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s Game profile

Member
370

May 13th 2024, 15:26:10

today on expiry, the points default to turns. a nice to have feature would be to set the target bonus for the default usage upon expiry.

Edited By: Slagpit on May 14th 2024, 2:38:08
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Slagpit Game profile

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Game Development
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May 13th 2024, 17:10:45

What's the use case? You want to lower building costs as much as possible but you forget to spend your points and get turns instead?

s Game profile

Member
370

May 13th 2024, 17:59:31

yes, it's mostly for those of us who are forgetful/lazy. we can set a default and have the bonuses auto rollover into it.

Slagpit Game profile

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Game Development
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May 13th 2024, 18:03:50

In that case, wouldn't it be better to have a way to automatically allocate bonus points to a category as they come in? Countries would benefit from reducing their building costs as quickly as possible.

VicRattlehead Game profile

Member
1621

May 13th 2024, 18:08:57

That sounds like the best case to me. Set it up like managing your indy production, bonus points go automatically.

SuperFly Game profile

Member
5295

May 13th 2024, 20:15:24

what is luck supposed to do on bonus points? I have tried is spending points on that one a few times and I dont see any additional production booms or extra missiles.

Slagpit Game profile

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May 13th 2024, 21:59:45

KoHeartsGPA Game profile

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May 14th 2024, 1:21:30

Originally posted by Slagpit:
In that case, wouldn't it be better to have a way to automatically allocate bonus points to a category as they come in? Countries would benefit from reducing their building costs as quickly as possible.


Good idea
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s Game profile

Member
370

May 14th 2024, 1:57:11

yes, allocating as soon as they come in is good as well.

table4two Game profile

Member
653

May 14th 2024, 11:22:19

A great suggestion S.