Aug 18th 2018, 21:54:54
If you don't have a clue how grabbing works you are better off exploring. The winner of tournament is quite often an all-xp that maybe retalled or made like 2-4 well-placed grabs late-game. So many players start grabbing before realizing how to make a strong economy or play with a sustainable turn efficient approach. They end up going down as fast as they rose.
play an indy one set with a standard startup, get to 1.5k acres and then sit there and build CS til you are 55 bpt or so then explore and build to 1900 acres, do 3-4 mass-explores and learn that part of the game. buy tech! bonus are turns early and mid game and late game you make indy booms, once you manage to reach 25m NW doing this you can start thinking about grabbing, though I'd recommend you to get past 30m NW in tournament at least once with all-explore before grabbing.