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Vic Game profile

Member
6543

Mar 21st 2013, 18:20:19

I'm glad Xin brought this up. We should start this list after each set.
Last set we had:

1 eXperImeNtal chromosphere 225 30,984 acres $217,492,165 DG LaF
2 Xinister Country 145 33,684 acres $216,453,364 D LaF
3 80th Century Fox 511 23,553 acres $181,435,757 HG 0mega
4 LelpacodanielAgrambertoFviper 54 40,851 acres $175,200,000 DG LaF
5 Xin the Candy 522 42,300 acres $174,639,855 DG LaF



1. paley
2. xin
3. ?
4. vic
5. ?

Vic Game profile

Member
6543

Mar 21st 2013, 18:20:27

will update after this set as well

Serpentor Game profile

Member
2800

Mar 21st 2013, 18:41:35

Is there that many land traders?
The EEVIL Empire

Vic Game profile

Member
6543

Mar 21st 2013, 19:08:03

Are the sky blue?

Magellaan Game profile

Member
533

Mar 21st 2013, 19:09:10

depends on which planet you are
Not MD, fake Magellaan.

Sir Balin Game profile

Member
652

Mar 21st 2013, 19:11:47

top 5 also-ran's

locket Game profile

Member
6176

Mar 21st 2013, 19:35:08

Now you have to take people off there who got FA.

Mr.Silver

Member
680

Mar 21st 2013, 19:42:51

Now the real competition is who are the top ten commie resellers.. That's where the action is

Trife Game profile

Member
5817

Mar 21st 2013, 19:59:19

we need to also remove those countries who have def/off/intel/research alliances!!!

also remove those who used their bonuses!!!

En4cer85

Member
411

Mar 21st 2013, 20:18:08

This set ill go for
1 Eugene
2 Candy Man
3 Vince
4 Xin
5?????

SirSepher Game profile

Member
196

Mar 21st 2013, 20:18:22

Oh, don't forget to remove those who were in GDI as well!
-Sir Sepher
Old Fogey learning to play again
PDM FTW
For the glory of Camelot

Xinhuan Game profile

Member
3728

Mar 21st 2013, 20:23:23

Originally posted by Serpentor:
Is there that many land traders?


Easily 40 over. It's likely the top 15 will consist of 14 landtraders.

elvesrus

Member
5058

Mar 21st 2013, 20:31:21

don't forget anyone who made or recieved a retal
Originally posted by crest23:
Elves is a douche on every server.

Mr.Silver

Member
680

Mar 21st 2013, 20:48:33

Ranks are what they are.... If tech prices were better a techer could have easily won this reset :p its what xin and others chose techer :p

CandyMan Game profile

Member
708

Mar 21st 2013, 21:11:45

Yep, made three big mistakes this set:

1.) Stopped grabbing too early.
2.) Jumped too early.
3.) Accidentally bought oil.

locket Game profile

Member
6176

Mar 21st 2013, 22:47:05

Accidentally? Knowing you, I am calling BS!

SakitSaPuwit

Member
1156

Mar 21st 2013, 23:02:57

still dirty tree huggers
but what do i know?
I only play this game for fun!

euglaf Game profile

Member
408

Mar 22nd 2013, 2:55:45

i dont know if my country will finish that well. i lost about 100 csites earlier which hampered my plans. i lost quite a bit of nw due to it.

i will be over 200m nw though. so whatever that means in this stupid set :P

iScode Game profile

Member
5720

Mar 22nd 2013, 3:49:51

what were there ranks in comparison to over all, would be interesting to see
iScode
God of War


DEATH TO SOV!

Vic Game profile

Member
6543

Mar 22nd 2013, 3:52:44

candy you should have pushed that to 40k man. you would have hit 35k and 40k before anyone else hit 20k and you would have owned it :/

En4cer85

Member
411

Mar 22nd 2013, 4:44:26

CM definitely pussed out this set.

ZIP Game profile

Member
3222

Mar 22nd 2013, 6:26:13

so now it has come to this, a rank of landtraders vs non landtraders. Players already accepting that they can't compete with the "traders" so they make their own ranking.

I have been jumping up and down saying this is bad and i will say it again landtrading is bad for this server.

fluff your 300 Spartans fool - i have 32 of the biggest fluffed mother fluffers made of titanium !!
A brigade from Blackstreetboyz (#91) has invaded your lands! Your defenses held against the invaders and forced them away! Your military lost:1 Troops

xyle

Member
149

Mar 22nd 2013, 6:29:48

SoF will be netting next reset and will claim 5 of the top 10 spots without land trading.
Xyle - SoF
Co-President

locket Game profile

Member
6176

Mar 22nd 2013, 7:51:20

Trading isnt bad. It is just OP.

Dibs Ludicrous Game profile

Member
6702

Mar 22nd 2013, 8:29:16

trading only exists because of ghost acres. ghost acres are bad for the game.
There are no messages in your Inbox.
Elvis has left the building.

Mr.Silver

Member
680

Mar 22nd 2013, 8:54:08

if tech stays higher, an early techer can beat "traders"

a wargaining country can also beat traders



currenty there are 3 countries in the game with over 50bil worth of stock. everyone else is quite a ways behind them. Yes they are traders. but shows there's quite a discrepancy in how well even traders are played.

a few resets back when Xin and others jumped they had around 60 bil cash at this point as techers.

the reset hanlong destroyed everyone he also had some big stock at this point without trading.


People like making thier own ranking always. Much like in past resets there's always a post "what are the top 10 all explores" that's all this thread is... not a critique of trading

PaleMoon Game profile

Member
294

Mar 22nd 2013, 10:07:14

Originally posted by iScode:
what were there ranks in comparison to over all, would be interesting to see


Top 5 non-Landtraders:

9th eXperImeNtal chromosphere 225 30,984 acres $217,492,165 DG LaF
10th Xinister Country 145 33,684 acres $216,453,364 D LaF
19th 80th Century Fox 511 23,553 acres $181,435,757 HG 0mega
22nd LelpacodanielAgrambertoFviper 54 40,851 acres $175,200,000 DG LaF
23rd Xin the Candy 522 42,300 acres $174,639,855 DG LaF

Originally posted by Vic:

1. PaleMoon
2. Xinhuan
3. ?
4. vic
5. SkyHorse

Updated for you, vic, still no idea who the omega country was.
"imo the true issue over there is and always has been palemoon." - Vic (Mr. Clear)

La Famiglia

SolidSnake Game profile

Member
867

Mar 22nd 2013, 11:58:49

Originally posted by Mr.Silver:
if tech stays higher, an early techer can beat "traders"

a wargaining country can also beat traders



currenty there are 3 countries in the game with over 50bil worth of stock. everyone else is quite a ways behind them. Yes they are traders. but shows there's quite a discrepancy in how well even traders are played.

a few resets back when Xin and others jumped they had around 60 bil cash at this point as techers.

the reset hanlong destroyed everyone he also had some big stock at this point without trading.


People like making thier own ranking always. Much like in past resets there's always a post "what are the top 10 all explores" that's all this thread is... not a critique of trading



That is because they are better players than those trading, not because of the strategy. If you get any top tier player trading vs non trading they will always beat themselves were they to landtrade...

trumper Game profile

Member
1558

Mar 22nd 2013, 13:03:30

Originally posted by Dibs Ludicrous:
trading only exists because of ghost acres. ghost acres are bad for the game.


That's the easiest scapegoat, but the potential for trading existed well before now and it never materialized until recently. So the real cause is actually political and the way pacts are structured. It makes trading distinctly advantageous.

I know you remember when most pacts were 1:1 and topfeeds oftern provoked conflcit. And those were the standard NAPs of the day. 2:1 was something saved for mutually defensive pacts. The notion of Land:Land didn't exist.

So if people grow tired of it then in theory the political dispora should react accordingly. Or so one would expect.

Dibs Ludicrous Game profile

Member
6702

Mar 22nd 2013, 13:17:53

Mehul removed ghost acres because of land trading. what you talking about recently? Sky Infidelz did it for at least one set.
There are no messages in your Inbox.
Elvis has left the building.

tellarion Game profile

Member
3906

Mar 22nd 2013, 13:33:51

Landtrading still requires skill.

BILL_DANGER Game profile

Member
524

Mar 22nd 2013, 13:38:47

Originally posted by trumper:
Originally posted by Dibs Ludicrous:
trading only exists because of ghost acres. ghost acres are bad for the game.


That's the easiest scapegoat, but the potential for trading existed well before now and it never materialized until recently. So the real cause is actually political and the way pacts are structured. It makes trading distinctly advantageous.

I know you remember when most pacts were 1:1 and topfeeds oftern provoked conflcit. And those were the standard NAPs of the day. 2:1 was something saved for mutually defensive pacts. The notion of Land:Land didn't exist.

So if people grow tired of it then in theory the political dispora should react accordingly. Or so one would expect.


PERHAPS I AM JUST BEING THICK WHEN IT COMES TO THE DEFINITION OF "LAND TRADING," BUT HOW COULD IT HAVE BEEN POSSIBLE WITHOUT GHOST ACRES? WITHOUT GHOST ACRES, LAND EXCHANGE IN ATTACKS IS A ZERO SUM GAME. SOMEONE WILL ALWAYS COME OUT WITH A NET GAIN AND THE OPPONENT WITH A NET LOSS. THAT IS THE DYNAMIC THAT "GHOST ACRES" DESTROY; IT'S LIKE THAT EPISODE OF STAR TREK WHERE THE PEOPLE DIDN'T HAVE TO ACTUALLY EXPERIENCE THE HORROR OF WAR SO THEY WERE ALL LIKE "YEAH BRING IT ON fluffES!"

HA!

trumper Game profile

Member
1558

Mar 22nd 2013, 13:42:49

Originally posted by Dibs Ludicrous:
Mehul removed ghost acres because of land trading. what you talking about recently? Sky Infidelz did it for at least one set.


I remember ghost acres being there for most of the time I played. But there was a gap between 2005ish-2009/2010ish I wasn't playing much.

Was it landtrading with Sky or just trading among multies?

BILL_DANGER Game profile

Member
524

Mar 22nd 2013, 13:46:29

Originally posted by tellarion:
Landtrading still requires skill.


SO DOES TOPFEEDING, BOTTOMFEEDING, "MIDFEEDING" (WHATEVER THE HELL THAT IS), ALL-X-ING, WARRING, ETC. ALL STRATEGIES IN THIS GAME RELY ON A MIXTURE OF THE SAME SKILLS (MATH AND DIPLOMACY), KNOWLEDGE OF GAME MECHANICS, AND LEVEL OF EFFORT.

Dibs Ludicrous Game profile

Member
6702

Mar 22nd 2013, 13:55:31

Originally posted by trumper:
Originally posted by Dibs Ludicrous:
Mehul removed ghost acres because of land trading. what you talking about recently? Sky Infidelz did it for at least one set.


I remember ghost acres being there for most of the time I played. But there was a gap between 2005ish-2009/2010ish I wasn't playing much.

Was it landtrading with Sky or just trading among multies?


Sky noticed another clan using it and decided to make it more efficient. near as i can tell, actual people were involved with it because it was discussed on the forums, but you never know how many people there are out there who just enjoy talking to themselves.
There are no messages in your Inbox.
Elvis has left the building.

SakitSaPuwit

Member
1156

Mar 22nd 2013, 14:30:24

I blame bush
but what do i know?
I only play this game for fun!

CandyMan Game profile

Member
708

Mar 22nd 2013, 14:33:48

My goal this set is to beat eug. Guy keeps telling me I suck at netgaining :(

CandyMan Game profile

Member
708

Mar 22nd 2013, 14:35:48

1 Ravens over 49ers eat it SG (#137) 26,107 $166,343,117 DG LaF
2 The Seksi Espada (#5) 35,040 $165,169,020 DG EVOtella
3 I Refuse to Acknowledge Ingle (#486) 12,640 $106,243,323 DG LaF
4 Alpha Centauri (#443) 20,399 $93,294,952 DG Infernal
5 Single Stage Lunar Lander (#332) 19,132 $72,421,648 HG LaF
6 Nobody dares to take OMEGA (#54) 32,346 $60,780,917 D TheOmega
7 FURYous One (#428) 15,873 $59,109,504 HG ICN
8 Big Bad Mothertrucker (#709) 24,700 $55,752,953 HG ICN
9 JUST WARI BEING WARI (#24) 136,915 $54,707,438 I Paradigm
10 The Parallax Effect (#492) 18,913 $53,649,050 HG LaF

qz plz crash your servers again and end the reset today. I finish #1, Vince finishes #2. Call it a set gg.

grimjoww Game profile

Member
961

Mar 22nd 2013, 14:38:24

Yesss!

Magellaan Game profile

Member
533

Mar 22nd 2013, 15:29:20

I want to jump from 4th to 3rd first, then qz may crash the servers.
Not MD, fake Magellaan.

KriSatZ Game profile

Member
270

Mar 22nd 2013, 15:29:25

How about the top 3 countries with more than 100 missiles fired for the set?
Success is in the mind. You must believe you are the best and then make sure that you are.

LaFamiglia - zKriSatZwpn - LaFamiglia

locket Game profile

Member
6176

Mar 22nd 2013, 15:32:21

So the solution to the non landtraders is to include countries who got FA? LOL. What a solution.

CandyMan Game profile

Member
708

Mar 22nd 2013, 20:04:53

Which of those up there got FA?

locket Game profile

Member
6176

Mar 22nd 2013, 22:13:40

If you mean your list then no one. If you mean the list from last set then at least two of them I believe and one for sure.

Vic Game profile

Member
6543

Mar 23rd 2013, 11:52:41

so what locket means to say, it last set the win for non landtrader non FA'ed goes to...



yours truly :p


...
na, paley had #1 non landtrade spot regardless of FA

tellarion Game profile

Member
3906

Mar 23rd 2013, 12:31:48

Originally posted by BILL_DANGER:
Originally posted by tellarion:
Landtrading still requires skill.


SO DOES TOPFEEDING, BOTTOMFEEDING, "MIDFEEDING" (WHATEVER THE HELL THAT IS), ALL-X-ING, WARRING, ETC. ALL STRATEGIES IN THIS GAME RELY ON A MIXTURE OF THE SAME SKILLS (MATH AND DIPLOMACY), KNOWLEDGE OF GAME MECHANICS, AND LEVEL OF EFFORT.


Exactly. Hence why it's silly to fluff so much about landtrading. If skilled players do it, they can beat equally skilled players doing other styles of play, I more or less agree. But to say that landtrading is destroying the game and completely OP...that's a stretch, imo.

I will say that Dict Farmer is pretty crazy strong. Although $5-10b building costs per grab is nuts :(

braden Game profile

Member
11,480

Mar 23rd 2013, 15:18:15

cs loss is deadly as dict trader

tellarion Game profile

Member
3906

Mar 23rd 2013, 15:28:49

Originally posted by braden:
cs loss is deadly as dict trader


Yup

locket Game profile

Member
6176

Mar 23rd 2013, 18:20:36

Either way you have to admit that it is overpowered, especially if you consider the effort involved in that versus the next most competitive strategy(techer). Yes the cream of those trading still rises to the top, as is shown by my amazing trading abilities ;) , however it is far too easy to do and is FAR stronger than the other comparable strats and takes less time.

One thing that could help balance it would be to institute land bots like has been mentioned before to make other forms of grabbing easier. The other which would help all explores is to give GDI countries more protection or increase the upper level explore rate a bit. That is my theory anyways... those plus a slight reduction in the strength of trading would make multiple strategies closer in strength. Thats just my thoughts though..

Magellaan Game profile

Member
533

Mar 23rd 2013, 19:38:06

Yea, maybe game mechanics could be changed.

Yet I would like 1:1 retal policies and land:land for blatant topfeeds (based on nw only, not on land). But doubt that will happen anytime soon.
Not MD, fake Magellaan.