Jun 5th 2019, 4:09:36
XtReMeXz's Tech--> Rep/Casher
Story By: XtReMeXz -- Posted On: 8/15/00
For those who wants to play casher, this is a techer converted to casher strat, here goes:
I start off by changing tax rate to 35% and selling my 100 troops, and building indies. Building CSs and selling spies when I run out of cash.
When you have 10 bpt, you would have already run out of land space. SELL ALL SPIES and EXPLORE once. You do not lose population this way. Continue building indies and Construction Sites.
Before you get out of protection, set production to 100% Turrets.
Build 500 Indies and get a 25bpt.
======= Converting To Techer =========
At the Techer phase you need to stay landthin, using your turns to tech to prepare for the casher stage.
Build 1500 tech centers (do it your way), exploring to get land (less trouble). Tech your way to 160% Business and Residential.
You should have 2k - 2.4k land by now. A bpt of 35 or more.
======== Converting To Casher ==========
This stage draws a newbie apart from a good player. The ability to grab and defend is crucial at this point.
Tear down all labs and replace with enterprise and residences. 1:1 or 5:4 ..(Residence should not exceed Enterprise)
After you have successfully converted to a mini casher, you need to grab to get BIG.
Build CSs and Get your Bpt to 50 ASAP. YOu will be grabbing big time .. bottom feeding. Bottom Feeding is attacking weaker countries (really weak).
Do a News Search. Criteria Within 500 rankings/Standard Strike. Pick one who attacks alot but is still weaker than you. Use your cash to buy JETS and enough tanks to make sure he cannot AB you the next day. Grab him. If that was not 1A, grab him more =).
Build CSs with spare turns, do a PS at the end.
==> Time Flies <==
You get big: The Tricky part ..
You cash 18million/turn : in 70 turns you will have more than a billion =)
>> TO PREPARE FOR A JUMP << (Comments plz)
Buy up BUSHELS, cheap ones many days b4 the game ends, store em' up, (U should have billions in STANDARD), sell them at a ridiculous price of $50.
Few days b4 the end, you will have to make your jump as food is not at the bottom and military is not at its peak. Sell your bushels in packages. Use up your 2billion cash b4 u sell.
Sell your tech and other stuffs.
Make the overall profit = 1.8billion
Eg. Food @ $4, sell 450million a time
Sell them at 1 HOUR intervals. Wait 4 hours, STAY GLUED TO YOUR COMPUTER!
AFTER U SELL YOUR STUFFS U CANNOT TAKE ANYMORE TURNS, SO SET YOUR TAX TO 70% AND CASH YOUR LAST TURN!
WITH NO MORE TURNS TO TAKE >> U RELY ON THE MARKET.
Your bushels should start selling, buy military once they sell,always have your cash on hand less than $1000 =)
Sell your tech and other stuffs. You will make a very big jump.
Depending on the market and suiciders, you should get a really high networth.
TAKE NOTE ->
1) Always have close to maxed Business/Residential/Military/SDI tech.
2) Do not provoke bigger countries when u are still small
Thats it.
XtReMeXzz
- Earth 2025 iS NoT JuSt aLL aBoUt sKiLLs, iTs AbOuT LiFe. AnD YoU kNoW wHaT liFe iS, iTs a fluff.
Story By: XtReMeXz -- Posted On: 8/15/00
For those who wants to play casher, this is a techer converted to casher strat, here goes:
I start off by changing tax rate to 35% and selling my 100 troops, and building indies. Building CSs and selling spies when I run out of cash.
When you have 10 bpt, you would have already run out of land space. SELL ALL SPIES and EXPLORE once. You do not lose population this way. Continue building indies and Construction Sites.
Before you get out of protection, set production to 100% Turrets.
Build 500 Indies and get a 25bpt.
======= Converting To Techer =========
At the Techer phase you need to stay landthin, using your turns to tech to prepare for the casher stage.
Build 1500 tech centers (do it your way), exploring to get land (less trouble). Tech your way to 160% Business and Residential.
You should have 2k - 2.4k land by now. A bpt of 35 or more.
======== Converting To Casher ==========
This stage draws a newbie apart from a good player. The ability to grab and defend is crucial at this point.
Tear down all labs and replace with enterprise and residences. 1:1 or 5:4 ..(Residence should not exceed Enterprise)
After you have successfully converted to a mini casher, you need to grab to get BIG.
Build CSs and Get your Bpt to 50 ASAP. YOu will be grabbing big time .. bottom feeding. Bottom Feeding is attacking weaker countries (really weak).
Do a News Search. Criteria Within 500 rankings/Standard Strike. Pick one who attacks alot but is still weaker than you. Use your cash to buy JETS and enough tanks to make sure he cannot AB you the next day. Grab him. If that was not 1A, grab him more =).
Build CSs with spare turns, do a PS at the end.
==> Time Flies <==
You get big: The Tricky part ..
You cash 18million/turn : in 70 turns you will have more than a billion =)
>> TO PREPARE FOR A JUMP << (Comments plz)
Buy up BUSHELS, cheap ones many days b4 the game ends, store em' up, (U should have billions in STANDARD), sell them at a ridiculous price of $50.
Few days b4 the end, you will have to make your jump as food is not at the bottom and military is not at its peak. Sell your bushels in packages. Use up your 2billion cash b4 u sell.
Sell your tech and other stuffs.
Make the overall profit = 1.8billion
Eg. Food @ $4, sell 450million a time
Sell them at 1 HOUR intervals. Wait 4 hours, STAY GLUED TO YOUR COMPUTER!
AFTER U SELL YOUR STUFFS U CANNOT TAKE ANYMORE TURNS, SO SET YOUR TAX TO 70% AND CASH YOUR LAST TURN!
WITH NO MORE TURNS TO TAKE >> U RELY ON THE MARKET.
Your bushels should start selling, buy military once they sell,always have your cash on hand less than $1000 =)
Sell your tech and other stuffs. You will make a very big jump.
Depending on the market and suiciders, you should get a really high networth.
TAKE NOTE ->
1) Always have close to maxed Business/Residential/Military/SDI tech.
2) Do not provoke bigger countries when u are still small
Thats it.
XtReMeXzz
- Earth 2025 iS NoT JuSt aLL aBoUt sKiLLs, iTs AbOuT LiFe. AnD YoU kNoW wHaT liFe iS, iTs a fluff.