Feb 7th 2015, 12:06:02
You guys can war each other early if you want, there's nothing stopping you.
Do you know the biggest reason we started this? Because we had just had the BIGGEST server war we'd seen in YEARS. Almost every single alliance was involved. And you know what? It was BORING AS fluff. The war was decided within a week or so of the FSes, and lots of people either quit when it was obvious there was no coming back, or halfheartedly tried to keep participating. We(being the representatives of the largest alliances in the game) decided to put a stop to the cycle and get rid of the early wars, which very very few people enjoy.
I'm sorry if you think that is killing the server, but the majority of players disagree with you. And before you even start attacking that statement, let me just shut you up; if the average member isn't happy with their leaders signing a pact like that, they can vote with their feet and join someone who hasn't signed it, or they can talk to their leaders internally to get it changed. As it stands, this pact has already been in place for 4 months, and the only people still fluffing about it aren't signatories.
But if you don't care about all that, let's talk tactics: A week 1 war doesn't really benefit anyone. Sure, bigger alliances or netting alliances are better off further down the road due to stocking, but that doesn't mean you have a chance by striking early unless you have even numbers(or close to it). Like I said, it doesn't matter if you surprise the hell out of, say, MD in week 2. You are going to have 70-100 countries at least hitting you back, unless you've got big allies to even it up. Unfortunately for you, most of your potential allies were involved in the creation of this pact and continue to support it. If you want to find a way for a smaller alliance to take on a bigger alliance, you need to be more creative than just hitting them early. Most big alliances can handle that, and the end result would be the same...