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tulosba Game profile

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May 27th 2026, 7:29:47

As per topic, in Alliance & express, explore screen put in a number higher than the 50% unbuilt rule allows you to explore - say 40 turns when the 50% unbuilt rule allows you to explore say 5 turns.

The ingame output is:
Turns: 127 Money: $4,407,461 Food: 24,108 Bushels Networth: $54,415

You are not allowed to explore with more than 50% of your lands barren!

Turns: 118 Money: $4,938,638 Food: 25,734 Bushels Networth: $78,590

But how those turns were spent, the cash/pop/food changes is not shown. Otherwise the data adds up correctly, so used turns are spent, found land is added so the only problem is is that it doesn't output how the used turns transpired and then say exploring was halted

Edited By: Slagpit on May 27th 2026, 13:59:05
See Original Post

tulosba Game profile

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May 5th 2026, 16:35:25

Thank you

tulosba Game profile

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May 5th 2026, 12:49:39

Currently there is an inconsistency in how tech percentages are displayed on the Buy Tech screen.

example:
Military (86%)
Industrial (133.13%)

Suggestion - standardize it so that each tech shows 1 or 2 decimal places.

This might cause an issue with the longest entry, Military Strategy (120%) currently defining the width of the left most column, but if the You Own column were to be renamed Owned - then I believe the table would be able to accommodate 1 or 2 decimals with no actual change to the table width.

As it is inconsistent now, when you buy tech you can easily see Industrial creep towards the next full percentage point, while to see the true value of Military tech a user has to navigate to the research screen to see 85.8% (it appears to be rounded up for the buy tech screen



Edited By: Slagpit on May 5th 2026, 14:12:55
See Original Post

tulosba Game profile

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Mar 13th 2026, 17:36:06

weirdest thread ever

tulosba Game profile

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Nov 29th 2025, 18:10:27

Perhaps within the existing framework of express it would be difficult to get bonuses to work - but one thought is to think of completely different bonuses?

Like +5% tech per turn, or +10% cash per turn, +15% bushels, +8% oil, +20 bpt or whatever the equilibrium would be. Maybe even play around with them reset to reset so it becomes a true game of trying to guess what others will do to pick what strategy you should do

tulosba Game profile

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Sep 15th 2025, 7:00:26

same, looking for Def and Int allies

tulosba Game profile

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Apr 12th 2016, 3:38:20

ttt

tulosba Game profile

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Apr 7th 2016, 7:24:32

yay

tulosba Game profile

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Jul 8th 2015, 11:40:43

t

tulosba Game profile

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Jun 30th 2015, 12:06:20

t

tulosba Game profile

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Jun 22nd 2015, 14:50:34

t

tulosba Game profile

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Jun 15th 2015, 9:01:42

t

tulosba Game profile

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Jun 9th 2015, 5:59:37

Ttt k

tulosba Game profile

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Jun 3rd 2015, 7:14:03

ttt

tulosba Game profile

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May 25th 2015, 20:38:43

ttt

tulosba Game profile

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May 18th 2015, 8:53:45

t

tulosba Game profile

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May 11th 2015, 7:41:47

t

tulosba Game profile

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May 4th 2015, 10:50:36

t

tulosba Game profile

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Apr 27th 2015, 8:19:30

ttt

tulosba Game profile

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Apr 20th 2015, 12:26:35

t

tulosba Game profile

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Apr 14th 2015, 8:14:09

t

tulosba Game profile

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Apr 9th 2015, 9:32:56

ttt

tulosba Game profile

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Feb 2nd 2015, 9:20:31

t

tulosba Game profile

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Jan 26th 2015, 13:29:52

t

tulosba Game profile

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Jan 20th 2015, 13:07:13

ttt k.

tulosba Game profile

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Jan 17th 2015, 21:01:18

he plays on and off every now and then, usually checks in once a reset

tulosba Game profile

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Jan 13th 2015, 21:23:46

ttt

tulosba Game profile

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Jan 6th 2015, 9:01:56

t

tulosba Game profile

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Dec 29th 2014, 7:16:38

ttt

tulosba Game profile

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Dec 23rd 2014, 9:54:43

ttt

tulosba Game profile

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Dec 15th 2014, 16:21:16

ttt

tulosba Game profile

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Dec 10th 2014, 10:37:13

ttt

tulosba Game profile

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Dec 1st 2014, 7:09:06

ttt

tulosba Game profile

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Nov 24th 2014, 19:51:04

I do not understand how you guys put up with this - a healthcare system thats rip you a new one!
It's like.. when on earth are you guys going to finally put those greedy bastards against the wall and shoot them? It's overdue a revolution!

6 weeks of hospital care for mum:
6*7 = 42 days
2 months of neonatal care for baby:
2*30 days = 60 days
in some other article it said it was by Caesarian section
somehow this all add's up to almost a million dollars..


In europe:
42 days of care for mum - 520/540e per day, I'll count it at the more expensive one
540 * 42 = 22 680e
Intensive care for newborns @ 2690e/day
2690 * 60 = 161 400 euros
Birth by Complicated Caesarian Section - 4200e one time cost
Grand cost to state: 188 280
amount charged parents - you don't want to know, a fraction of that thanks to universal healthcare
but the true cost is still 240 000$, a quarter of the cost of Hawaii. This $240k is the "comparable" cost, the price the parents would pay is like I said earlier, so small you don't want to know.

But how on earth do you guys put up with a system that charges you 4x more??
Do they have nobel-prize winning brain surgeons on 24x7 standby at the bedside?
I get the idea of the hospital needing to make a profit, but that would account for a 20-30% margin on goods and services sold not 400%.


tulosba Game profile

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Nov 24th 2014, 19:21:19

t

tulosba Game profile

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Nov 17th 2014, 18:50:14

a thread mentioning Cartoon without a quote by him..

what has the world come to?

As Cartoon would say.. " "

tulosba Game profile

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Nov 17th 2014, 18:41:03

ttt

tulosba Game profile

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Nov 10th 2014, 19:40:20

ttt

tulosba Game profile

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Nov 3rd 2014, 22:18:46

ttt

tulosba Game profile

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Oct 27th 2014, 18:10:39

ttt

tulosba Game profile

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Oct 20th 2014, 19:54:21

ttt

tulosba Game profile

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Oct 13th 2014, 18:31:40

ttt

tulosba Game profile

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Oct 6th 2014, 17:35:48

My game profile number is over 22 000, I found numbers over 24 000 working. That means in the 1.8 years since I joined we've had over 2k signups

plus the 22 000 as a base

imho the game doesnt need 5 minutes of fame, it needs to be good enough to be able to invite a good enough portion of all of those sign ups to come back - easy to play text game via mobile app - could work.
Say we have 600 unique players now, and barely covers costs - $5 bucks says it'd be closer to generating a decent profit if there were 2600 unique players per month. I think thats doable in terms of a semi-conservative guestimate (mass mail to all 24k signed ups that now its on the app store.)
10% conversion rate is high but.. I'm a glass half-full guy.

what if by some fluke we get to 5 000 unique players? Game would be a hell of a lot more fun..

tulosba Game profile

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Oct 5th 2014, 19:08:51

don't do graphics - there's already a hundred clash of clans clones.
Double down on text instead, figure out a way to integrate all of this - boards, chatting, warchats everyhting into the same "portal"

so make the strong point - community - stronger, easier to get immersed in

just easy to use for mobile too - maybe an ingame attack calculator - if you spy the guy it gives you a good enough guestimate (ignoring allies) so the guy playing from his phone doesnt have to switch from broswer to app to calc to browser tab two to.. what can be figured out with pencil and paper can imho be automated
so spy the guy, it says 1mil jet ps - oversend 5, 10, 15% click choice and boom! Mehulled :)


tulosba Game profile

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Oct 4th 2014, 13:02:17

I think it was the EMS missile or some such, electro magnetic something..
can't remember what it did

they should bring back anarchy, would stir the pot of strategies once again

tulosba Game profile

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Oct 4th 2014, 13:00:18

its only common when alliances who do them netgain - no market aid last reset

tulosba Game profile

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Sep 29th 2014, 18:47:02

ttt

tulosba Game profile

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Sep 29th 2014, 18:47:02

ttt