Aug 6th 2013, 14:01:50
Heh, changes just on time for the new Alliance reset. :}
1b) Military Damage
Military damage will have a multiplier added which will adjust damage based on square root of networthA/networthB; the larger opponent will have the multiplier applied to their losses; this means for a target half your size, you will lose 40% more; for 10x, about 3x more
Does this apply to all attacks? So if you are close to 12 times larger than a target, landgrabbing him will make you lose 8%*sqrt(12)=27.7% of the jets sent? Do off. allies also lose >27% of their jets sent helping (~=27.7%*25%=6.9%)?Since this is "1b)", I guess that mean it applies only on special attacks?
Speaking of restarts, I think it's possible that people who self-delete get nothing in their new country, but people who are deleted for rules violations get a full slate of turns. Can someone confirm this and if true can it be fixed?
Originally posted by Grady:
Originally posted by qzjul:
1b) Military Damage
Military damage will have a multiplier added which will adjust damage based on square root of networthA/networthB; the larger opponent will have the multiplier applied to their losses; this means for a target half your size, you will lose 40% more; for 10x, about 3x more
Does this apply to all attacks? So if you are close to 12 times larger than a target, landgrabbing him will make you lose 8%*sqrt(12)=27.7% of the jets sent? Do off. allies also lose >27% of their jets sent helping (~=27.7%*25%=6.9%)?
-- RESTARTS --
Originally posted by Mr. Titanium:
Watch your mouth boy, I have never been accused of cheating on any server nor deleted before you just did right there.