Verified:

Tertius Game profile

Member
EE Patron
1496

Dec 1st 2010, 21:15:39

Oh so you're supposed to add the two different bullets to get the total score? And the second line is definitely written a little bit ambiguously, but got it now. Thanks.

Edited By: Tertius on Dec 1st 2010, 21:17:52
See Original Post

Tertius Game profile

Member
EE Patron
1496

Dec 1st 2010, 20:56:59

Aponic: This is why your silly proposal for warring alliances is so ridiculous.
1) You bully netters until they fight you so that you get what you want, an easy war win.

2) You do a buyout that you know most people don't accept because you know that you can use that to bully people into fighting you, again what you want.

3) Everyone else has to stoop to your low no-skill levels to compete for the top 10, again removing the purpose of the game for those who wish to showcase their netting ability.

You are the exact example of a war alliance that is nothing but a bully. Why should netters have to continuously remove the part of the game they love so much to take care of bullies like you, especially if you do not even uphold your pacts and allow your players to topfeed in the last week of the set.

It is a part of the game that warring alliances will always get their way because the only way to change it is for someone to give them what they want, a war. So until the game changes such that we can net you into submission, you'll just continue to talk fluff.

Personally, I'd love to war you. I was thinking about warring next set anyways, and SoF was at the top of my list, but I am not interested in joining an alliance with ideals such as yours. So yesh, I think it would be nice if an alliance that does like warring would take up the mantle of public opinion for the sake of the game. I would definitely have interest in joining someone like them; so good job at skirting the issue on your high horse and trying to make it something about me.

Tertius Game profile

Member
EE Patron
1496

Dec 1st 2010, 20:36:46

One solution: Imag takes on the tag Karma, implements a fluff list serverwide and hits those people who are pissing off the most people. Typically, their target should be those that are most blamed for the "degradation of the game." This solves the "Imag warring people who don't deserve it" claim and helps implement a Karmic police as the will of the people.

For instance, SoF would probably be up there on the list this set for bullying netters into a war, hitting uNAPs and of course the market buyouts. Sounds like a win-win for everyone.

Tertius Game profile

Member
EE Patron
1496

Dec 1st 2010, 20:26:02

Is your score formula correct (compared to what that page says it is)?

Tertius Game profile

Member
EE Patron
1496

Dec 1st 2010, 3:38:25

You guys don't use the term abortion for this? Drinks, you can never forget the trauma those poor living countries went through just so you could erase that "mistake"... I don't imagine the game stats will ever forget either. MURDERERS!

Tertius Game profile

Member
EE Patron
1496

Nov 30th 2010, 9:31:53

I think 40% is a bit of an exaggeration. Maybe 30% is more accurate. There was also some discussion of how the increased supply could hurt techers overall as demand remained the same.

Tertius Game profile

Member
EE Patron
1496

Nov 29th 2010, 20:53:27

qz, when I first suggested it, the time delay would only be 2-3 hours. Then, players interested in protecting their goods could still do this and get the 18 hour bonus the next day with only one extra log in, so I don't think that is a viable reason not to implement this. It makes players have to work a little harder, but I think that's the point. The idea is to remove the instant gratification.

Granted, the programming could be an issue, but I'm really surprised it would be that much code. Since you already have the recall goods implemented, all you would need is some random delay. Is it not possible to easily create an event to occur at a set time in the future?

Tertius Game profile

Member
EE Patron
1496

Nov 29th 2010, 19:16:50

Not that I particularly like the idea, but wouldn't it make sense that people would require oil to put units on the market as well? Increasing the demand so that even non-war requires it would help stabilize the market.

Tertius Game profile

Member
EE Patron
1496

Nov 29th 2010, 19:13:46

Thomas, you do know GDI doesn't prevent you from being farmed, right?

Tertius Game profile

Member
EE Patron
1496

Nov 29th 2010, 19:11:00

Who needs enemies with friends like these. <3

Tertius Game profile

Member
EE Patron
1496

Nov 29th 2010, 18:40:01

If it makes you feel any better, I retal two people 1:1 and they both go nuts and suicide on me (of course they're allies to each other). Does kind of take the fun away when people gangbang you for no reason except that their rainbows can't compete =/

Tertius Game profile

Member
EE Patron
1496

Nov 29th 2010, 17:20:26

If you wait a few more days you'll be able to look at the top countries and see who some of the better netters are. Most of them will probably net next set as well.

Evo/Monsters/Omega are probably decent choices. LaF might be rebuilding, but probably good as well.

Tertius Game profile

Member
EE Patron
1496

Nov 28th 2010, 14:47:24

I'm confused at what cross-server retalling has to do with sexual preference...

Tertius Game profile

Member
EE Patron
1496

Nov 27th 2010, 2:23:48

Well, like in the real world, you must spend some on the defense budget. It's a balance between cutting the expenses to stock, and keeping enough defense to prevent most suiciders from being able to do you true, lasting harm.

Tertius Game profile

Member
EE Patron
1496

Nov 25th 2010, 6:14:11

To play devil's advocate, people sometimes work together to kill suiciders that never hit them, couldn't someone decide to hit a farmer on principle, even if they never hit them?

In other words, if he had been one of the people you had hit, would it have made it okay then?

Tertius Game profile

Member
EE Patron
1496

Nov 24th 2010, 20:38:16

Slightly back on topic, it looks like CALLME decided to do some cross tag retals (as it doesn't qualify as a kill run) and show they have manetheren's spirit afterall.

Tertius Game profile

Member
EE Patron
1496

Nov 22nd 2010, 21:11:23

Uh, why not just use the Best 3 from the Leaderboards. If you wanted you could look at it in 3 sets so everyone has a fair chance to either improve or have 3 sets from which to take the best. Then it counts NW which is probably a much better indicator than rankings...

Tertius Game profile

Member
EE Patron
1496

Nov 22nd 2010, 6:33:17

I've played a few heavy spy countries, and I always feel gipped due to the silly spy DR that causes you to fail, rather than giving you reduced gains.

I agree with kwmi that it would be very difficult to have 50 successful ops anyways, and I sincerely doubt you can drop 20M NW off of anyone in primary, unless you're talking about people who leave stock at home undefended, but GS would probably work better anyhow.

Tertius Game profile

Member
EE Patron
1496

Nov 20th 2010, 21:02:24

I'm pretty sure you can't post most of this stuff on the forums.

Tertius Game profile

Member
EE Patron
1496

Nov 18th 2010, 23:52:58

Okay, that's what I was wondering. So it's just like no one played for 8 hours.

Tertius Game profile

Member
EE Patron
1496

Nov 18th 2010, 23:36:57

What does that mean for the time lost in game?

Tertius Game profile

Member
EE Patron
1496

Nov 18th 2010, 10:35:42

I feel quite a few people think that spies are underpowered as is, why limit that aspect even further? If people are using them against you, get more. Am I missing something?

Tertius Game profile

Member
EE Patron
1496

Nov 17th 2010, 22:42:27

Turns are awarded every 25 minutes.

Server length
Nov 2 00:00 - Nov 30 23:59

Tertius Game profile

Member
EE Patron
1496

Nov 17th 2010, 22:40:20

The general consensus is that this guy should die, but it would be a bit sad if it was from a team which he had not even attacked. Is fluffy going to kill him, or at least take the retals? Or will it be some lame cross-tag killing again?

On the other hand, if someone feels wronged by his remarks on team talk, I guess that might be an excuse for a kill run, but still on the lamer side.

Tertius Game profile

Member
EE Patron
1496

Nov 17th 2010, 7:48:34

Originally posted by Manetheren:
By the by, I entered the game a week into set, I've been hit by 4 other tags than yours, and I'm STILL gracing the top 10 and holding my own against you guys. Yeah, I'm confident.


The reset started on Nov 8 00:00; you started a day and a half later.

Only two other tags have hit you, both retals, and they gained more land from you than you did from them.

I think you might also have the most failed attacks of anyone on the server.

You could be proud of the fact that you were a top 10 commie, but that's very typical at the beginning of every set, and you now are already on the decline.

Tertius Game profile

Member
EE Patron
1496

Nov 15th 2010, 8:50:42

That was your 100,000th turn played on EE! Congratulations, the font is larger!

Tertius Game profile

Member
EE Patron
1496

Nov 13th 2010, 2:05:55

Some of us will let a hit go, maybe even two if they're spread out, but if you hit the same person every other day near the end of set, don't be too surprised if next set the player is reincarnated as the farmer, and you the farmee.

Tertius Game profile

Member
EE Patron
1496

Nov 13th 2010, 0:39:03

You can see all three games, here is last round:

http://tourney.www.earthempires.com/topplayers?round=7

I'm pretty sure that this is the first set with the new increased food floor price though, so you might expect networths to be a bit higher than they used to be, though I imagine in game B/C that 10mil will put you in the top 10 or so.

Tertius Game profile

Member
EE Patron
1496

Nov 10th 2010, 22:00:01

I'm not too familiar with FIST's situation on EE, and you're more than welcome to stop playing if you don't enjoy it, but this seems a bit childish. You don't get exactly what you want, so you go home?

While people debate whether larger alliances should take it easy bullying other alliances considering the size of the player base, as a smaller alliance you have to know it's not going to be easy. You have to earn your respect. If they don't play nice and over retal and topfeed you, well then spend a few sets and give them a reason not to. There's a few other smaller alliances that you could probably join up with as well.

It just seems silly to blame it all on everyone else and then leave to make the problem worse, when you could stay around, find others in your same situation and make it better.

Tertius Game profile

Member
EE Patron
1496

Nov 10th 2010, 4:07:16


In Alliance, people tend to keep things from set to set too, but is that bad? Cross-server retaliation is very frowned upon, but from set to set, there doesn't seem to be that same feeling.

Adding to that, Tournament is obviously special because your ranking in one set determines your future placement; so it is the one unique server that does have set continuity built in. That's one reason why I've always liked that you would need to keep the same name.

Tertius Game profile

Member
EE Patron
1496

Nov 9th 2010, 22:32:30

They originally had it so that you could change your name from set to set in EE, but players wanted it back. If someone aggressively grabs at the end of set, then why shouldn't a player have the ability to return the favor in a future set?

I would be sad if they allowed players to change names without having to drop game levels.

As far as the numbering, I believe it is done how all servers are done, first come first serve. If you remake your country, regardless of what rank you placed or on what server, you get the next available number for whichever server you are placed on.

Tertius Game profile

Member
EE Patron
1496

Nov 8th 2010, 19:16:20

What is express? I don't see that option on the portal page?

=P

Tertius Game profile

Member
EE Patron
1496

Nov 7th 2010, 0:37:44

Just curious, how often will these be updated? Is it automated after every server reset or at a set date/time or just manually updated whenever slag feels like doing it?

Tertius Game profile

Member
EE Patron
1496

Nov 7th 2010, 0:33:42

Darn that kill run, bringing our NW down. DBD2 haunts ETFT from the graaaave! =P

Congrats to all up there.

Tertius Game profile

Member
EE Patron
1496

Nov 6th 2010, 3:16:18

I debated replying a few times, but my post would just have been what Foog said. I only post now so you know that you're not being ignored; I just don't personally agree with you that there is a need, or that it should come before the many other improvements the game devs are working on (with their limited free time).

Tertius Game profile

Member
EE Patron
1496

Nov 6th 2010, 2:07:30

Uh, I'd call 4k acres in one day on team a pretty good benefit Marshal.

Tertius Game profile

Member
EE Patron
1496

Nov 5th 2010, 21:23:28

Is that equally frowned upon in team server? I guess some teams do not typically care what other people think about them anyways.

Thoughts?

Tertius Game profile

Member
EE Patron
1496

Nov 5th 2010, 6:55:09

Tertius Game profile

Member
EE Patron
1496

Nov 3rd 2010, 19:19:50

Originally posted by diez:
$36,260,885 was the cutoff apparently


So last set it was 36M, and this set DBD is not warring, so there are a few more netters. Guesses anyone?

Tertius Game profile

Member
EE Patron
1496

Nov 2nd 2010, 19:43:23

Well, they are out there because these horrible ads do work, because it makes the moderate independents not want to vote for either candidate, and then those who vote party lines, regardless of the candidate's merits, get to make all of the decisions.

Tertius Game profile

Member
EE Patron
1496

Nov 2nd 2010, 5:06:24

Bobby wanted to war and joined SoL before any wars started. He said as much previously on another thread.

Tertius Game profile

Member
EE Patron
1496

Nov 2nd 2010, 3:55:44

I'm surprised that ANW of all sets on one server would be so difficult? You have the total NW, and considering you can see your previous countries, couldn't you just have it divided by that? Or were you referencing problems unrelated to the calculation?

Tertius Game profile

Member
EE Patron
1496

Nov 2nd 2010, 2:51:24

If someone has access to minitab or something like that, it would be really easy to look through those statistics.

Tertius Game profile

Member
EE Patron
1496

Nov 1st 2010, 4:15:27

I feel like LaF is a bit overly concerned with evo this set, considering how much they should probably be focusing on their (losing) war.

Plus, I remember the last time LaF netted, one of their players internally farmed another larger player to the extent of a 40k acre bonus... that being said, when players go inactive, they typically become farmland to someone, and they might as well give it to their alliance.

Though, as a member of the development team, perhaps you would like to prevent alliance members from attacking one another entirely?

Tertius Game profile

Member
EE Patron
1496

Oct 31st 2010, 22:17:34

Under the tournament leaderboard it specifically says that it only shows results from game A.

Tertius Game profile

Member
EE Patron
1496

Oct 30th 2010, 7:05:55

The blue makes it pretty difficult for me, but I didn't see the red. Can't wait for there to be user preferences, I think I'll be going back to the good ole gray asap.

Tertius Game profile

Member
EE Patron
1496

Oct 28th 2010, 18:56:59

Another option which might be easier than a drop down box, would be to have the bpt link next to each building type text box, and when you click on it, it writes in the bpt for you. click it twice, and you get double the bpt, etc etc.

So if you want 400 farms, you just click it 5 times real fast and hit enter. I've seen the concept in other games and it works quite well.

Tertius Game profile

Member
EE Patron
1496

Oct 26th 2010, 23:03:57

But does the game's decision on where to buy from have the same rounding? Otherwise, we're back to the same question of why it chose what it did.

@Marhsal: Did you notice whether you actually paid the extra cash?

Tertius Game profile

Member
EE Patron
1496

Oct 26th 2010, 23:01:38

Note, these opinions come from someone who typically does not play commie or express. I felt that the increased amount you could sell at a time was too much. As a commie, there is too much fluctuation selling 60% at a time, but then it seemed like a waste of a bonus to do less. Perhaps scaling it back a bit so that it's just right for a commie and not quite enough for other governments? Could be totally alone in that thought though.

Tertius Game profile

Member
EE Patron
1496

Oct 26th 2010, 22:52:23

It was my understanding that the rounding took place over the whole bulk sale, aka over 23k troops, the .04 would matter ($920). Are you saying that instead the market rounds at the level of individual unit * tax?

So my question: is it Round(134*1.06)*23000 or Round(134*1.06*23000)?