Jun 21st 2010, 19:48:46
i wouldnt think it should be a choice to have 4717, that would be pointless in comparison just like you said
and yes, a different number as well. like your old country regrouped and formed anew, much smaller than the old one. new #/name though
i've seen so many people die once, and then never play again. a friendlier death message, telling the player they can start over in day with part of what they had, will entice them to continue playing. it wouldnt be a total loss
people that are playing the some of the more successful games right now (WoW, farmville, evony etc..) have accounts that can't die, or when they die, like in WoW, you don't actually lose everything you had
maybe country checkpoints , or levels, that are standardized for all players
you start at level 1, all restarts will be 4717 NW. once you pass 1 million NW, you reach level 2, and if you ever restart, you get a standard 100k NW country with X military and Y acres. once you pass 5 mill NW you get to level 3, and restarts get you 500k NW with more military and acres. once you reach a level, you dont go down, until the country is killed. so a commie indy that sells military every day, wont just be going up and down levels every day. likewise when you're killed you would lose lots of NW but the level wouldnt change
so if that level 3 country is killed, the restart would be back at level 1, until you reached 1 mill NW again
however if say a level 4 died, and that for example restarts at 1 mill NW, then it starts as a level 2.
so maybe a level up system would be best. it would also be tangible progress for new players to aim for