Mar 2nd 2012, 1:20:26
I have tried two strategies but i seem to hit the ceiling around 6000 acres and 2.5m nw. Part of the ceiling i think is that i run with a small clan an we get farmed.
But how do these other guys make big jumps?
And gain big acres without attacking?
1. I first strat was a commuy indy. I understand build industrial, and sell the excess to buy tech, oil and food right?
But i seem to hit a ceiling when my food requirements are HUGE, and oil needed to keep grabbing for land is HUGE too. And tech is so expensive it seems its really slow to gain any real advantage with tech. Can someone please give a basic outline of what i am doing wrong here? Do i go 5% spies and rest jets and forget defence?
2. Second strategy is demo farmer. This has been easier then the one above. Again i am all explore. About 180 construction sites. I think its about 60 buuldings per tern. i have 5% indy for spies. The rest are farms. Now this strat i first built labs and teched agriculture out to about 170% or 30,000 points. Then dropped them and built farms, Which again has worked great up until about 6000 acres and gaining about 35,000 bushles per turn. I am selling these, and buying military? But the gains are just not very big and others seem to cruise right past me?
What am i doing wrong? I really want to know how to develop a 20+ mil country. I don't want top 10 but i want a decent country size.
Anhy help is MUCH appreciated.