Verified:

g0nz0 Game profile

Member
858

May 5th 2015, 3:58:49

Originally posted by Xninja:
X


Z?

g0nz0 Game profile

Member
858

May 5th 2015, 3:22:02

Originally posted by RMcCourt:
What happened to MacXGee? So late is the set, too.



I heard he tried to leave GDI.

Not the answer he was hoping for...

g0nz0 Game profile

Member
858

Apr 30th 2015, 3:38:59

A fair trade for free grabs, no?

g0nz0 Game profile

Member
858

Apr 30th 2015, 3:20:52

The sad truth about Islam is their truly devout followers are restricted from embracing technology, art that depicts scenes, objects or subject matter that counter the teachings of the holy Qura'an, innappropriate social behaviors, marrying those outside the Muslim pop. They are a doomed people, and it has less to do with "extremist" Islam, and the idea that they effectively close off 2/3's of the world who follow other religions, or none at all. Without technology and social revolution, cultures become stagnant, and are eventually replaced with something more promising to its followers. An extremist is no less a damning title than Patriot. Soldiers of the United States ran through hails of bullets, suffering mortal wounds to retrieve Ole Glory who'd fallen from another dead soldiers hands. Or Medal of Honor recipients like Rob Miller who stands face to face with 150 insurgents and according to all involved "He called for his team to fall back. And then he did something extraordinary. Rob moved in the other direction — toward the enemy, drawing their guns away from his team {which included a dozen Afghan Army Muslim soldiers} and bringing the fire of all those insurgents down upon himself.

The fighting was ferocious. Rob seemed to disappear into clouds of dust and debris, but his team could hear him on the radio, still calling out the enemy’s position. And they could hear his weapon still firing as he provided cover for his men. And then, over the radio, they heard his voice. He had been hit. But still, he kept calling out enemy positions. Still, he kept firing. Still, he kept throwing his grenades. And then they heard it — Rob’s weapon fell silent." He died not just for his friends, but he did so to further the mission to pave a clear path to salvation for the terror victims. Mujahedeen believe that by strapping a bomb to their torso and standing near a convoy of troops will save his friends and repel the infidels, that is the least they can do, especially when there are 72 virgins waiting in an oasis, crowds chanting his name, and gluing posters of him on walls in side alleys of ruined cities.

We humans are an advancing civilization, and technology will eventually rule all aspects of life. Religion of any kind will no longer be relevant. Eventually we will be a mass of varied ethnic humans, located in different sectors, with an id tag. Or crazies who hid in caves, or built bunkers stocked with ammo and rations in remote Idaho forests.

"Those two billion" people will become folded into The People. It may take a few generations, but there is a light at the end of the tunnel.

Edited By: g0nz0 on Apr 30th 2015, 3:28:42

g0nz0 Game profile

Member
858

Apr 30th 2015, 2:39:26

Are there any tweaks to the oil per unit cost?

g0nz0 Game profile

Member
858

Apr 30th 2015, 2:31:47

Originally posted by KoHeartsGPA:
Originally posted by Celphi:
You'll be waiting a long time to see some major changes with the bots on EXPRESS.
I suggest you try playing on TEAM serrver. There's no bots, no landtrading, no red tape as to who you want to attack. If you want land you'll have to attack another player or explore.

It's becoming one of my favorite servers to play on.


Just refrain from having stock, it's become a great justification by bored killers to FS you....


What KoH means to say is the bots are quite easily abused on express, as they can not properly defend themselves, meaning retal against a range of attacks. As far as not having a healthy stock on hand, for fear of FS anyone who understands this game can be a "killer", but its the malicious ones that stand out, which makes them a pariah, an unsavory dish. It's the bored statement that holds truth. Whenever a skilled player gets bored they pull wicked stunts and like to pi$$ people off. They are known and must put on a show.

It's fairly scarce on suicides, unless you grab a heavy late in the set. The fun in express is that in a relatively short window, massive turns, and quick succession of sets, you are able to try ALL forms of builds, until you find the most comfortable, then read the graphs on eestats and build your strat to suit the pattern. Theres no GDI though so don't bother looking. And earf demonstrated that you can play around the bots, so tag all the players you want.

Edited By: g0nz0 on Apr 30th 2015, 2:37:31

g0nz0 Game profile

Member
858

Apr 29th 2015, 15:11:28

So bots were dropping like flies in express last round. A combination of KoH's attacks and my own experiments. If the bots are designed to sign in auto and spend turns building or whatever, they dont seem to care or notice they are out of money or food, yet still spending turns. Shadow, who I believe was a bot, had no food, was -49 per turn, but had $1 mil, and plenty of mil that it could have sold to buy more food, PLUS empty land that could have easily been converted to farms. Other bots had $0, and were only running on a PCI of $.50-1.00. They do not seem to have the ability to realize and adapt to being under attack, supplies have been depleted, or how to recover losses. This is the opposite of their initial habit of stocking mass cash and food. It's a work in progress, I know, but the bots deserve better than this. With all these wealthy nations, it is shameful to look behind the curtain and see poor and starving nations self destruct.

Please help the bots. Make them stock huge cash and food cache's again, so we don't have to watch them suffer.

g0nz0 Game profile

Member
858

Apr 29th 2015, 4:13:49

Originally posted by mrford:
G0nz0 is just mad that this isn't Mars and he is trying to change it to be more similar.

News flash, Mars died faster than this game. Making them more alike probably isn't smart.


Mars is Good vs Evil, fight for your life and, at times, heart wrenching. It is pure hell on wheels, and is not for everyone, I admit that. EE has breathtaking graphics, user friendly formulas, bonuses, a vast archive of info, strats, gems of intel, almost all of which is written in English, it's all I've ever wanted in my Earth-based warchat. Mars is lopsided, segregated, aggressive, demanding, and ultimately a thankless job. You have no idea whats really going to happen, since no free translatorz ever work, like a god dam cryptogram.

While I have longed for a Martian invasion, I fear the Apocalyptic showdown may well alter the universe, and have decided to put those plans on hold...for now.

Keep GDI, toss it, alter it, whatever. Safety Netting feels good, it's a marathon, it's challenging, but like most finely groomed tracks, predictable and may lead to sterility. Some of these proposals are appealing in various ways, many players see a chance for improved dynamics, and strategic play, while others, like KoH or earf see a way to exploit the new changes to demonstrate it's vulnerabilities. Just like the bots, it's a few lines of code, and can be flushed as clear as Fords bowels during his morning Fleet.

Right now we're seeing players learning how to abuse and exploit the bots, sooner than later our dialogues will include how to "protect" the bots from KoH, that way the only value they have is for land and nothing else. More restrictions, less dynamic. benefits the rich.

Be Brave. Be Strong. Be Free.

g0nz0 Game profile

Member
858

Apr 28th 2015, 17:53:13

Originally posted by Getafix:

It is a very different game without GDI. More challenging, more fighting.



You know, you're right?

No GDI makes this a more creative and dynamic game. You are forced to either build a spy network, and boost spy tech, buy troops and tanks. You cant land grab every player {once} without fear of retribution, so getting 500,000 acres by the end of the set becomes far more difficult. If sassy little girls attack the bots, then you're really up $hit creek. It's not about killing, you see, as there aren't enough spy ops, with spy DR, to actually kill another country, but you can certainly hobble them by reducing troops, jets, cash, oil, civilians, on and on.... It's about using the massive knowledge base you've collected on EE strat to play an effective set where you aren't pulling 60 or 70+ strikes on everyone, cause you know there'll be someone out there who doesn't have 5 mil jets to hit you back, but they do have 500,000 spies to your 0, so game on bicht.

I think it needs to finally be sealed that GDI should NOT offer protection from harmful spy ops, since nobody will approve removing GDI in general from express, at LEAST give other players who don't stock massive military, and have to face off against countries with 2 DA's who are their BFF's and basically make it impossible to hit, since they jump after hitting a half dozen or more countries.

Let me share with you some words of wisdom from a wise old Asian man I found in the alley behind my house:

Slagpit: ....It has also been suggested that players should not be able to steal food, oil, tech, or cash from countries in GDI. I disagree with this suggestion. Removing the threat of random special attacks really doesn't have too large of an effect. For the most part, players can simply skip buying small amounts of troops and tanks. However, players still need make a choice about their spy defense. Removing spy ops would mean that all-X countries could just buy turrets and not worry about anything else. That removes too much from the game.

It's difficult to make an argument that spy ops are not a legitimate means of gaining resources. If a player has lots of turrets but low spies, why shouldn't countries try to do harmful ops? Surely if the situation was reversed: high spies and low turrets, the player would be grabbed and instructed to buy more turrets if he complained about it. If you don't want harmful spy ops done against your country, you have two options: protect your stockpile on the market or get good spy defense.


The UN council does not protect anyone in their charter from inside attacks, rather that of overtly aggressive larger countries who may be attacking a much smaller nation. The UN security council doesn't offer protection to banks, farms, tech labs, spy agents, or any other spec op. Time to give it up, we've got bots to make farming easier for massive NW gain, with little worry, as hitting a country who is all jets is a bad move, but someone with high turrets but low jets can't do ANYTHING to you unless you break GDI.

This is not a fair and equal playing field.

Time for a change.

All my love,

g0nz0

g0nz0 Game profile

Member
858

Apr 26th 2015, 2:49:58

Originally posted by KoHeartsGPA:


I'm Bureau of Land Management......I've been ...in-game.

...to see how the server would adjust ...in ...chaos... :P ...fun ...LOL.

...hard feelings...!



...If ...qz... ...would ...just ...block the purchase of jets, they don't need that... I think... :-)


I think qz should have them buy ALL Jets & build spies. They retal with full blast SS or PS {your choice} after second grab, no calc, just max jets for pain or retal grab doesnt matter. 1 retal per hit after that. If they are meant to farm, then why make it difficult? If you abuse them, you get whacked. Simple is as simple does.

g0nz0 Game profile

Member
858

Apr 23rd 2015, 2:11:16

Originally posted by BobbyATA:


I also didn't realize bomb buildings was still so strong. I swore it was nerfed. This is def. whining but I don't see how it's fair how you can run 10 straight bomb buildings successfully (despite having fewer spies) destroying over 400 buildings each turn.



*whispers softly*

spy ops favor the aggressor. You're up $hit creek bad boy.

*devil on your shoulder*
Should build more spies and buy my spy tech. It's you're only option.

*angel on your other shoulder*
He's right, god dammit...

g0nz0 Game profile

Member
858

Apr 23rd 2015, 2:00:22

Also, when you multi-tap landfarm, make sure to tell him it was because you are trying to determine diminishing return calcs for a spreadsheet you are designing for excel. He LOVES helping players! ;)

g0nz0 Game profile

Member
858

Apr 23rd 2015, 1:57:11

Originally posted by stanrools:
I still have no clue how to find bots. any hints?


Bots are the one with names that are auto-generated out of the Castlevania series. They're 50% unbuilt, and generally look like a country some n00b simply gave up and abandoned. They never retal, so everyobdy multi taps them for a free lunch. Get yours while its still hot ;)

PS The netters tend to farm the $hit out of em early, look for the countries getting hit by 5 or 6 different NW players. You'll get less in return, but at least you know its a safe grab.

PPS The bots are designed to buy mil as they go, so it gets harder the longer you wait.

g0nz0 Game profile

Member
858

Apr 22nd 2015, 20:10:21

Originally posted by Lord Tarnava:
That ebert is my personal landfarm. This set and every set for as long as I see fit, and he decides to play this server.



*daeh sekahs*
!ssabmud deer a nrael

g0nz0 Game profile

Member
858

Apr 21st 2015, 3:59:27

Was mostly Enterprise with max bus tech. $79.99


Better than the $.50 PCI from one of the bots

g0nz0 Game profile

Member
858

Apr 20th 2015, 3:27:35

22 minutes??! Thats all??

Dude, I was on waaaay longer than that. An you call yourself an EE fan??

g0nz0 Game profile

Member
858

Apr 19th 2015, 1:15:24

Originally posted by Xninja:
Due to 12 hour work days and lack of sleep I have overflowed turns, thus will just be exploring all set. Enjoy the land peeps.

Also, no end of set surprise this set. Take what you want with no retaliation.



*sharpening axe* Oh there'll be a surprise by Jesus....


Originally posted by Xninja:
I miss you Mac23.....


Disturbing....

g0nz0 Game profile

Member
858

Apr 19th 2015, 1:06:00

Bot #L9 is looking ridiculous. How the Hell do you get PCI of $0.50??? With a grand total of $0 in your bank...

Flush it

g0nz0 Game profile

Member
858

Apr 18th 2015, 3:40:09

dumped my oil rigs and built farms to make up for cost of food. your SOL Staniel. ;)

g0nz0 Game profile

Member
858

Apr 17th 2015, 1:47:16

Originally posted by earf:
Not saying you dont understand how to blow up jets or demoralize and grab. Just saying you dont understand basic human response to you doing such things to them'


Earf, you seem like someone I can trust, I know you haven't yet reached 10,000 posts, but you are mostly literate, and stand a good chance at comprehending my origins here on Earth.

A few years back, I was hangin with some new friends who were apparently big Earth2025 fiends. They kept compelling me to build a new country, and claimed I could rule Earth with the few clicks of a keyboard. Thinkin about it, "ME a king?! Hells yeah!" The mans name was Murphy or Muffasa. He asked if I believed the world around me was real, "Occasionally" I replied. He then offered to share his secret to unlock the reality that was on the other side of the mirror. He held out a red and a blue pill. He didn't give much information, but I took the red, because that's the safest bet when there's no writing on the coating. He kept asking this guy Hank if he'd been able to trace me, but I use TOR so my IP was difficult to locate, but when I tried to explain this all that came out was "Maybe I should take another pill? I have a pretty high tolerance." This chick named Divinity was starin at me and kept on about "He's the one? Seriously you guys, you sure he's the one I'm supposed to shag? Gross! I'd rather play Angry Birds and eat kale the rest of my life!" Next thing I know, I wake up, strapped to a chair, and handcuffed to a keyboard. Before me sits a 20 yr old CRT monitor, a cranky desktop PC, and Wifi from a place called 'McDguest'. They gave me a bed pan, wipes, hand sanitizer, a case of water and some MRE's. Once a week they bring me another case of water, and empty my bedpan into ziplocks for "more lab work". I'm not sure what they expect to find, something about the stress of traveling across dimensions, and the strain it puts on your mind and body. I'm no doctor, but it sounds legit.

This is the only place they let me go, besides Torrents, and I just want it to be perfect...

Now you know earf, this is why I fight for the people, I am the chosen one. Soon, I will discover what I was chosen for, but as of yet, I figure it has something to do with Earth...

g0nz0 Game profile

Member
858

Apr 16th 2015, 17:39:34

Originally posted by BUTTMAN:
sounds like g0nz0 wants to stock all week and then blow it all on troops/oil/mil strat tech and then kill whatever country he wants because everyone should have 'enough' defense.

I skimmed, though.


You skimmed, thats for damn sure. What I actually said was that I could build jets early, top feed a few healthy targets, then spend the rest of the set stocking for net, as opposed to hunting for endless targets. It's "earf"-style risky, but so is any land grab. It's all up to the target. Spend NW hitting me back, or just deal.

Originally posted by earf:
Originally posted by g0nz0:

So, if I have someone in game who has been opin me, and I check in on them, and see they are stocking mass jets for a strike, rather than be able to bomb their jets/burn oil/banks/bio,etc..., making their FS much more difficult, if not impossible, that is a good thing?

LMao if you're response to someone with jets spying on you is to bomb theiy're jets. OMG so dumb. Congrats the person who was going to grab you is now going to all out war you. Way to prevent the grab!!! , g0nz0

Originally posted by g0nz0:

If there is a target who is well above me, but would yield a massive payday, if only I could weaken their forces, rather than blow my cash getting over the break line, that is a noob thing?

Yeeeeeeeeees lol. Demoralize + top feed = you in a war, again. these is just the kind of things noobs do. Only way you can get a way with it is if it is perhaps on a retal.

you're post was already so wrong at this point that i skipped the next 1000 words #sorrynotsorry



As I stated earlier, it's up to the target. If I demoralize, and top feed, it's up to the larger, net-minded country, to hit me back, and blow through their resources on a retal. Most likely, their retal is FAR less painful than what I got from them. No high shelf countries are willing to war over a grab, even a significant one. Maybe 1 retal, and move on, but rarely, if ever, warring.

I see that you guys are scared, safety from spy ops means a fraction of Mil costs, less spy tech, no real need for IA and the ability to run on low def. You SHOULD have to buy up troops and tanks during the game, not after multitapping, THEN D up. NW would be harder to earn, and keep things creative. Plus there would be more than just cheap jets/turrets. As it stands troops/tanks/spy tech are weak as hell most markets.

P.S. Spy calcs favor, BY FAR, the aggressor, so this could be one reason to fight against harmful ops...if you're afraid....

g0nz0 Game profile

Member
858

Apr 16th 2015, 15:18:25

Originally posted by earf:
you can still bomb banks and raid oil stores from in GDI. no, you cant first strike war someone by blowing up all theiyre jets or demoralizing to hit someone out of range. But thats newb play anyway. You would only do that stuff if you were tryin to start in a war.

In which case. Opt out of the GDI. he said Default, he didnt say mandatory



So, if I have someone in game who has been opin me, and I check in on them, and see they are stocking mass jets for a strike, rather than be able to bomb their jets/burn oil/banks/bio,etc..., making their FS much more difficult, if not impossible, that is a good thing? If there is a target who is well above me, but would yield a massive payday, if only I could weaken their forces, rather than blow my cash getting over the break line, that is a noob thing?

The point of the ops was to be able to do things OTHER than jets vs turrets, or jets vs turrets. "I build ALL jets and turrets!! I'm able to get Top 10 in NW because I spend almost nothing on mil defense, aside from turrets."

I have to pose these questions:

When a bank robber goes to hit a bank, does he first join the UN council, and thereby gain approval from GDI authority to steal money or oil? Does GDI need to approve your crew setting off buildings or demoralizing? If the only time you can wear down your targets readiness is AFTER the war has begun, then it means you are warring, not FS/Top Feeding, yes?.

It's up to the target to decide if the hit was worth war, since readiness can always be built up. GDI makes it so that once the netters, which is top 30-40 in most sets, can't be touched by anyone except other netters, and then it's always the 1 tap net, double tap bottom/bot feed, so nobody gets their feelings hurt. I could build jets half the set, and hit 2 or 3 bull netters, and make all the cash and land I need to spend the rest of the set stocking rather than hunting, but that simply can't happen. I would take advantage of the countries who don't buy def so they can get higher in the NW brackets, and earn myself thousands of acres , pre-built land, money, tech, etc....

Before I hear about how its "for the new players too", that's across the board bull$hit, as every new player on Earth is fed off like there's no tomorrow while netters climb. GDI doesn't do fluff for them early, and by the time they've got a decent offense/defense, the only targets left in range are other new players, or war mongers or failed countries. GDI is not about protecting new players, it's about retaining net, and not having to worry about anything other than Hit,hit,hit, get grabbed, hit again, do this 50 or 60 times, buy out the market, and YAY I FINISHED TOP 10!!! That was so creative and difficult. You should have to worry about something other than jet vs turret count + weapons tech + other high school math, plus I know who hits who, and which are bots {who dont retal}, so now the game is THAT much easier for netting....

Originally posted by earf:


These fluffing morons!, a farmer with 110% ag tech.. come the fluff on, and he's goign out and #retaling? If you dont know how to play why bother with #retals?. Just let the people who know what theyire doing farm you....


New players, unlike earfs claim, prob won't have the skills to know how to demoralize, dissent, disarm, and clear out a much larger target, they WILL however be farmed into oblivion when 6 or 7 other netters see an easy grab with 0% defense sucess, since earf or whoever just cornholed the n00bs defense.

Blocking harmful ops, I think, has more to do with the fact that the SPAL calcs are messed up here, so a spy country would prob decimate any and all targets.

Originally posted by Slagpit:
I created the spy success formula many years ago, but I don't remember precisely how it works. I doubt that any of the admins know how it works either. They could look it up if they needed to, but we deliberately didn't look at it after it was written....


At the very least EXCLUDE harmful ops from GDI protection. The resources gained through some of those ops keep players who have difficulty managing their own resources afloat, and makes top feeding, or stalling a FS a reality.



g0nz0 Game profile

Member
858

Apr 15th 2015, 14:49:08

Being in GDI restricts your play, and would essentially void harmful ops, unless war is declared or multi taps, which is basically the same thing. No more banks, oil raids, tech, etc...

You won't be able to soften your target, reduce troops, clear jets to avoid retal, all that fun stuff.

You probably like my idea about using bonus points to "purchase" restart insurance. I think it would definitely encourage more players to click ads, and spread the gospel about EE.

Edited By: g0nz0 on Apr 15th 2015, 14:52:40

g0nz0 Game profile

Member
858

Apr 15th 2015, 14:46:12

Originally posted by qzjul:
I like the GDI default idea... should think about how to implement taht



GDI default?

So you ARE extorting us then...

g0nz0 Game profile

Member
858

Apr 15th 2015, 2:01:30

Originally posted by qzjul:
Originally posted by ssj4goku17:
I think he pointed out why he felt the change was bad in his opinion. His points not having to do with ignorance of the workings of the system or the reasoning behind them. His points are good. The effect of killing someone is severely diminished when they can turn around and kill you back the next day, or even just cripple you so soon. There's much less victory in a kill with this...and isn't really much of a kill then. It's just a cushion to help war-minded people on here cope and get some form of revenge soon. If the majority of the people want to be pandered to, then you all can do that. I'd personally like to see it restricted to team/alliance servers.


Could def change this for express; that might not be that hard actually...



qzjul, I appreciate your timely response on this matter.

While I think the idea of golden parachutes in Alliance does have its merit, generally there is an expectation that you will be killed, possibly multiple times. It's nice not to start from scratch, and leaves you viable not vulnerable during wars.

Here in Express the setting is more of a net sprint, running along side are new players, lazy players, bots, killers and abandoned countries. If you stay under 2 mil, given the 360+ turns you could kill 2-3 players a day, and even if they restart, chances are they'll either D up, or kill you and get a restart with loaded turns and mil/spies/$, etc.. then you start the kill cycle. Even raw talent such as myself can only work within the physics of time, and turns are not generated by sheer will, as I have tried many, many times.

A meat grinder.

I think blocking it altogether would be great, simply put, it is far too easy to abuse.


Does exposing this vulnerability, possibly saving new players and retaining base earn me +1000 post points? I'm shooting for 10,000 by next month, but I will also accept cash wired directly to my Primary account. Approx $2 billion please.

~In a closed society where everybody's guilty, the only crime is getting caught. In a world of thieves, the only final sin is stupidity.~
Hunter S. Thompson

Edited By: g0nz0 on Apr 15th 2015, 2:03:32

g0nz0 Game profile

Member
858

Apr 15th 2015, 1:21:50

Is $79.99 getting close?

g0nz0 Game profile

Member
858

Apr 14th 2015, 17:57:01

Not until I reach 10,000 posts

Only then...

g0nz0 Game profile

Member
858

Apr 14th 2015, 17:46:38

Originally posted by mrford:
as i said, if they join GDI, they wont have to fight the same people over and over...... if you are in GDI and follow it's simple rules, you can not be killed unless you have really low land.

i have been running a landfarm for this server for a year or so btw. not complaining about getting killed by someone i killed.



I killed someone who was preying on the low ranking community. The poor and needy of Earth. The ones outside the walls of GDI, free of shackles and extortion. I am PROUD to have suffered my first loss to keep him from chopping weak players. I did it several times. He went from 5-6 hits on multiple countries, plus kill runs, to fighting me and backing of those who never saw it coming and were just puttering along trying a new game or strat, or may not even know how to properly defend themselves.

And it doesn't matter if you harvested the FIRST landfarm, it's still more helpful to patrol the board for suicides and haters than it is to get a couple hundred acres, $5 mil and some food, along with some snarky phrase about "don't be a land wh0re, I'll kill your children while you sleep"

g0nz0 Game profile

Member
858

Apr 14th 2015, 17:31:19

If you "need" jets, then you're prob hitting someone or warring. If you're hitting someone, aim for a target who'll fork over cash when you grab em, then figure you'll be ditching a chunk of debt for the jets you lose during the attack, and with the treasure you gain the ability to purchase turrets post-strike. Be sure to consider your building any new land vs buying up defense, as that will be the primary focus of your cash.

If you are warring and need jets, but want turrets, you are not dedicating yourself to offense or defense. It will cost jets+/oil+/food+/cash+/turns+ to be properly offensive to your opponent. It takes turrets+/cash+/few turns- to turtle up and wait em out. Buying 50/50 is like throwing some punches, then covering up with your gloves. You go all jets it's for the knockout. You go all turrets and you can gas em out while they spend more resources and time working you over. You are doomed to stalemate or worse a significant or fatal counter strike, which is a big fizzle to an epic battle.



Edited By: g0nz0 on Apr 14th 2015, 17:34:35

g0nz0 Game profile

Member
858

Apr 14th 2015, 17:06:34

Originally posted by mrford:
Originally posted by ssj4goku17:
His points not having to do with ignorance of the workings of the system or the reasoning behind them. His points are good.


Lol, you still believe that?

He is just butthurt that he got fluff on by someone who knows the game a bit better than he does.

In his logic we will lose more players because of assholes abusing the restart rules, than we would from people having to start all over after dying. The vast majority of the community dissagrees.

Originally posted by g0nz0:
fine tune the policies to take into consideration new players being offered bonus points to "purchase" an insurance policy, like GDI. Costs you $ per turn, more $$ based on NW{Units,tech,etc}.


that is exactly what GDI is.... it is extremely simple to not be bothered by greifers. join GDI. problem solved. your entire complaint is now null and void. you seem to want to take away an advantage of being killed just because you are too cheap to join GDI and not start fluff. Now if you do decide to get into a war with someone, the restart bonuses make the war fun for both sides. you dont have to sit at your computer and wall all day in order to keep fighting. stop being butthurt because someone killed you when you thought you were safe. the benefits far outweigh the consequences that you seem to think exist. I think you just want to be able to kill countries you dont like with impunity. what a joke.



It's "fun" to get into a kill cycle with a suicide player? It's "fun" to battle tooth and nail only to see your opponent reborn rather than vanquished? Was it "fun" for Mrs. Ford to see you with no pants, then walk around in public referring to you as a "man"? Well it's not Ford, it's no fun at all.

GDI stops harmful ops, special attacks, and being hit by someone double or half your size. It does NOT guarantee a restart should you be killed. It's not insurance, it's a shield for netters. You pay money to be safe and boring. "I don't even use spies, cause they cost money, and it cuts my netting down. I don't use troops or tanks either! Yeah, not having to buy Spy tech hurts the market overall, but who cares? :D !!!"

It is unfortunate that you feel my sole purpose is to kill people I don't "like", that is misleading and vague. I don't like cheaters, bots or suicides. I also hate clan warfare in solo servers. I didn't kill im back, Im back, and oh yeah because it's what I wanted to do with my time, I did so because he was on a killing spree, and multi hitting or killing everything below 2 mil NW, which is mostly noobs, and players who may be finishing a set long battle, only to be wiped clear by some random A(_*_)hole.

I did a job that was for mods and people who are so fond of "helping" low ranking players that they build and "play" farms while doling out hate messages in-game berating new players and threatening them repeatedly.

Next set, you should make a country whose sole purpose is to clear the low ranks of the meat grinders. You know they'll be waiting. It is FAR more helpful for the new players to not have to restart over and over, and to see that prolific posters and mouthy c^nts such as yourself can actually back up your claims of "helping" the community of players.

Edited By: g0nz0 on Apr 14th 2015, 17:09:00

g0nz0 Game profile

Member
858

Apr 14th 2015, 15:39:59

Originally posted by mrford:
restarting with goods is good for alliance servers and war. it makes it so your weeks of work cant be completely wiped out in 20 seconds on clan servers....

....you can also easily identify restarts through this, and if you are not a dumbass, and are in GDI, the restart cant kill you...

deal with it or dont. your choice. just because you are ignorant to the differences doesnt mean they are bad differences.


Eloquent as ever ford. What I see in your post is that it is in fact for netters "weeks worth of work", does not apply to clan as no self respecting fighter in alliance is going to live that long. It is for war and alliance, not a sprint net competition, OR Primary if it exists there as well. The time it takes to kill someone can vary on your target, obviously, but the retal KR would force you to spend the rest of the set building up a new war machine { more spies, oil, cash, etc.} with enough turns, and then you're pecking at mostly dead or failed countries.

This restart in express brain fart is perfect for abuse and ruining sets for NEW players who will probably be in the bottom brackets as they learn. So you are leaving them to 2 or 3 meat grinders. That $hit won't retain players any more than your cheerful demeanor.


Originally posted by ssj4goku17:
....The effect of killing someone is severely diminished when they can turn around and kill you back the next day, or even just cripple you so soon. There's much less victory in a kill with this...and isn't really much of a kill then. It's just a cushion to help war-minded people on here cope and get some form of revenge soon. ...see it restricted to team/alliance servers.



A far better response to my formal request for review, this member points out the most important points here, restrict it to war servers and fine tune the policies to take into consideration new players being offered bonus points to "purchase" an insurance policy, like GDI. Costs you $ per turn, more $$ based on NW{Units,tech,etc}.

Secondly, it really does deflate the victory if you know they watched you use your turns, and are already launching their kill run, before you've even recouped readiness. Not for Express.

g0nz0 Game profile

Member
858

Apr 14th 2015, 15:09:31

Hello New Member Ronald,

Earth Empires back story:

Earth was devastated by a massive apocalyptic showdown with a Nuclear armed Iran, and a vicious strain of herpes that emerged from Novo Rossiya that managed to eradicate the majority of earth's population. Only a scant few peoples remain, mostly Asian and Latino women. It is up to you to repopulate the earth, and lead your harem of docile domestics to a new and brighter future.

Are you up to the challenge?

g0nz0 Game profile

Member
858

Apr 13th 2015, 15:06:16

I'm fairly certain someone...or something... is lurking about pulling gremlin $hit on players. I experienced, along with some other players, a few odd happenings this last set. One being the falsely reported death of a country on the score board and my war room.

First off, I was grabbed 5 times in a row by im back (#120?). I didn't appreciate this move, so I killed him. I was happy because he had 316/250 turns left, and could have easily done the same to me. Needless to say I blew through most of my spies and mad money greasing this fool. Surprise to me, on EE you get to resurrect your country with a chunk of resources and half your mil. That's Fkin retarted, first off, but that's a separate post...I guess thats what I get for never having been killed here before...

Needless to say, having left my country low on def, since no one else was messin with me, and im back(#120) was dead, I signed out, pondering victory sex with my girlfriend, or more killing on Unreal Tournament. I don't have a girlfriend and my other country is heavily reliant on the market, so I did another walkthrough only to discover that, within hours, I had been killed by...Im back(#122). What the F.... No way he had enough turns to even be out of protection, let alone KR me.

Then it gave me the option of restarting with my turns and resources/mil. New to me, but a chance for revenge.

I promptly checked his stats, looking to avenge my people, and he was already dead. News showed nobody hit him, and my generals claimed the same, so he must have self-deleted. Pu$$y, I thought...again no girlfriend, so back to the game...

I start building up again, annoyed at my loss, but pleased to know that suiciders have a paradise here on Earth.
The following day, a scant few hours from the end of set, I see Im back(#122) had killed a country...I think "Wow, he was dead hours ago...now he's killing again"...so I once again KR him. Sign in a couple hours later, and I've been killed once more, this time by oh yeah (#130), 2 hours prior to end of set. With 25 minutes to go I end the set by killing oh yeah (#130) one last time.

I gotta say guys/gals, this reset your killed country, so you can enjoy being a suicide dinkhole is pretty lame, and prob came about when the high netters couldnt stop whining about losing out, and demanded some form of soft landing, rather than settle for flaming the anonymous douche on the boards.

This rule, as comforting as it is to know you can restart with a bonus, including all your turns, and a care package, it is obviously one of the easiest forms of abuse this game has become prey to. It actually makes it easier to be a suicider, as you will respawn again and again, with enough turns (as long as you stock while waiting for the inevitable retal from your fallen opponent) to continue a kill cycle that only stops when the clock runs out.

This rule needs a thorough review, as does the account of the player who killed me and several other countries. I expect a full report on my desk before the start of the next Express set.


All My Love,

no lube 4 u (#123) (restart)
ballz deep (#131) (restart)

g0nz0 Game profile

Member
858

Apr 7th 2015, 2:55:30

I didn't really want to share any of this with you guys anyway. Don't believe me. I've tagged countries who were sitting on $1.6 billion, and each op started at around $36 mil. 32, 31, 29, etc...I start bouncing, obviously, but losing 500 or even 5000 spies is worth a gamble for that kind of cheese. I usually pull this off with max spy tech, and tend to have 200k or more spies. It is a dirty little secret and I love it tenderly. Sure I leave some bruises, but she never complains. I may have taken mind altering substances in my lifetime, but most of that wore off hours ago. I know what I saw.

g0nz0 Game profile

Member
858

Apr 6th 2015, 17:29:31

Originally posted by mrford:
but you have time to search for bomb bank targets right?

were you born full of fluff, or did you have to eat it all?


Farms sit on massive cash stockpiles. So do the morons running little to no spies. I find 3 or 4, and it's free $$ from then on. There are patterns in a game based on math formulas. Its one of the reasons I like robbin banks, I know who's got cash, and it tends to stay the same throughout the set. PLUS, you don't need locate a viable target with repeat and costly spy ops. As I said, I am crunched for time, so I do as I do.

g0nz0 Game profile

Member
858

Apr 6th 2015, 17:23:14

Originally posted by buffalomike123:
What is the best government for attacking?


If you are attacking to kill, then Tyranny is best. If you are trying to break a larger opponent, or are just interested in a more powerful country able to withstand grabs and launch more effective, and profitable land grabs {ghost acres} then Dictatorship is where its at.

g0nz0 Game profile

Member
858

Apr 6th 2015, 17:12:10

Originally posted by earf:
Originally posted by g0nz0:
My best finish was in your a$$, but Net-wise I stay in top 20, mostly because I dont have the schedule to place any higher.
Lool. schedule, right. I could run an all-x casher, log in 4 times for 5 minutes each, and finish top 10..


durf, I burn turns like nobodies business. I try to play each set, but there really is no schedule I can depend on. Therefore I won't be able to follow market trends, maximize tech/food or other sales, successfully ward off attacks, search for 50-60 land grab targets, reply to in-game sexts from you. It just doesn't happen for me.

You and your boyfriend can toss my salad.

g0nz0 Game profile

Member
858

Apr 6th 2015, 4:08:57

My best finish was in your a$$, but Net-wise I stay in top 20, mostly because I dont have the schedule to place any higher.

g0nz0 Game profile

Member
858

Apr 6th 2015, 3:32:57

I was able to steal at least 2-3 Billion in cash these last three sets using spies. It gets to the point where I make far more stealin grandpas 401k than I do selling tech or food. As I've stated earlier SPAL here, for some reason, never seems to work in the defenders favor. I rob you guys blind, farm and player alike, and its SO easy. I used to feel guilty, because it was so simple getting $5, $10, $40, $100 Million an Op for me, regardless of the SPAL, spy count, variation of the wind, and phase of ninjas pasty white moon. But I came to realize that it's all your fault. You have piles of ca$h just sitting there...and with a defective spy system, what do you expect??

I'm thankful that everyone who hits or Ops me is in GDI, for some reason nobody every steals from me, even when it's ME sitting on a Billion of YOUR cash...Maybe its the Luck+5 charm I bought at Burning Man last year... It's made with Dragon foreskin

At this point, prob 1/4 of the Ca$h I use for mad money comes from your pocket.

Final analysis: If you don't want to lose cash, keep under $200 million in reserves, Build 1,000,000 spies, then sell all of them in the last few hours so you can clear out the markets without worrying about me stealin your loot. It's your best option.

g0nz0 Game profile

Member
858

Apr 3rd 2015, 22:11:15

If you farm for tech then be sure to buy agriculture as early as possible. Max output potential.

g0nz0 Game profile

Member
858

Apr 3rd 2015, 21:56:05

Don't want to heap too much on your plate but during the outage most of my ca$h vanished. Think there was like $2 billion in there. Would be greatly appreciated if you could fix that.
Thanks again!

g0nz0 Game profile

Member
858

Apr 3rd 2015, 18:51:53




With your country set to Tyr, 360 turns, proper Troops/Weapons+Mil Strat Tech/Readiness vs their Def, you can achieve the GS kill. IF they are not actively playing.

Think it took like 220 turns to kill Ninjas farm. But thats with Chem rockets, so Warfare vs no/low SDI is helpful


Yes, killing is best suited for the Tyr(anny) country, as it only requires 1 turn per attack.

Prep for GS: Plenty of turns, enough food and cash to allow you to spend 200 or more turns attacking without stopping except to maybe sell food on BM. $$ for buying up more troops if necessary. Enough oil. Then, the critical phase of when to strike. If you know they're active do NOT attack. Even a blitz can be foiled. Signs they are possibly active: NW goes UP {could be standing order, so its a gamble}.

If you suspect they were on, give it about 30 mins or so, then op them. If they're at 0 turns or very few, you've got an excellent window. Even if they sign in the most they can do is buy more troops and stall you. Cant rebuild pop w/o turns.

Spy,cause dissension to reduce troop levels if they are significant, it will reduce your oil and troop cost. Do your final calcs of your troop #, weapons tech, any mil strat tech, vs their troops and tech, plus their govt bonus if they are dict or rep. Launch your GS. Watch your readiness. Most times you can still break when your below 35-40% readiness, but its sinful to waste turns, so now you switch to missles. If he has NO SDI, launch Chem rockets. If he does, lead with cruise, then launch chems. do not nuke, SDI only goes up. When chems are gone, switch to Stir rebellions. Each turn will reduce his pop, while increasing your readiness. also, it can be a good idea to do a few bioterrors, just in case he DOES sign in. Will kill himself trying to repop. When your readiness is back to 95 or 100%, start hitting again. Do an occasional spy op to be sure he isnt buying troops, or spending turns. If you start bouncing or his civ casualties start INCREASING, it means he may be online. Rinse and repeat until dead.

g0nz0 Game profile

Member
858

Apr 2nd 2015, 17:03:00

<3 looks like a dik and balls. Hopefully it means something else...

You got your message out there about double-tapping farms, I got my kill. We're square, I guess... I meant what I said about this $hit being lame and beneath you, but it prob was fun and I cant argue with that.

I consider it squashed.

Game on bro!