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dreamCatalyst Game profile

Member
104

Jun 21st 2011, 6:46:47

YOU BUNCH OF PUSSIES!

Bushels got cleared and the price goes up by a whole frikkin dollar!? Way to make a living dudes, way to make a gamble!

gambit Game profile

Member
1285

Jun 21st 2011, 7:04:42

i swear all of your food will sell at $35

whats a couple bucks between friends?
Natural Born Killer

Drinks Game profile

Member
1290

Jun 21st 2011, 7:05:20

Yum yum for my techers :)
<Drinks> going to bed
<Drinks> pm me if I get hit
<-- Drinks is now known as DrinksInBed -->
<DrinksInBed> looks like I'm an alcoholic

Tin Man

Member
1314

Jun 21st 2011, 7:21:48

plenty available at $45, eat it up!

dreamCatalyst Game profile

Member
104

Jun 21st 2011, 7:42:22

Just putting it out there: I'm putting up my food for $39. Should it return unsold then the food market will drop down to 35-36.

Pain Game profile

Member
4849

Jun 21st 2011, 17:35:22

i bought out the food from 36-40 last night in my techer, why is the market so thin on 36 dollar food? good thing it was a demo so i dont lose too much.
Your mother is a nice woman

Crippler ICD Game profile

Member
3753

Jun 21st 2011, 17:57:40

sell at 35 i'll buy all of it
Crippler
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[14:26] <enshula> i cant believe im going to say this
[14:26] <enshula> crippler is giving us correct netting advice

Havoc Game profile

Member
4041

Jun 21st 2011, 18:11:44

i put about 90m up at 40 but then got bored of waiting and recalled it and put it at 36. woo
Havoc
Unholy Monks | The Omega

Ozzite Game profile

Member
2122

Jun 21st 2011, 18:13:15

Selling at 36 is bad for everyone. If you do not want to wait at least sell it at 35 and have it auto bought by the standing orders as opposed to crashing the fluffing market. n00bvoc
Ah, mercury. Sweetest of the transition metals.

Crippler ICD Game profile

Member
3753

Jun 21st 2011, 18:25:07

bought it for u havoc, i'll take the standstill in order to get it out of the way :P
Crippler
FoCuS
<--MSN
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CripplerTD

[14:26] <enshula> i cant believe im going to say this
[14:26] <enshula> crippler is giving us correct netting advice

Havoc Game profile

Member
4041

Jun 21st 2011, 18:34:58

What if I want my cashers and techers to beat all the farmers?:P
Havoc
Unholy Monks | The Omega

Ozzite Game profile

Member
2122

Jun 21st 2011, 18:36:06

I will kill you in that case
Ah, mercury. Sweetest of the transition metals.

Havoc Game profile

Member
4041

Jun 21st 2011, 18:36:41

Have fun paying for that military and oil!
Havoc
Unholy Monks | The Omega

Havoc Game profile

Member
4041

Jun 21st 2011, 18:37:38

btw want me to take your retals?
Havoc
Unholy Monks | The Omega

Ozzite Game profile

Member
2122

Jun 21st 2011, 18:44:00

lol, I'll find you on IRC about that
Ah, mercury. Sweetest of the transition metals.

Gmann03 Game profile

Member
827

Jun 21st 2011, 18:44:32

sell between 35-40, so we farmers can make a lil money.
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Gmann03 Game profile

Member
827

Jun 21st 2011, 18:45:39

pref, closer to $40
my techers need the cash.
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Ozzite Game profile

Member
2122

Jun 21st 2011, 18:46:38

we should be selling at $55 - $60...fluff cashers
Ah, mercury. Sweetest of the transition metals.

Chaoswind Game profile

Member
1054

Jun 21st 2011, 19:04:05

I got another idea

We should stop playing turns for a few hours, or at the very least refuse to put any food on the market, once the market crashes we all put it at 48 and they won't have any choice, but to do it

I am going to execute that plan tomorrow, and I hope my fellow farmers do the same...

fluff the cashers!!!!
Elysium Lord of fluff
PDM Lord of fluff
Flamey = Fatty
Crazymatt is Fatty 2

Ozzite Game profile

Member
2122

Jun 21st 2011, 19:08:29

double fluff the techers!
Ah, mercury. Sweetest of the transition metals.

Tin Man

Member
1314

Jun 21st 2011, 20:11:23

I'm on board Chaos, my techers and cashers can get FA'd ;)

Tin Man

Member
1314

Jun 21st 2011, 20:11:57

ill just keep my 300mil at $45 for now unless we get more on board though

Chaoswind Game profile

Member
1054

Jun 21st 2011, 20:59:37

Power to the Farmer community!!!


We can LIVE without them!!!

They can't LIVE without us!!!

I said fluff the cashers, as I don't have any :P

Techers/Farmers/Indy

Personally I don't know why some people use Casher for war, is the weakest strat for war....

Why? Simple:
when your pop goes to hell, so does your income, and as such your ability to wall/recover becomes a joke at best.

Elysium Lord of fluff
PDM Lord of fluff
Flamey = Fatty
Crazymatt is Fatty 2

Ozzite Game profile

Member
2122

Jun 21st 2011, 21:07:40

who is warring? ;p
Ah, mercury. Sweetest of the transition metals.

Bigwiggle Game profile

Member
1435

Jun 22nd 2011, 4:30:26

You guys take some initiative and process those $36 bushels whenever you see them .. I'm too lazy :P
Wiggity

Pandora's Last Vikings | THE OMEGA

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Rockman Game profile

Member
3388

Jun 22nd 2011, 4:56:05

Well, Chaoswind, I guess my theocracies will start buying food off their private market just to show you that we can live without you.

Hmm, maybe thats not the best way to get revenge ...




Oh, and casher is a very good strat for war. Its not as good as a techer to farmer for breaking, due to the big stockpile a techer would have come wartime, and its not as good as a tyranny farmer for finishing, but for the midhitters between the breakers and the finishers, dictator cashers are the most ideal.

Good players don't rely on income to wall/recover from a KR, and if you get BRd, your income is shot no matter what strategy you are. Good players will rely on selling off tech/military/stockpile to get by without having income for a week or so.

Chaoswind Game profile

Member
1054

Jun 22nd 2011, 13:20:51

Not if you let them GS you.

As a farmer/indy/techer Guerrilla Strikes aka GS do nothing to your general strategy,and if you have a chance of walling they would have wasted a lot of attacks without getting a kill.

As a casher even GS will hurt your income badly and reduce your worth as a country greatly.

That is why casher sucks for war, and everyone that says the opposite lacks war experience.

As a war vet and knowing this, my GS break is always nominally lower than my (break, but all is a trap so if I manage to wall my ability to fight isn't reduced at all).

I did just that this set, my main country was reduced to -800 pop and I gainned it back while hitting in kill runs and teching turns... Over 130 hits and a few chems wasted (high SDI) and it didn't even slow me down ;p
Elysium Lord of fluff
PDM Lord of fluff
Flamey = Fatty
Crazymatt is Fatty 2

Azz Kikr Game profile

Wiki Mod
1520

Jun 22nd 2011, 13:33:52

you had -800 population? wow.

Gmann03 Game profile

Member
827

Jun 22nd 2011, 13:41:53

power to the farmers, I'm in. NO FOOD ON THE MKT FOR SAY 48 HRS.

those casher pops will be good and hungry...........lolol
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Chaoswind Game profile

Member
1054

Jun 22nd 2011, 14:05:45

Originally posted by Azz Kikr:
you had -800 population? wow.


As in less than 800, I was getting rushed and had a few seconds to stop them or I was going to become another dead in the war stats :p

Edited By: Chaoswind on Jun 22nd 2011, 14:16:22
See Original Post
Elysium Lord of fluff
PDM Lord of fluff
Flamey = Fatty
Crazymatt is Fatty 2

Rockman Game profile

Member
3388

Jun 22nd 2011, 16:36:38

So you're talking about letting them GS you as a good war tactic? If you have a choice what attack they do on you, you also have the choice to be breakable or unbreakable. Instead of letting them GS you, how about you force them to lemming?

I don't brag about my achievements while warring the last two sets because those wars were so unfair that victory was never in question. Your war against CC, with the advantage you guys had, puts it in the same boat. You can't call the war this set against CC 'war experience', anymore than I can call my warring this set in LaF experience.

If you have a huge numbers advantage and get the FS, it doesn't matter what strategy you do. Thus, any stories from how you warred so well when you had an overwhelming advantage are useless when determining what strategies are good for war.

You've not fought an alliance that will BR you even when your GS break is 1/4th your BR break. So maybe you lack war experience.

Rockman Game profile

Member
3388

Jun 22nd 2011, 16:38:57

By the way, the guy in NBK with 5k industrial complexes, 3k military bases, and 3k farms .... he's probably still selling food at $36. You might want to talk to him about selling food at $45 .... and about his buildings layout.

Chaoswind Game profile

Member
1054

Jun 22nd 2011, 20:14:34

And you think I was talking about this set as "war experience"?

That was no war.

By war experience I mean my whole earth 2025 career aka 2000 to 2008 a career in with I got to net a ful 5 sets, so I spend my whole playing career killing and getting killed.

Let me ask you one thing rockman, how the fluff you make a casher unbreakable? Is an strat that works as it best as a mid breaker, the only way you can make a casher unbreakble is by warring restarts 6 weeks into the set.

GS and BR fluff a casher... The fluff even AB fluff a casher, is the worse strat to have while warring, even some rainbows do better than cashers... In short a casher sucks period.

Yeah, IF you NEVER get attacked a casher is quite good, but when you do get attacked, you get fluffed hard.

Techers can truly be unbreakable and force the enemy to lemming, and so do some comies (if played right). But both are vulnerable to BR and AB, specially the techer...

If you lose buildings as an indy, you keep hitting and build up for readiness if you lose buildings as a techer a conversion may be in order.

Farmer can endure the lost of their buildings better than the rest, they just need to be super fat...

I don't know wtf you are into Rockman, but I question your war mongering.
You are an awesome netter and a decent fighter, but you probably lack the experience of getting killed.

-----------

To answer your claims.

I would BR any target before doing GS regardless of break, the only way GS is better is if you have the turns and the people to speed kill.

I fought in the best wars of this game, and I have had to do it all, recover from BRs when I was offline target, dealing with massive AB suiciders, walling and from breaker to finisher and still manage to pour hits, getting hit while hitting, recovering from being a Comie breaker as a Nuke target, getting blindsided in a netting set and being one of the last few originals standing.

I fought the best this game had to offer and had to deal with a lot of situations because of it.

Ever gone from comie to Comie spider on less than 2000 acres? I was nuke target in an FS and went from the comie with the most land in the server to a +450 SPAL comie.

Casher BLOWs for war, if you want me to change my mind, then tell me what changed in the last 4 years that made casher such a great war strat.
Elysium Lord of fluff
PDM Lord of fluff
Flamey = Fatty
Crazymatt is Fatty 2

Tin Man

Member
1314

Jun 22nd 2011, 20:34:02

I'm buying upto 100mil bushels at 36, selling below 36 is fultile

Bigwiggle Game profile

Member
1435

Jun 22nd 2011, 21:39:06

Thanks Tin Tin .. Clear them 36'ers
Wiggity

Pandora's Last Vikings | THE OMEGA

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Rockman Game profile

Member
3388

Jun 22nd 2011, 22:23:53

Chaoswind - you don't make a casher unbreakable during the FS (unless its a FS against a smaller alliance), but you can make them unbreakable a week or two into the war once you've killed off all the dangerous enemy breakers.

And you are right that they are best as midbreakers, which is why they can become unbreakable once all the enemy breakers are gone. They go into a war with less stockpile than a techer, but since techers and indies tend to be the breakers that use the most jets & oil, and cashers have a better economy than indies or techers during war (assuming none of the countries get hit), which means that a week or two into the war it is possible to become unbreakable, especially when you give them the 25% dictator bonus.

In closer wars, the ability to keep enough breakers is essential to winning the war. If your alliance ends up with 20% original countries that are unbreakable and 80% are restarts, then those 20% will be lemminged down and you'll lose. In these type of wars, dictator cashers are stronger than tyranny farmers and tyranny techers.

If you are FSing an alliance that isn't war-prepped, then tyrannies have a huge advantage of being able to use their missiles in a FS, whereas if you're FSing an alliance that is ready for you, or you're the alliance being FSd, missiles aren't a huge advantage. Having normally been in the alliance that gets FSd, I've realized that missiles are helpful, but they aren't nearly as important. When all the dangerous enemy countries have 75%+ SDI, its not a big deal to have 4% warfare tech so you can get 3 missiles a day and most of the time get 1 missile to hit the enemy.

In situations where you get to FS an alliance that isn't warready, then yes, cashers are the weakest, because tyrannies with missiles will put out such a devastating FS. But if you aren't blindsiding people, then tyrannies aren't nearly as good.

You seem to keep changing your mind about what portion of a war you are talking about, and what types of wars you are talking about. So let's get this clear, when you say casher is not a good strategy for war, that means that it can't be good for any common type of war. So wars with FSs during week 2, or wars with FSs during week 5, your statement applies to both those types of wars. It also applies to the first 72 hours of a war, as well as two weeks into a war. It applies to original countries, as well as restarts.

If you make a blanket statement like "casher is the weakest strat for war", make sure you don't later have to attach a ton of conditions to it. A properly setup alliance will have a mix of cashers, techers, and farmers (and possibly some indies and oilers, but they aren't necessary).


I've fought in many types of wars, both winning wars and losing wars. I've stonewalled with pretty much every type of country, and casher is much stronger than farmer for stonewalling. Cashers tend to have more tech than farmers, thus they can generate cash better than farmers in a pinch. If you start getting GSd or BRd, the first thing you do is sell 25% of your tech. When that money comes in, you have a nice chunk of money to stonewall with. Heck, cashers have more tech than techers, so they can go from no cash to lots of cash better than any other strategy. No other strategy keeps as much tech on hand as a casher, thus when selling 25% of your tech, no strategy gets as much cash as a casher.

For doing restarts in a losing war where your big countries can't afford to send much FA, dictator cashers work better than tyranny farmers. Tyrannies can spend lots of turns growing, but they're also going to get farmed every day because they will get fat. A dictator casher will not grow to the point of being farmed the way a tyranny will, and not spending money on buildings, and not losing military while being farmed will allow them to do a better job of being a breaker when your alliance has been so badly beaten that restarts have to be breakers. I've been a breaker as a restart dictator casher breaking original countries. Its easier doing that than it is to do that with a tyranny farmer or tyranny techer.

Cashers were great four years ago, and they're still great now. Mid to late set, military prices are very low, and tech prices are also well under 2k. If there are big alliances netting, tyranny farmers can do well for a little while, but if there are a lot of big alliances having countries dropping food stockpile, or there are a lot of farmers in war alliances selling food, then food prices will make farmer much weaker than casher.


Just because you don't know how to play a good farmer for war doesn't mean that they don't have their uses.

Chaoswind Game profile

Member
1054

Jun 23rd 2011, 1:50:33

whatever... won't waste my time in here yapping like an old person with nothing else to do...

Fellow farmers, it seems that some bastards want to keep the bushel price in the ground (at least sell it for 35 so demos can clear the fluffers OUT)

Maybe is too much to ask, but last set I had 1 Demo with maxed tech and I kept buying all the bushels for $36 and selling them in my PM for $36 for a wooping profit of ZERO, but when all the $36 food was gone I could sell my crap for 38 and actually make money.... can someone with Demos with maxed mil tech do the same?


Otherwise I convert one of my war countries into a Demo and do it
Elysium Lord of fluff
PDM Lord of fluff
Flamey = Fatty
Crazymatt is Fatty 2

Tin Man

Member
1314

Jun 23rd 2011, 4:28:08

lol... max milt cost and you can sell food on your PRIVATE for $35 with any government

Tin Man

Member
1314

Jun 23rd 2011, 4:28:22

tax free I may add

KeTcHuP Game profile

Member
1785

Jun 23rd 2011, 4:30:27

36$ for demo.
Ketchup the Thoughtful Suicidier

Chaoswind Game profile

Member
1054

Jun 23rd 2011, 4:52:17

Seems like someone did it as the 280M bushels selling for $36 are all gone

all hail food prices for +$37 and god forbid any of you lowers the price to $36 again!!!!
Elysium Lord of fluff
PDM Lord of fluff
Flamey = Fatty
Crazymatt is Fatty 2

KeTcHuP Game profile

Member
1785

Jun 23rd 2011, 5:13:02

TKO has a 500 acre restart we aided to buy enough tech to clear 36$ food.

Now:
get agri tech below 8k! fluffing killing my restarts
Ketchup the Thoughtful Suicidier

Rockman Game profile

Member
3388

Jun 23rd 2011, 5:15:06

Please keep food prices low, I haven't even started to stockpile food yet.

Khavic25 Game profile

Member
520

Jun 23rd 2011, 5:17:51

lol

i got some cheap 6k agri tech coming your way ketch

Start buying my $39 food Rockman
Damn missed it

Gazza Game profile

Member
690

Jun 23rd 2011, 17:00:42

buy buy buy !!!
Im farmer fluff and this is my fluff

Bigwiggle Game profile

Member
1435

Jun 23rd 2011, 23:23:57

I'll keep them foods above $36 as well .. I'd prefer if only my farmers benefit from this though. So you guys keep selling at $36
Wiggity

Pandora's Last Vikings | THE OMEGA

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Tin Man

Member
1314

Jun 26th 2011, 6:15:55

0.3 mins ago
You purchased 13,000,000 Bushels at $36 for $468,000,000 via standing order.
387,000,000 Bushels remain in your or

mmm yummy!

Bigwiggle Game profile

Member
1435

Jun 26th 2011, 8:37:17

Anyone have any predictions for the peak bushel prices this set?
Wiggity

Pandora's Last Vikings | THE OMEGA

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Ozzite Game profile

Member
2122

Jun 26th 2011, 8:52:17

425
Ah, mercury. Sweetest of the transition metals.

Bigwiggle Game profile

Member
1435

Jun 26th 2011, 9:04:57

Ozz when I said 'Anyone' I wasn't including the little people. Shhhh
Wiggity

Pandora's Last Vikings | THE OMEGA

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