Jun 29th 2012, 17:45:26
It's really not a good set for the oilers because at even $1K per barrel, all these warring clans will just reconfigure and produce their own oil.
If you look at it, outside of warring tags and their Police, what's left is a significant percentage of the server that's sending tiny PS's to gain acres. ESD, and other netting clans uninvolved in the war are using small amounts of oil.
So that means the majority of countries USING significant quantities of oil on the server are at war and using oil every turn.
That oil has to be paid for and at some point, it will become more intelligent to buy defense and wall until you run your opponents out of money.
To avoid that, I'd guess that warring clans are taking turns tearing down buildings and rebuilding them as oil rigs to refresh their readiness. Or that's SHOULD be what they're doing so long as the oil market can't meet demand at under about $700 a barrel or less.
I think a GREAT strategy would be to have a clan full of cashers who buy out all the cheap oil prior to their FS. They could resell a percentage of that oil at insane prices and produce enough oil per country to do kill runs provided that they break most of their opponents' big countries on the FS.