TreeMaker's country on the Alliance Server


Eighth round: Feb 03, 2011 - Apr 05, 2011


View this country's news

The Status of the Theocracy of TreeMaker (#12)

FOOD CONCERN: Assuming no change, our people can survive for 0 more turns.
MONEY CONCERN: Assuming no change, we will run out of money in 0 turns.
The Basics
Turns Left120
Turns Taken3835
Turns Stored120
Rank51
Networth$112,901,706
Land22,084
Money$356
Population303,819
At WarNo
GDI MemberNo

Land Distribution
Enterprise Zones0
Residences0
Industrial Complexes0
Military Bases21,596
Research Labs0
Farms0
Oil Rigs0
Construction Sites237
Unused Lands251

Technology
Military300,00090.2%
Medical0100.0%
Business62,757117.8%
Residential47,068114.0%
Agricultural33100.0%
Warfare2570.205%
Military Strategy0100.0%
Weapons196100.0%
Industrial0100.0%
Spy0100.0%
SDI4101.16%
Total410,721

Current Status
Tax Revenues$1,932,137
  Tax Rate35%
  Per Capita Income$18.17
Expenses$14,046,673
Net Income$-12,114,536
   Cashing$-11,728,109
Food1
   Production100
   Consumption197,304
   Net Change-197,204
Oil1440
   Production0
Building Rate89
Explore Rate6
Tech Rate3

Military Forces
Spies666,275
Troops49,463,511
Jets44,081,331
Turrets37,433,348
Tanks17,959,920
Nuclear Missiles6
Chemical Missiles9
Cruise Missiles3

Expense Breakdown
Expenses$14,046,673
   Military$13,075,969
      Spies$297,814
      Troops$2,432,031
      Jets$2,758,508
      Turrets$3,011,776
      Tanks$4,575,840
   Alliance/GDI$758,698
   Land$212,006
   Corruption$0



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