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Relations
Alliances are a powerful method of furthering your influence in the world around you. There are 3 types of alliances, as described below. However, being a member of an alliance requires a portion of your income to each turn. When joining an alliance, you are restricted from breaking the pact for at least 72 hours.
Relation Descriptions
Offensive The opposite of the defensive alliance, an Offensive Alliance will automatically bring in 25% of your allies' available army during your attacks (if available). This type of alliance also requires 0.2% of your networth to maintain. Once again, your total strength cannot be increased by more than 100%, so having allies at your strength is most beneficial in the long run.
Intelligence An intelligence alliance brings together the strength of each member's intelligence agencies in both engaging in and protecting from spy operations. This alliance consumes 0.15% of your networth to maintain.
Trade Pact This alliance, which only consumes 0.05% of your networth, is for countries who wish to engage in trade but do not wish to agree to a more advanced alliance. This alliance type will also grant a small number of bonus turns per day based on how many total turns your allies have played.