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First of all I want to say this here netting thing I'm tying is not my strong point.
Intil I get a BPT of 60, if I can build more then 30 buildings I build farms, if less then I build CS. I do this till I have 1k farms, so that food to sell after my first batch. Then 500-1k indy set at 100% spys. By then I'm pretty close to my first batch there is where I need help. I want help with is running a D or H. Either one is fine with me. Demo seems to work better so hoping for demo help. I have the basic idea buy cheap, sell high. Just need the help getting rolling.
Team: recruit me
Alliance: recruit me
contact- - pm right here will work just fine tho
hmm I nearly posted earlier but, unless I missed it, you've not said what strat you're playing... can't be farmer if you're considering H... techer? casher?
Anyway, sell your 100 troops before spending a turn. The upkeep dents your startup. And sounds to me like too many spies if you're considering 1k indy's before your first batch... a few hundred to start with and increase between batches as you need.. (unless you're really spoiling for a fight :P)
Playing the market as a demo can really hurt your strat if you get it wrong (recall button eats potential nw, and goods stuck on market cost mil upkeep) - use SO's to grab all the really cheap stuff and profit from that.
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switch to 100% turrets, build the unused land, destroy farms @ bpt amount at a time and build labs, then drop to maybe 100-150 indies and make the rest labs. Change production back to 100% spies.
Buy your food, don't produce it. That's a waste. When you're techer you want the highest percentage of labs possible.