hardly ever used


Now for one of the key concepts of the game! Specialisation:

You should focus on one type production, depending on your strategy/government/tech prices.
For example, one of the easiest strats to learn is the communist industrialis, you are a communism, you only build industrial sites (and construction sites) and you buy mainly industrial tech. This is to take full benefit from the communist +25% military production bonus.
You can also become a casher, where you only build enterprises and residences (and construction sites, everyone needs those), buy mainly business and residential tech and your government will be a republic (for the +15% per capita income bonus) or democracy (for the higher tech level)

How to grab for beginners:

It is best to grab people really low on your scoresheet, who are big in land, but low on (defensive) military units, you may want to spy them and check their news, if they attack a lot, they won't have as much defense as people who do not attack. If they have been in attack the last 24 hours, without having re-attacked themselves, don't bother grabbing them, they won't pay off a lot of land anymore

However, if you want 'bottomfeed' you should look for targets through the 'search' option, give in random numbers/letters and check the news for the found countries. You could also find a smaller person then you, and offer him 'protection' against others if he sends you through HIS scoresheet every day, providing you with juicy targets.

There are other ways of grabbing, but they are a LOT harder (to explain as well, so I'm bailing out) and you'll have plenty of fun experimenting
with 'bottomfeeding'.


By courtesy of Dolphin:

'DI, I would add ...

Etiquette

While most Earth players are friendly and polite, there is a minority that will insult you and/or attack you just because you are new. You can minimize bad interactions by following a few informal rules.

- Landgrabs are part of this game. Expect to have them done on you and expect to do them on other people. Topfeeding (attacking people much larger than you) tends to make enemies the quickest. Bottomfeeding (attacking people much smaller than you) tends to annoy some people, and midfeeding (attacking people around your size) tends to annoy people the least.

- Special attacks (anything besides SS or PS, including any destructive spy operations) are regarded as hostile acts. Missle-based retaliation, in particular, invites more attacks.

- Messaging random people in the game is a good way to make new friends and get helpful tips. Pestering people who don't respond immediately is a good way to get attacked repeatedly by the person you've annoyed and all his friends. In particular, the people in the top 10 likely have all their alliances filled and have many friends in the game. Asking them for alliances is a low-probability proposition, and pretending you know one of them when you don't is a quick way to make powerful enemies.'
divusiulius
Member Sun Jan 10 07:45:31
By courtesy of Starlight, this will help new players from Utopia out a lot:

'the ideal tax rate is almost always 35%
DPA & OPA arent important, its your networth per land that will make people to choose to hit you or not hit you
you'll want to build many construction sites early on, and while in protection you'll want to sell food or military on your private market to finance your buildings
you dont really need any military until turn 175 because you can store up 75 turns before leaving protection at turn 100
go to a strat site (look in one of the sticky threads in this forum for a few decent ones) and look at some 100 turn startups if you want to know how to use the first 100 turns

a troop has a strength of 1 on offense and 1 on defense
a jet has a strength of 2 on offense and 0 on defense
a turret has a strength of 0 on offense and 2 on defense
a tank has a strength of 4 on offense and 4 on defense


Enterprise Zones
Per Capita Income (PCI) 22.5 * (1 - Taxrate) * (1 + (Networth/Land)/90000) * (1 + 2 * Ent/Land) * BusTech * GvtPCI
each 1% of enterprise zones gives you a 2% bonus to max PCI
meaning 10% enterprise zones gives a 20% PCI boost 45% enterprise zones gives a 90% PCI boost

Residences
Maximum Population 2 * (6 * Land) * (1 - 0.95 * Tax) * (1 + 2 * Res/Land) * ResTech
each 1% of residences gives you a 2% bonus to max population
meaning 10% residences gives a 20% max pop boost, 45% residences gives a 90% max pop boost

for total income
10% enterprise zones & 10% residences combine to give a
1.2*1.2=1.44 or a 44% boost to income
45% enterprise zones & 45% residences combine to give a 1.9*1.9-3.61 or a 261% boost to income

enterprise zones and residences are more effective when they occupy a higher percentage of your land

research labs
0.34 * Labs * (1 - (1 - Labs/Land)/2) + 3
1000 labs on 1100 acres gives 327 tpt
1000 labs on 1500 acres gives 283 tpt
research labs are also a percentage dependant building, meaning they are more productive when they occupy a higher percentage of your land


military bases
BaseUnitCost * GvtMilCost * MilTech * (1 - 0.23333 * MilBases/Land)
this is for military costs on your private market
military bases are also a percentage dependant building, meaning they are more effective when they occupy a higher percentage of your land
they also have no production, and are generally only used for the dropping of stockpiles at the end of the set

Farms
Food Production (Farms * 5.3 + EmptyAcres * 0.4) * GvtFood * AgrTech
farms produce 5.3 bushels, multipled by your tech and government bonus
they are not a percentage dependant building, however the effectiveness of your agricultural tech is based on how much land you have, not how many farms you have, so if you mix farms with other buildings, you'll need to spend a whole lot more on agricultural tech

Oil rigs
Oil production is 2 barrels per rig unless you are a fascist
Its also not a percentage dependant building, and doesnt need tech either
However in most places oil rigs are the most inefficient use of land, and oil prices tend to be low
For oiler to work, you want oil prices in the $250-$350 range

Industrial complexes
Industrial Production at 100% of a given unit
Troops: Ind * (Troop% * 1.88) * IndTech * Ind

qzjul Game profile

Administrator
Game Development
10,263

Apr 8th 2010, 18:51:20

good stuff :)
who originally wrote that? divusiulius?
Finally did the signature thing.

Patience Game profile

Member
1790

Apr 9th 2010, 20:27:35

I think it was BobJoeJim...
I cannot see your signature - so if it's witty, put it in a post instead! :p

archaic: Patty, if it was you wearing it, I'd consider a fuzzy pink pig suit to be lingerie. Patty makes pork rock.

mazooka Game profile

Member
454

Apr 9th 2010, 22:18:07

its a couple threads combined, bjj, dolphin, div?

MorTcuS Game profile

Member
1133

Jan 21st 2011, 4:39:32

Nice to see all the knowledge passed from the first generation of earthers is still being shared.
174099715 (not in use)

Steam : wargasm1

ZOMGBacon Game profile

New Member
8

Apr 18th 2011, 23:25:52

Great read, very accessible to nubsauces-filled in some gaps wiki didn't!

kodai666 Game profile

New Member
2

Feb 17th 2012, 1:47:11

Hi, just new here. Hope i could learn more from here. Nice meeting you guys!

trevorsingh23 Game profile

New Member
1

Mar 7th 2012, 0:02:43

Hey guys thank sfor the info i'm a newbie. I played in high school (over ten years ago) but besides that i suck :)

bstrong86 Game profile

Member
2482

Mar 8th 2012, 6:44:34

hey been an off and on again player...but havent played in over 5 years. been awhile and forgot the strats..would love to have a complete strat list if possible. noticed there are new servers, started to love the express, only to see that i get land grabbed more there then i do on the others for some reason. would love a farmer to tech strat in full if possible.
The Death Knights

XI

Vas Flam Game profile

New Member
1

Oct 31st 2012, 15:47:11

Hello everyone! I am an old vet returning. I had a few 1st place finishes in FFA back in the 90s and early 00s, mostly with commie and techer/reseller strats. It has been 10 years since I last played, but it sounds like not much has changed. Are the multis gone?? That would be a welcome change!

Anyone know where I can find the optimum first 100 turns strat (pref commie)? I forgot it. I'm more of a warrior than an economist. I can't figure that stuff out. =P Thanks!

Marshal Game profile

Member
32,589

Oct 31st 2012, 17:31:05

multis are gone yes.

there're few strats posted about 1st few hundred turns but no commy.
Patience: Yep, I'm with ELK and Marshal.

ELKronos: Patty is more hairy.

Gallery: K at least I am to my expectations now.

LadyGrizz boobies is fine

NOW3P: Morwen is a much harsher mistress than boredom....

Jbm90 Game profile

Member
25

Jan 16th 2013, 3:08:55

Well said

chem20 Game profile

Member
648

Feb 18th 2013, 5:50:55

yup

chem20 Game profile

Member
648

Mar 4th 2013, 15:35:45

k

chem20 Game profile

Member
648

Mar 18th 2013, 1:10:37

so

Blisskrieg Game profile

New Member
1

Jul 29th 2013, 17:11:58

New to the game. This and the wiki have been very helpful.

chem20 Game profile

Member
648

Aug 26th 2013, 19:57:15

k

sprdav4444 Game profile

New Member
1

Oct 13th 2013, 8:36:52

That newbie introduction was very helpful Mazooka. Thanks for taking the time.

ggdrazil Game profile

New Member
5

Oct 24th 2013, 7:08:16

thank you it helped me alot.. this guide is awesome

TtTtT Game profile

New Member
3

Nov 1st 2013, 23:39:46

nice

GrandGigant Game profile

New Member
1

Feb 1st 2014, 11:01:33

попробуем поиграть)

kylekataryn Game profile

New Member
1

Apr 22nd 2014, 6:57:05

greetings. i had been introduced to this game back in high school, haven't played since then. just remembered it for some odd reason. Glad it got rebooted. :)

Hayashizaki Game profile

Member
33

May 4th 2014, 3:54:53

Thanks for the sticky of this thread, I've been away for over a decade and it was a good read.

asred37 Game profile

New Member
4

Jun 16th 2014, 15:42:13

So I'm now to the game. Sometimes I have lets say 150 acres unbuilt why does it than say I can only build 76 of those acres? even if I have sufficient funds and turns?

Marshal Game profile

Member
32,589

Jun 16th 2014, 18:44:32

you have enough construction site to build 76 buildings per turn so building up those 150 acres you would need to spend 2 turns and explore bit to get over 150 acres since 76x2 isn't 150.
Patience: Yep, I'm with ELK and Marshal.

ELKronos: Patty is more hairy.

Gallery: K at least I am to my expectations now.

LadyGrizz boobies is fine

NOW3P: Morwen is a much harsher mistress than boredom....

asred37 Game profile

New Member
4

Jun 16th 2014, 18:59:04

ok so what are stored turns? how are they used?

Marshal Game profile

Member
32,589

Jun 16th 2014, 19:33:17

stored turns are normal turns and if you have max turns in hand then next turn goes stored and so on until you spend enough turns and then you get 2 turns every x minutes until you don't have stored turns anymore or you get max turns in hand again.
Patience: Yep, I'm with ELK and Marshal.

ELKronos: Patty is more hairy.

Gallery: K at least I am to my expectations now.

LadyGrizz boobies is fine

NOW3P: Morwen is a much harsher mistress than boredom....

diaboliq20 Game profile

New Member
1

Jun 21st 2014, 9:46:42

Man I played Earth 2025 back in the day - probably some 12-14 years ago.......absolutely brilliant - great to see it back, and great to get a reminder of the way it runs - still wetting my feet atm lol

Cheers guys

Marshal Game profile

Member
32,589

Jun 21st 2014, 13:32:51

cheers.
Patience: Yep, I'm with ELK and Marshal.

ELKronos: Patty is more hairy.

Gallery: K at least I am to my expectations now.

LadyGrizz boobies is fine

NOW3P: Morwen is a much harsher mistress than boredom....

asred37 Game profile

New Member
4

Jun 27th 2014, 15:30:28

So is there some simplified strategy advise that someone could give me? I just Stared playing. I'm doing ok I think, I'm playing in tournament. My strategy so far has been pretty random but mostly technology research.

Marshal Game profile

Member
32,589

Jun 27th 2014, 17:23:12

specialize, republic as casher or farmer, democracy as casher/farmer/techer, communist as industrialist, fascist as farmer bit oiler.

if you play techer then destroy farms and others (besides constr sites and some indies to produce spies (indy prod 100% spies)) and sell your techs daily (25-50 bucks lower than current price) and with that money buy bushels and military as needed (don't look fat around other countries with similar networth) and do few turns explores daily to increase production after build up.
Patience: Yep, I'm with ELK and Marshal.

ELKronos: Patty is more hairy.

Gallery: K at least I am to my expectations now.

LadyGrizz boobies is fine

NOW3P: Morwen is a much harsher mistress than boredom....

KingJTh33 Game profile

New Member
5

Jul 25th 2014, 13:41:25

new to the game but i thinks its the $hit!

Edited By: KingJTh33 on Aug 20th 2014, 17:33:53
See Original Post

Furious999 Game profile

Member
1452

Jul 26th 2014, 10:34:47

If you are going to specialise in technology production the commonest gov.t to choose is Theocracy. You need to maximise the number of turns used to generate tech so you must grab for your land not explore. It is usual to try to identify one good target and to make one PS attack each set of turns. Then you build on the land you grabbed - making sure to demolish buildings and replace them with labs as the higher the proportion of labs the better.

You also need to develop a feel for which tech will sell best. Early on it is Indie and agricultural, later business and residential. Setting your prices well is also a necessary skill and not too easily acquired.

Because you need skill at grabbing, an understanding of which tech sells best when and the time to invest in following the tech market closely techer is not an easy strategy to follow. It is probably better to try farmer or industrialist as a novice. But techer is a lot of fun so after a set or two as an Indie or a farmer by all means try techer.

KingJTh33 Game profile

New Member
5

Aug 20th 2014, 17:34:30

Im Destroying All Who Test

One Man Wolfpack Game profile

New Member
2

Aug 23rd 2014, 17:28:21

I'm running a commie gov't and all of my income is coming from military unit sales on the market. How do I increase my market sale size cap? I can only sell a small percentage of my overall military, which is rather frustrating because I'm running out of money with the expenses of a large military.

VicRattlehead Game profile

Member
2005

Aug 23rd 2014, 17:31:54

You cannot change your sale size cap, but make sure you are producing a vast majority jets and turrets. Those are your best units for profitability, utility, and expenses per turn.

Also, don't only buy industrial tech. Invest in business, residential and military tech as well. It is worth it to spend a couple days cash poor to get your tech up, it pays off big time down the road.

Marshal Game profile

Member
32,589

Aug 23rd 2014, 19:23:46

sell twice a day also.
Patience: Yep, I'm with ELK and Marshal.

ELKronos: Patty is more hairy.

Gallery: K at least I am to my expectations now.

LadyGrizz boobies is fine

NOW3P: Morwen is a much harsher mistress than boredom....

Zoay Game profile

New Member
1

Sep 11th 2014, 12:36:26

Great thread! Played Earth 15 years ago so I'm abit rusty, really needed this :)

DwickedOne Game profile

New Member
1

Oct 26th 2014, 14:51:18

k

id1028s

Member
168

Apr 25th 2015, 12:20:23

nice

socal Game profile

New Member
1

Jul 30th 2015, 15:40:22

hey all been playing on and off for a decade......and i still suck lol

Sinsteel Game profile

New Member
3

Aug 27th 2015, 13:13:13

decided to get back into this when i used to play earth 2025 back in 2001. Those were the days. Glad to see it lives on here.

mordan832 Game profile

New Member
3

Sep 12th 2015, 2:10:39

ahh yes its been a long time lots of lost memories coming back to me now thanks for the info its a good helping hand getting back into the swing of it

pappydog Game profile

New Member
1

Sep 16th 2015, 1:49:43

I thought this game was cancelled years ago till my son found it, glad to be back.

Marshal Game profile

Member
32,589

Sep 16th 2015, 13:25:13

it was cancelled, this is re-creation.

welcome back.
Patience: Yep, I'm with ELK and Marshal.

ELKronos: Patty is more hairy.

Gallery: K at least I am to my expectations now.

LadyGrizz boobies is fine

NOW3P: Morwen is a much harsher mistress than boredom....

Revilo Game profile

Member
16

Nov 8th 2015, 23:56:47

im new

Marshal Game profile

Member
32,589

Nov 9th 2015, 13:36:45

hi new
Patience: Yep, I'm with ELK and Marshal.

ELKronos: Patty is more hairy.

Gallery: K at least I am to my expectations now.

LadyGrizz boobies is fine

NOW3P: Morwen is a much harsher mistress than boredom....

tunnymike Game profile

New Member
12

Jan 13th 2016, 9:15:33

Yeah I played years ago and decided play again!

Marshal Game profile

Member
32,589

Jan 13th 2016, 14:52:55

welcome back.
Patience: Yep, I'm with ELK and Marshal.

ELKronos: Patty is more hairy.

Gallery: K at least I am to my expectations now.

LadyGrizz boobies is fine

NOW3P: Morwen is a much harsher mistress than boredom....

Edarion Game profile

New Member
7

Apr 9th 2016, 5:19:06

good stuff